The difficulty changes, but that doesn't necessarily mean that it'll become easier, as the competition remains. Unless you're saying the most recent Olympics had less competition than the one in 1896.
So there's 200 guys in your datacenter (not even server) that are running around with a Feast rank 11-100 glamour set. Will you be waking up in the middle of the night because 10 more players obtain it, if they so choose to go for that reward over the new thing?Originally Posted by Nirokun
Bonus question: How do you differentiate between season 1 and season 2 rank 11-100 players? (hint: you can't)
As for the effort thing:
Season 3: Player A competes for the top 100. Player A succeeds and obtains a mount.
Season 7: Player B competes for the top 100. Player B succeeds and obtains a voucher. He can get the season 7 reward, or a previous season's reward.
Player B is happy about this, as he really wanted the mount from season 3, but he didn't play the game during that time.
Player A probably doesn't care, because his super rare snowflake mount will likely retain that status until the servers shut down.
Player B competed for the top 100, just like Player A. He might not have faced the exact same opponents, but I'm sure the ones he did face were likely equal in strength. Hence, he went through the same effort.
Last I checked, no one ever talked about changing the rank 1 reward, which is a literal trophy. But perhaps they could do something that'd make rank 1 players a bit more clear to see, perhaps a different trim to their character's unitframe?Originally Posted by Nirokun



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