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  1. #11
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    While I feel that Unleashed and Abyssal are a bit too redundant, I do not feel that the proposed solution is optimal.
    Personally I would prefer either Unleashed gets replaced with a new ability and the Unmend proc goes towards Abyssal, or Unleashed gets it's own additional effect like Slow or some sort of debuff/buff to warrant using it alongside Abyssal.
    (1)

  2. #12
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Personally, I'd love it if the enmity gain was stripped, and it was given a damage buff.
    (0)

  3. #13
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    I would rather the threat removed from Abyssal Drain and the "Dark Arts" effect removed as well, and it just heals.
    (0)

  4. #14
    Player
    Noira's Avatar
    Join Date
    Dec 2014
    Posts
    206
    Character
    Alexa Nubara
    World
    Gilgamesh
    Main Class
    Alchemist Lv 50
    Unleash and Abyssal Drain are the equivalant of Flash then using Circle of Scorn (has eminity now).
    (0)

  5. #15
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    I honestly see it as Flash and Overpowered.
    (0)

  6. #16
    Player
    LordHousewife's Avatar
    Join Date
    Aug 2015
    Posts
    45
    Character
    Lord Housewife
    World
    Behemoth
    Main Class
    Dark Knight Lv 60
    Personally, I think this ability has many problems, but that is not one of them. The entire drain being on Dark Arts is a huge flaw with the skill itself because the drain is not powerful enough to warrant using over other Dark Arts abilities. Allow me to explain. The amount of damage you heal from using Dark Arts on this ability will never amount to more than the amount of damage you will negate from using it on Dark Passenger or Dark Dance. In other words, there is no scenario where the mana you spend on this skill healing yourself will ever be more efficient had you spent it on the other two. For the record, using Dark Arts on either of the two aforementioned abilities also amounts to less total mana spent.

    When you have a skill like Dark Arts in a game, you need to make sure that each skill that it empowers addresses a different scenario. Since healing and negating damage are roughly equivalent to one another in an AoE tanking scenario like this, unless the heal is equal to or higher than what you can negate, then it will never be worth using. Even if it were higher then it Dark Arts would never be worth using on the negation. What they should do is make it so that you heal for 50% of the damage dealt while in Grit and using Dark Arts on this ability increases the potency as well as the drain to 100%.

    Quote Originally Posted by Croisciento View Post
    On A1 instead of having to goes behind the boss to catch adds, I can just use abyssal drain from distance to place them correctly. Will probably find a similar use later on.
    What adds are you talking about because I can't think of any scenario where this skill is useful in A1. If you're talking about Faust, only one add spawns at a time so you can just use Unmend and then Unleash them once close. If you are talking about the Alarums, you shouldn't even be hitting those as a tank.
    (2)
    Last edited by LordHousewife; 08-08-2015 at 06:13 AM.

  7. 08-08-2015 06:10 AM

  8. #17
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by LordHousewife View Post
    The amount of damage you heal from using Dark Arts on this ability will never amount to more than the amount of damage you will negate from using it on Dark Passenger or Dark Dance.
    In A2 savage blind and dodge are completely useless since you cannot dodge anything in end game raids. So using DA on Abyssal Drain becomes the only reliable possibility.

    Tho I still agree that the mana spent to DA + Abyssal is not worth the self healing unless there is an enormous shitton of mobs. And it's kinda silly that a skill named "DRAIN" doesn't actually DRAIN anything unless you super-power it with Dark Arts. The lifesteal should be built on the spell, and DA should maybe increase the damage dealt by the spell resulting in more self-healing. Would be very bursty during Blood Price phases but... Warriors got Decimate hehe
    (0)

  9. #18
    Player
    LordHousewife's Avatar
    Join Date
    Aug 2015
    Posts
    45
    Character
    Lord Housewife
    World
    Behemoth
    Main Class
    Dark Knight Lv 60
    I was just in A2 Savage last night and you can definitely blind anything that isn't a Doll, Walker, or Widow. Also I wouldn't use Dark Arts Abyssal Drain in there since it costs a lot of mana for little benefit and mana is already extremely tight for DRKs in A2S. They are by far the worst tank for that fight at the moment.
    (0)

  10. #19
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    You CAN blind but it's useless because you CANNOT dodge. But still Dark Passenger is good with Dark Arts there just for its 250 AoE potency. And DA + Abyssal mana cost can sometimes be completely negated when you're tanking enough monsters with Blood Price on. Tho I admit that it doesn't really happen in A2S because we use to stun some groups of mobs.

    I personally switch to WAR for A2S. It's just a complete AoE DPS pornstar.
    (0)
    Last edited by Freyyy; 08-08-2015 at 10:03 AM.

  11. 08-08-2015 10:54 AM
    Reason
    a

  12. #20
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Freyyy View Post
    You CAN blind but it's useless because you CANNOT dodge. But still Dark Passenger is good with Dark Arts there just for its 250 AoE potency. And DA + Abyssal mana cost can sometimes be completely negated when you're tanking enough monsters with Blood Price on. Tho I admit that it doesn't really happen in A2S because we use to stun some groups of mobs?...
    Blind doesn't make much of a appreciable difference in a target's accuracy.
    (0)

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