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  1. #11
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    Even the new gear looks horribly cheap
    (4)

  2. #12
    Player
    Scott's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    344
    Character
    Scott Randyll
    World
    Omega
    Main Class
    Dancer Lv 100
    Love the Relic Design. One of the best so far
    (3)

  3. #13
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MPK View Post
    I know that a lot of the developer resources were shifted towards Male Vieras and the devs probably cut developer time on these items for male Vieras, but this is just sad.
    Probably wasting more resources on that stupid Ultimate fight that won't even come out till 6.1.
    Just what we need, content most people won't even do to get more tacky, glowing weapons.
    If only wouldn't waster their time and resources on such things and focused on making the game look better and making the story more cinematic.
    So sad. >w>
    (6)

  4. #14
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    To get to the topic, yeah, they do look really plain.
    The only weapons I do like are MNK's (which I haven't even touched this expansion), RDM's, and AST's.
    Some of these weapons are even repeats of older relics (WHM and BLM).
    I think they've run out of ideas from WAR, SMN, SCH, and BRD, in terms of weapon design.
    (0)

  5. #15
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    They look like shit. Sad to say I'm seeing a pattern with tier 1 or tier 2 upgrades being as good as it gets before getting hit with an awful design.

    The floating crystal raindrops just look awkward and removing them you see how bland the weapons actually look.

    Not good for a final stage for a relic.
    (4)

  6. #16
    Player
    Dreamsoap's Avatar
    Join Date
    Aug 2016
    Location
    Uldah
    Posts
    383
    Character
    Jye Greene
    World
    Malboro
    Main Class
    Monk Lv 60
    I actually... quite like them. The glow is really unique and cool imo. Gives me options for entirely new glamours. Only questionable thing for me, which is same criticism towards other relics is colour choice for glow on some jobs doesn't always make sense. If it's an artifact weapon, I always felt it should try to respect the job while balancing design theme for the weapons.

    Bard was a flop for me for all stages though. Bulky weird thing with random colours.
    (1)

  7. #17
    Player WoW's Avatar
    Join Date
    Jun 2019
    Posts
    284
    Character
    Marco Polo
    World
    Sargatanas
    Main Class
    Marauder Lv 30
    Bahahaha! The designs are a joke!! Even Hydatos relics look 10 times better.

    Quote Originally Posted by zeylos View Post
    Why am I not surprised that you are putting the blame on male vieras yet we literally have no idea if any content was cut because of male viera and there is no reason to believe the weapons suffered for them.
    Yoshi P said making them will take a lot of resources. Casuals are now paying the price for your request. Enjoy your bootleg relics and hatless races now!!
    (0)

  8. #18
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Mimilu View Post
    I think they've run out of ideas from WAR, SMN, SCH, and BRD, in terms of weapon design.
    To be fair, SMN and SCH is a book. It's not like they can do much special with it.

    Quote Originally Posted by WoW View Post
    Yoshi P said making them will take a lot of resources.
    Source?
    (3)

  9. #19
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ilenya View Post
    Source?
    Please google, this is pretty well known knowledge. I don't normally spoon feed, but I might as well take time to educate people.
    https://www.siliconera.com/naoki-yos...hadowbringers/

    The Cost of Developing a New Playable Race – In a Fan Festival keynote speech, I stated that this will likely be the last time we add new playable races to FFXIV. To put it simply, a tremendous amount of time and resources are required to develop one. I’m sure you all understand that a new race will require new faces, hairstyles, bodies, and other assets. In addition to this, they need to be capable of equipping all existing items—this alone requires a massive commitment of resources. Each race has a unique frame and body type, and so every piece of visible equipment needs to be carefully adjusted to display properly on Hrothgar and Viera models. A cursory search will show that FFXIV has around ten thousand equippable items already implemented, all of which must be manually modified by our designers. This is an immediate and unavoidable development cost incurred when adding a new race.
    The addition of new playable races will impact more than the development cost of the items added in 5.1 and subsequent updates. Not only will we be transitioning from twelve variations (six races, two genders each) to fourteen, but we will also need to commit more resources to the development of new emotes. While FFXIV will continue to strive to maintain a regular 3.5 month major update cycle, we must also ensure that sufficient time is secured for the meticulous development of new content—or else the quality will invariably drop. This is a complex problem that can’t be solved simply by throwing more money or people at it, as it impacts both debugging and QA.
    In summary, these are the circumstances which informed my previous statement that this is likely to be the last time we add new playable races; as at this point in time, it is difficult to see us maintaining our patch update schedule if we have to account for more than seven races and two genders (technically six races with two genders and two races with a single gender, but this is the functional equivalent).


    Edit: So yes, casuals will suffer from square's decision to add male vieras and female hrothgar
    (3)
    Last edited by MPK; 05-26-2021 at 04:16 AM.

  10. #20
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by MPK View Post
    Please google, this is pretty well known knowledge. I don't normally spoon feed, but I might as well take time to educate people.
    https://www.siliconera.com/naoki-yos...hadowbringers/
    Yes, how dare I ask for a source from someone making a claim. Thank you for some sort of actual source, old as it is, however.
    Also, I love how you say to google as if it guarantees a source. It doesn't. That's the whole point of asking for the source.
    (7)
    Last edited by Ilenya; 05-26-2021 at 04:23 AM.

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