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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    418
    I've said it before, leve linking->failing->repeat from kept leve wasn't intended to be that way. SE implemented saving the leve because disconnects were quite frequent and they thought you should have a reattempt at finishing it for the reward at the next reset (I think the reward remains unchanged).
    (1)

  2. #12
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Shikaree View Post
    I've said it before, leve linking->failing->repeat from kept leve wasn't intended to be that way. SE implemented saving the leve because disconnects were quite frequent and they thought you should have a reattempt at finishing it for the reward at the next reset (I think the reward remains unchanged).
    nobody said it was intended that way. what people said is that it was brought up and they gave the approval that it could be done. just because yoshi believes in the way it should have been from start does not mean people were wrong for doing it when they were told it was ok. i say this because it should have been that way originally, but you cannot blame people for doing it anymore than you can blame a group for grinding raptors instead of dodo's.
    (0)


    http://crystalknights.guildwork.com/

  3. #13
    Player

    Join Date
    Mar 2011
    Posts
    307
    Quote Originally Posted by darkstarpoet1 View Post
    nobody said it was intended that way. what people said is that it was brought up and they gave the approval that it could be done. just because yoshi believes in the way it should have been from start does not mean people were wrong for doing it when they were told it was ok. i say this because it should have been that way originally, but you cannot blame people for doing it anymore than you can blame a group for grinding raptors instead of dodo's.
    I don't think anyone is saying anybody is "wrong" for doing it. We've been saying the system needs to be changed, Yoshi listened, the system will be changed. It's bad game design, period.
    (3)

  4. #14
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Jibe View Post
    I don't think anyone is saying anybody is "wrong" for doing it. We've been saying the system needs to be changed, Yoshi listened, the system will be changed. It's bad game design, period.
    you may want to read back through the forums then. people that failed leves were called everything from glitching cheats to failures of being human beings.

    i agree the system should have been changed and i believe even the people that failed them wanted them to simply balance the sp and allow every leve to be available each reset. that would have gotten rid of the we have to fail these certain leves to make sure we have them. if the sp was balanced a group could run this set of leves this time and another set next time and the issue would have been resolved easily. it shouldn't have taken this long to make a simple fix.
    (0)


    http://crystalknights.guildwork.com/

  5. #15
    Player

    Join Date
    Mar 2011
    Posts
    967
    All 7 fighting classes 45+ glad this will have little effect on me.
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  6. #16
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    nobody said it was intended that way. what people said is that it was brought up and they gave the approval that it could be done. just because yoshi believes in the way it should have been from start does not mean people were wrong for doing it when they were told it was ok. i say this because it should have been that way originally, but you cannot blame people for doing it anymore than you can blame a group for grinding raptors instead of dodo's.
    Nobody's been condemning people for exploiting the system. Yoshi acknowledged that it was bad, and that people exploited it because it was bad. He's fixing it, but until he can add more content for groups, they're going to lose out a little.
    (0)

  7. #17
    Player

    Join Date
    Mar 2011
    Posts
    307
    Quote Originally Posted by darkstarpoet1 View Post
    you may want to read back through the forums then. people that failed leves were called everything from glitching cheats to failures of being human beings.

    i agree the system should have been changed and i believe even the people that failed them wanted them to simply balance the sp and allow every leve to be available each reset. that would have gotten rid of the we have to fail these certain leves to make sure we have them. if the sp was balanced a group could run this set of leves this time and another set next time and the issue would have been resolved easily. it shouldn't have taken this long to make a simple fix.
    I guess I was mainly speaking for myself there. I can't really speak for what other people said and I shouldn't have.
    (0)

  8. #18
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Jibe View Post
    I guess I was mainly speaking for myself there. I can't really speak for what other people said and I shouldn't have.
    understood and i didn't mean to come across rude in my response either. i have gotten kinda use to that starting as a setup for peregrine to come in and starting his assault. i'm glad they are fixing the system, but i fear how long it will take to get the adjustments made that will keep grouping viable.
    (0)


    http://crystalknights.guildwork.com/

  9. #19
    Player
    Jaide's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    144
    Character
    Jaide Lynx
    World
    Balmung
    Main Class
    Botanist Lv 52
    Glad for more confirmation from Yoshi P. When I started my thread asking when it was going to be fixed - I got flamed all the way around by people telling it was working fine and that I should stop whining. Some people automatically get defensive when they know they're exploiting something whether anyone accuses them of wrongdoing or not. People were accusing me of failing to 'prove' it was broken. Come on people! That's common sense.
    (3)

  10. #20
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    I'm happy with the fix. I'm happy this game will have several ways of leveling. No reason to be bored after all of them are added.
    (1)

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