Page 12 of 12 FirstFirst ... 2 10 11 12
Results 111 to 115 of 115
  1. #111
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,024
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Halved to 50%? That's probably what they'll do.

    Then again, they can even remove AST's macro and it'll still be the better WHM.
    (3)

  2. #112
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Macrocosmos does need a hard cap IMO of 30-50% regardless I believe it will be getting nerfed simply because of the precedent of SE nerfing skills/abilities that invalidate mechanics in current content.

    They nerfed AoE Esuna because it would invalidate a mechanic in TEA and they especially 'nerfed' crit adlo because of how it had a reputation for removing multiple mechanics.

    It might not be today, it might not be tomorrow, it might not even be in the coming year but it will get nerfed.

    The fact it was allowed to exist in its current state is simply an oversight on the design team like usual. They didn't think about it too deeply. Same reason Pneuma got ninja nerfed on Endwalkers release to be dps neutral so it wouldn't end up Assize 2.0
    (1)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  3. #113
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Nethereal View Post

    The fact it was allowed to exist in its current state is simply an oversight on the design team like usual. They didn't think about it too deeply. Same reason Pneuma got ninja nerfed on Endwalkers release to be dps neutral so it wouldn't end up Assize 2.0
    Pneuma has always been DPS neutral on single target. They increased the healing potency and removed the mitigation on release.
    (3)

  4. #114
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    I'm kinda torn. On the one side, Macrocosmos is such a rigid skill that I can really see how it would benefit from a rework:

    -Extremely long CD.
    -Potency dependant on having taken damage prior.
    -Requires planning.
    -Useless as a reactive emergency heal.

    In order to make proper use of Macrocosmos you need to be in a certain situation, where you will survive the next raidwide and use the damage taken to hyperbuff the potency of Macrocosmos. Ofc that means that the heal itself will be busted. But that's pretty much it.

    P3s has the perfect mechanic for that, where you take a ridiculous amount of damage but can't die from it, not only that, you then are required to heal up everybody from 1HP, making it the absolute perfect place to use Macrocosmos.

    But other than that, Macrocosmos doesn't really shine the same way in any other moment of savage. It's just that it fits so perfectly in this specific situation that it makes this mechanic pretty much irrelevant. I'd argue its a problem with the fight's design rather than the skill itself.

    I do like Macrocosmos visually. I would love it if we get to use it more often, maybe as a lower potency higher frequency skill tied to our Astrodyne for example: Here is a suggestion:

    When under Astrodyne, Macrocosmos becomes available. It deals damage and healing, but it increases its healing based on the amount of Damage GCDs that you throw out during its duration, or it increases its potency damage based on the amount of healing GCDs that you use within its duration. It lasts for 15s and when it resolves it applies healing and damage to all enemies and allies based on your performance during its window.
    (3)

  5. #115
    Player
    MiaShino's Avatar
    Join Date
    Jun 2021
    Posts
    509
    Character
    Mia Shino
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by GrimGale View Post
    Snip
    It is also most fantastic when paired with Holmgang or Living Dead. Cannot go below 1hp but the tank is still taking damage turning Macrocosmose into bene. You can actually use this to heal two Dark Knights out of living dead instantly, something no other healer can do.
    (1)

Page 12 of 12 FirstFirst ... 2 10 11 12