

I think you're both missing the point, though.
Yes, WAR can deal with Walking Dead a lot better by virtue of (presently) having a lot more on-demand healing potential in its kit. You would drastically reduce the issue of Pure Healers panic-healing it off and Barrier Healers watching the tank die.
The problem is, what happens when the Warrior successfully clears it with two buttons?
It's the exact same issue as when the WHM Benes it off: the invincibility period is lost, the cooldown wasted.
It's the only invuln that doesn't guarantee 10 sec of breathing room for the healer, and requires the tank and healer to be synchronized about how they want to deal with it. It's just a fundamentally badly-designed ability, which I hope gets completely reworked in 6.1 (instead of just cooldown shuffling or built-in healing buffs).
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