Here's an absolutely groundbreaking idea: Fucking change it so it's suitable for an alliance roulette. The same argument I use against people who try to argue Coils should never be on the roulette either because "reasons".



Tank essence and lost cure is all you need.


I wouldn't mind running them again through a roulette if they would adjust them for it.
Its never going to happen though![]()


here's another groundbreaking idea: learn how to use essences, pf and/or dedicated discords and I guarantee that you'll have more success than by coming to the forums to bark at anyone who tries to help you
Ngl would be kinda cool if they added a seperate duty roulette for those. Not that Id run it often unless exp gain would be worth it. But to be fair I see these run regularly filled with at least 7+ people whenever Im in these instances.
It shouldnt but apparently is, otherwise this entire topic would not be made by OP. But I can confirm I see groups in pf regularly. Still does not dismiss the issue of that nothing about bozja is futureproofed and that one shouldn't have to solo or 2 man the content just to progress. Not everyone is a leet gamer who knows their essences, lost actions and rotation. The only issue I have with this thread is the whiney approach. "Guess I'm never finishing Bozja..." is not a good look nor way to approach or discuss the topic.



DR pops after a certain time regardless of how many ppl sign up, if its less then the expected 24 players and increasingly strong echo will be handed out to make the players scale to 24man strength, or as close to as SE thinks it is.
However if 10 ppl w/o essence get in there well, tough. DR was not intended to be done w/o essence blabla this was talked to death back then.
This might sound crazy but, get a tank a healer and a dps from your fc and queue, if they have an essence and you understand basic combat you won even if no one queues at all.
In fact a 4 man group with pure essence would absolutely trash the place, 3 dps and a healer. Healer is just for optional banish on ghost and esuna (i know there's an item but eh)


I thought I'd never clear Baldesion Arsenal, which is even harder to run than Delubrum. But I did.
At least Delubrum is on a queue, and you can and will find people to run it in pf. You don't need that many people, just use the right essences.
Baldesion requires 8 full parties to prep bosses, and a lot of action prep as you can't rez in there unless a healer brings Sacrifice, and another skill that has a 70% chance of rezzing after sacrificing themselves to bring someone back from the death.
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