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  1. #61
    Player
    Daranion's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    296
    Character
    Daranion Thronir
    World
    Adamantoise
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Maero View Post
    PLD: ok sort of a new ability but sheltron is not at all that useful, lol
    Did you just imply an ondemand block for 20% off a tankbuster isn't that useful? Not to mention everytime it procs it restores like 15% mana which you would need if you're using clemency? Or even flash spamming in an AOE pull situation? I feel like I'm taking crazy pills here!
    (5)

  2. #62
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by A very many people
    Hawk's Eye is hardly underrated and Barrage increased your auto-attack damage.
    Yes, I know this now, but these are abilities (well, Hawk's Eye was, anyway) that I remembered from 1.0 as being very lackluster. 2.0 I didn't really give them a second thought. I mean, I always build my gearsets to fulfill any requirements I might have so I didn't need to knockback food every 30 minutes. What kind of benefit could an ability that guaranteed hits give when I'm not missing to begin with? And I plunked actions as much as the next Bard so I didn't think auto-attacks were even occuring (in XI weapon skills and actions canceled auto-attacks during their duration so... yeah, antiquated thinking). But hey, I've learned what they really do now. If only more of us would strive to keep learning.
    (0)

  3. #63
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I hate threads like this because it always causes my bad player radar to go insane as people list off abilities that should be in their rotation or stuff that is amazing situationally.

    Quote Originally Posted by FaileExperiment View Post
    MCH:
    Blank Shot
    Blank should be used on cooldown on bosses (since they can't be knocked back). Just FYI.
    (3)
    Last edited by FoxyAreku; 08-06-2015 at 05:34 AM.

  4. #64
    Player
    NFaelivrin's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Nymeria Faelivrin
    World
    Ultros
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Daranion View Post
    Did you just imply an ondemand block for 20% off a tankbuster isn't that useful? Not to mention everytime it procs it restores like 15% mana which you would need if you're using clemency? Or even flash spamming in an AOE pull situation? I feel like I'm taking crazy pills here!
    The problem is: There isn't a single tankbuster that can be blocked with Sheltron in the current raid. Not one.
    (1)

  5. #65
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by FaileExperiment View Post
    MCH:
    Leg Graze (useful for leveling, but that's about it)
    Blank Shot
    Turret Retrieval
    Dismantle
    Rend Mind
    You forgot foot graze.
    I use blank shot all the time. I don't think any mobs knock back in savage, but can't say for certain.
    Dismantle and rend mind are helpful in savage.
    I am guessing some day a situation will come up to need to use turret retrieval. lol
    (1)

  6. #66
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    Quote Originally Posted by FoxyAreku View Post
    Blank should be used on cooldown on bosses (since they can't be knocked back). Just FYI.
    "Should" is a strong word there. Yes, what you say about the knock back is true, however, you need to be in melee range (not always possible or ideal), and it's very low potency means there are often better alternatives unless everything else is on cooldown. So, very situational, and very little gain when you do use it on cooldown anyway. You can drop it or not and you won't see much dps difference to make it worth the hassle for all but the min/max type of player.
    (1)

  7. #67
    Player
    Xyth's Avatar
    Join Date
    Sep 2013
    Posts
    57
    Character
    Xyth Dinh
    World
    Excalibur
    Main Class
    Bard Lv 80
    Such a thread posted, revealing people find certain skills useless, and we we find out why people can't pass DPS Checks.

    /cleverthread.
    (7)
    Retired BRD Main in HW. BRD Main again in SB

  8. #68
    Player
    DreadRabbit's Avatar
    Join Date
    Feb 2015
    Posts
    525
    Character
    Evy Malaguld
    World
    Mateus
    Main Class
    Thaumaturge Lv 58
    Quote Originally Posted by WingsOfAzrael View Post
    whm: benediction, stone, repose, fluid aurora
    sch: dissipation, miasma II
    blm: surecast, convert, sleep, thunder, scathe, lathergy
    summoner: physick
    I have to respectfully disagree with convert. There's going to be moments when you mess up your mana math, and I'd rather sacrifice some small HP when I'm not getting hit so that I can continue casting. Or in AoE situations since Flare is still useful, Convert can grant you the mana you need back from using Flare, fire off one more spell before you go into Umbral Ice.

    I will however agree with scathe. Usually I save my swift cast or Firestarter/Thunder Procs for when I need to move, so it seems like dead weight. Then again I might not have learned to use it well yet.
    (0)

  9. #69
    Player
    dank1's Avatar
    Join Date
    May 2015
    Posts
    246
    Character
    Dank Evol
    World
    Siren
    Main Class
    Dark Knight Lv 60
    No we already have enough spells as it is, in fact i'd like even more spells/skills to become useless as time goes on and be replaced with better ones, one of the main issues with FF is that they try to make EVERY skill useful to the point where you have like 5 diff rotations you gotta keep up, I can't imagine how much worse it'll get in future xpacs
    (0)
    Life's a tease.

  10. #70
    Player
    Daranion's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    296
    Character
    Daranion Thronir
    World
    Adamantoise
    Main Class
    Gladiator Lv 80
    @ Faelivirn
    Now I'm not into Savage yet, as I'm a shitty who can't attempt the stuff without feeling like needed a gear crutch, so I'm not sure if you're being sarcastic. On top of it being aces in fights like Ravana I also assume the mechanics of Faust still apply with his Kehstral, Wahstral, whatever attack it is that he does as he stacks on damage. It hits harder and harder each time but is on a very predictable gambit system in Normal 1 at least. Same for the Dolls in floor 2 plus it's great to pop anytime for even a free 20% mitigation on autoattacks when things are dicey. Mitigating the dolls anus destroyer and keeping it on CD for the mob swarm to keep MP decent for self clemencys in case of emergency.Also In Floor 3, once again speaking of normal since I don't know savage, it works for both the high damage cleave and the scaling face slaps of his human form and claw form respectively. In Floor 4, yeah that shit ain't saving you but I fail to see how Shelltron has no use in mitigating high damage tank attacks in the raids. what examples were you thinking of by chance?
    (0)

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