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  1. #41
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by nekuxdesu View Post
    I don't recall people skipping phases with A5S-A8S gear in A9S-A12S but I might be wrong as I took a lengthy break.
    They did. They skipped the last phase(s?) of A9S. A lot of mechanics were skipped in A10S and A11S like the second tether tornado (and whatever happens after that, I've never seen beyond that), the last GA100 in A11S, smaller mechanics like tank busters, raid-wide damage, etc. I'm also pretty sure some early A12S clear groups skipped the 3rd void rotation, too.

    And you can't check achievements unless someone enables it. The best you can do is look for stuff like the Gobwalker mount, the Faustlet minion, and the Arrhidaeus mount but none of those are completely accurate. They could say that they cleared but didn't win the mount / minion and might not be lying. If we got a title for clearing Savage that would be a better tell but we didn't.

    You can check fflogs but if someone doesn't upload a clear parse, you won't be able to tell they've cleared. People can also set their profiles to private. It's very hard to tell how progressed a player is. That's why so many people lie about it.
    (2)

  2. #42
    Player
    Xyno's Avatar
    Join Date
    Dec 2016
    Posts
    247
    Character
    Onyx' Xyno
    World
    Cerberus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by nekuxdesu View Post
    Stone, Sky, Sea? I mean personally I'd rather squeenix embraced addons but I can see why they don't but I'm not sure how this is an argument when such tools are so widely available and easily accessible. No one ""seriously" "raiding"" wouldnt be using stuff anyways.
    And like I said, why are you asking for barriers to be put into place when you can pick and choose who stays in your party by checking cheevos? Please read my post, I implore you.
    Look at this thread, please.
    http://forum.square-enix.com/ffxiv/t...y-via-PF-DF-RF
    I have already offered to make a special checkbox in PF for checking the ability of a player to beat the dummy
    (2)
    Last edited by Xyno; 02-10-2017 at 06:52 PM.

  3. #43
    Player
    AmalonStar's Avatar
    Join Date
    Jan 2017
    Posts
    325
    Character
    Amalon Starfire
    World
    Zodiark
    Main Class
    White Mage Lv 60
    Quote Originally Posted by nekuxdesu View Post
    None of what you said pertains to anything I said. Content being relatively easy is another subject entirely. Also I don't recall people skipping phases with A5S-A8S gear in A9S-A12S but I might be wrong as I took a lengthy break. A history lesson would be good. https://i.yuki.la/v/1456789891304.png



    Stone, Sky, Sea? I mean personally I'd rather squeenix embraced addons but I can see why they don't but I'm not sure how this is an argument when such tools are so widely available and easily accessible. No one ""seriously" "raiding"" wouldnt be using stuff anyways.
    And like I said, why are you asking for barriers to be put into place when you can pick and choose who stays in your party by checking cheevos? Please read my post, I implore you.
    To my knowledge there is nothing in game that you can use to determine a persons skill lv is there?..... Or are you talking about using a third part app that would be against the user agreement?
    (2)

  4. #44
    Player
    Xyno's Avatar
    Join Date
    Dec 2016
    Posts
    247
    Character
    Onyx' Xyno
    World
    Cerberus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by AmalonStar View Post
    To my knowledge there is nothing in game that you can use to determine a persons skill lv is there?..... Or are you talking about using a third part app that would be against the user agreement?
    Indeed. Right now, without the proper instruments of measuring the player performance (like in-game parser), players are forced to use the 3rd side soft like ACT. Is it correct in a game with a lot of PvE content and lots of DPS checks? I think not
    (0)

  5. #45
    Player
    AmalonStar's Avatar
    Join Date
    Jan 2017
    Posts
    325
    Character
    Amalon Starfire
    World
    Zodiark
    Main Class
    White Mage Lv 60
    I haven't done any savage like I said because I've been comparing it to the coil for difficulty and decided I wasn't geared enough yet. I can do some of savage now and from what I've heard I can probably do all of it with my current gear even tho I believe it's not good enough for the newest savage.

    Things have been becoming increasingly easier, dun scath is easy and I ran that blind when I got around to doing it. The first 2 raids in that line were harder, the void ark was probably the hardest of the 3 when it came out.
    (0)

  6. #46
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    I liked much more Alexander Savage (gameply wise) that Coil. But I like coil in looking desing more. Sorry, but I don't agree. I think Alexander is the funniest ontent I've played in the game. Peopel who go savage must know where is they going. Is not a content designed for faceroll (well, maybe the AS1 now with the light farming). We cannot blame the base content only for this. This are diferent conecpt for diferent playstiles.
    (0)
    Last edited by Xlantaa; 02-10-2017 at 07:56 PM.

  7. #47
    Player
    Vanitas's Avatar
    Join Date
    Aug 2013
    Location
    I wish I had a Girlfriend.
    Posts
    909
    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    This sounds like the after effect of a bad pug experience. They're pugs. Sometimes you get good pugs, MOST of the time you get trash pugs. It's always a gamble and acting like there was a time that pugs were good is just silly.
    Yeah T9 was a great test of skill but did you ever PUG T9 back in the day? You think Zurvan pugs are bad? Please.

    #LULgilgamesh
    (7)

  8. #48
    Player
    AmalonStar's Avatar
    Join Date
    Jan 2017
    Posts
    325
    Character
    Amalon Starfire
    World
    Zodiark
    Main Class
    White Mage Lv 60
    What everyone is saying is that the new savage is stupid easy, some of the first raid groups that did it wear able to skip some phases from what I've heard.

    You shouldn't be able to push any phase in a new raid like savage right after it's release. If there is players that are struggling with doing the new savage mechanics at the easy difficulty it's at obviously they're not skilled enough to belong there. What is supposed to be done? Nerf it more so the lower skilled can run it easier while the skilled players do it in their sleep?

    The more skilled players are trying to farm the new savage and even stating and putting it in the party finder the type of players they're looking for they still get inexperienced players joining the party and lying about their experience figuring on getting an easy clear.
    (2)

  9. #49
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    It kinda goes against the point of making Creator easier to resurrect the raid scene A1S-A8S killed only to then require you to beat any of the prior >_>
    (2)

  10. #50
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    The fact is that adding high-level gating to Raids at this point wouldn't encourage them to be tuned to be harder. If anything, it would encourage the opposite; making them easier so that more people can access them.

    The current system seems perfectly fair. Clear the "Normal" version of the Raid, get access to its harder "Savage" difficulty. Furthermore while the successive Savage Fights may not be gated behind the prior set, they are gated by each other with the Progression System. You have to have cleared A9S to enter 10S, etc.. This also has the benefit of allowing players who may not have felt comfortable with their skill level at the release of a prior stage to dive in at the most recent one. Gating it behind the prior stages which may now be utterly bereft of players of a similar skill level who have since moved on to more current content only makes things unnecessarily difficult on those wishing to get into high-end content. Letting them jump into current-content provided they have decent enough gear and cleared a more basic version of the fights helps promote a more active community. You argue that enforcing a smaller grouping of only those who were there from Day 1, or those lucky enough to stumble upon like-minded others willing to go through all the older content, creates a "Tight Knit" community, but this just reeks of elitism.

    Again, what you seem to have an issue with is the tuning of the fight, and what you suggest to encourage SE to tune things more to your preference is at best irrelevant to your desires, and at worst would have the opposite effect.
    (3)
    Last edited by ZhaneX; 02-10-2017 at 09:21 PM.

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