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  1. #33
    Player
    OMGAFLYINGPENGUIN's Avatar
    Join Date
    Oct 2015
    Location
    Mist
    Posts
    163
    Character
    Tsuyoshi Scarlet
    World
    Tonberry
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by cammi View Post
    I remember topics and or players in different sites complaining about being one shot in dungeons and raids. Funny how opinions change so quickly.
    True some players are being toxic, but I think somehow this is alright. The open world has to have some form of danger, unpredictability and fear. Maybe the players from RO think differently, because those were the kind of environment we grew up in. People would use dead branches and bloody branches to spawn a massive amount of mobs right outside of the maintown and novices struggled to move around it. My aether current and quest were both located in the core of the vath nest and I took really long to try get there. I didn't make a thread about how clustered it is and how difficult it is for fresh players to go inside there. I can see where you're coming from but I personally feel it is fine as it is. If anything I feel like this game lacks open world content, monsters don't chase you down the entire map and the bosses are not that challenging. You had several DOL Classes so you could've used stealth and get through that.

    I was from a low-pop server that everyone speaks japanese(which I don't) and I can understand where she's coming from, but I'm pretty sure there are people who wouldn't ignore the pleas. There's always the shout function and the mentor channel(if it's any use). If not there's always gamefaqs,reddit or here?

    You have a decent size FC and is actively recruiting, even if you couldn't kill I'm sure some of them would assist you. Most FCs recruit newbies, like in my servers there are guilds that actively recruit sprouts and offer help. If it is providing inconvenience to new players, then ask your members to help kill it with you and if you see players in need of help, help them. That is the proper solution to this and it builds the community.

    RO taught me to work around things, that dying and failing is fine and there wasn't entitled to anything but to improve. I learnt to suck it up when things don't go well, we can spend hours pulling a boss to a safe place and all it takes is one mob to spawn beside us to wipe the party or we have competing parties that try to grief the boss or interrupt our fights, we do not always good loots either but still we don't brood we try. However here I feel like since the developers are more pro-active with the community people feel like they are entitled to everything.
    (4)
    Last edited by OMGAFLYINGPENGUIN; 10-28-2016 at 10:19 AM.