To be fair, even as a lowbie most jobs have SOMETHING they can do to contribute, even if it's just a single party buff on a two-minute timer, and other jobs have a lot they can contribute. I've been participating as AST, and while I can't do much to directly contribute to spawning or fighting higher-level NMs, Balance doesn't take Elemental Level into account and is just as effective when applied to a level 19 DPS as it would be if I was level 19 myself. Raises and heals work just fine, as well - anyone with a healing job can contribute a great deal.
Even so, I have to admit that I find the current system to be flawed. The fact that the lucrative exp encourages low-level characters to be in areas they really have NO business being seems off to me. I wouldn't complain if NMs were subject to the same diminishing exp rewards that regular mobs were - so long as the exp rewards were increased to accommodate the fact that so many of the FATEs in the zone were now ineligible. (So, for example, a level 19 would get little or no exp from FATEs of level 10 or less, but the exp rewards from the higher level FATEs would be greatly boosted to make up for it.) Additionally, boost exp from grinding regular mobs. By a lot.


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