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  1. #81
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75
    Quote Originally Posted by Quattrob View Post
    I think it's the variety of endgame content that's lacking, what do we have in 2.2? More Primal battles, HM dungeons and New Coil turns. .
    So would you rather SE call primal battles by another name? Would you rather call turns 6-9 something else instead of coil? In Wow, you had Molten Core, Blackwing Lair and then Naxxrammas. There were all raids with bosses, like CT.

    The only difference was the names. It offered new mechanics, new bosses and a new scenery. 2.2 and 2.3 will offer the same. You're making a distinction without a difference.

    FFXIV basically cut out the "fat" the other games have. It's a fair argument to state that maybe they cut out too much and some encounters should have trash mobs or other "stuff." But, there are people who appreciate getting straight to the point because they no longer have time to devote 4 hours a night.

    Also, having some side content that requires you to explore the world is mutually exclusive of the raid/primal content. You can have both and I think they've said they are working on that (Gold Saucer, newer treasure hunts, fishing challanges, etc.).
    (4)

  2. #82
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Quattrob View Post
    They definitely need more endgame content variety, otherwise this game will stay as a lobby game where pple just stand around in mordhona or Wineport/main cities to queue up for things. Lack of exploration incentive.
    How do you propose this should get fixed? There is always SOMETHING that is at the very TOP of the content and for some people, yes I'm looking at a lot of people in this thread, ALL they want to do is get the best gear they can.

    What are you saying, that we need to have 10 different dungeons that drop the same quality of gear?
    (0)

  3. #83
    Player
    Gwaeron's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    202
    Character
    Gwaeryn Wenyan
    World
    Omega
    Main Class
    Marauder Lv 80
    So many saying they, not being hardcore, needed to try [insert extreme primal here] a DOZEN of times before winning. That's what, 75 minutes? 90 minutes maybe? If people who don't even think they are good, themselves, win in 90 minutes their first time, how the heck are they making content last?

    To those saying there's no way to please Monday players; I literally have no content left in the game, I'm a Monday player. I was, however, very pleased with FFXIV 1.23. So I guess it is possible after all? Maybe it was the 15 minute lockout, rather than 10080 minute lockouts, that did it?

    "Weekly limits are so that everyone can enjoy the game at their own pace." No I can't! My pace is not a 10% drop chance from one chest once per week!
    (6)

  4. #84
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75
    Gwaeron. you're in the minority. Vast majority of people in FFXIV have not seen Twintania nor have they beat all three primals. Cast whatever judgment you want on whether you think players are bad, or the content is easy.... but it's a reality.

    Many hardcore players (or monday only players) think there is an overrepresentation of people in the same situation as them. Truth be told, they are probably in the top 5%.
    (8)

  5. #85
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Gwaeron View Post
    "Weekly limits are so that everyone can enjoy the game at their own pace.
    that is not why there is a weekly limit it is to keep you subbing every month because SE knows you what that loot, it doesn't matter if you only play monday you still are subbed for that whole month even if you only play 3 days outta 30.
    (1)

  6. #86
    Player
    Gwaeron's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    202
    Character
    Gwaeryn Wenyan
    World
    Omega
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Zell View Post
    Gwaeron. you're in the minority. Vast majority of people in FFXIV have not seen Twintania nor have they beat all three primals.
    That is irrelevant, it's not me saying I needed a dozen tries. Read the rest of the thread (which I think you already have). People who are saying they are not hardcore are saying they needed oh-so-many tries to beat an extreme primal, which equals between one and two hours in time spent. They say this as if it's a long time, which it arguably would be if you needed to spend it for each primal every week, but in reality if it takes 90 minutes the first time it likely takes 30 the next, and then 15 etc. I don't see how these people aren't content-starved, unless they only play... two-three hours every week?
    (6)

  7. #87
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75
    40-50 tries on Titan Extreme....
    I do Coil. I do CT. I do treasure hunts. I do the dailies for beastmen. I do the Duty Roullette.

    I only have one day a week to do extreme primals. Titan Extreme took 40-50 tries. Garuda took 20-25 tries. Ifrit only 5. That's a total of ~80 tries to beet all three. Assuming I tried 8-10 times a night on the one night of the week I did primals, it would take me 2 months to beat all three. That's how long it took me from the introduction of 2.1.


    Take that for what you will.

    Edit: It would have taken sooner if that's all I focused on... but I enjoy all parts of the game and certain nights are designated for certain activities. Two of the nights of the week is Twintania progression. This game offers me more content than I can handle and I play, on average, 2 hours a night.
    (3)
    Last edited by Zell; 03-05-2014 at 08:11 AM.

  8. #88
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zell View Post
    Pick any 2 combination of classes you have to carry and it's far more difficult in FFXIV than other games.
    Which is terrible design. Lesser skill players can't enjoy end game and skill players don't want to take new/not as skill players along with them. Just look at all the PF criteria- 3 DERPS and you're out! Must know the fight! Must have 3 forms of ID! Must show a picture of you and your dog!
    (3)

  9. #89
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75
    Quote Originally Posted by Doo View Post
    Which is terrible design. Lesser skill players can't enjoy end game and skill players don't want to take new/not as skill players along with them. Just look at all the PF criteria- 3 DERPS and you're out! Must know the fight! Must have 3 forms of ID! Must show a picture of you and your dog!
    That;s why you have the echo so that people who couldn't complete the content as intended, can still complete it to progress onto the next tier. If new players want to complete the challenge on its intended difficulty, they can take the echo buff off. This design keeps the challenge for when it's released, lowers the challenge for those that want it, and maintains the challenge for those that don't want a buff.
    (1)

  10. #90
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zell View Post
    That;s why you have the echo so that people who couldn't complete the content as intended, can still complete it to progress onto the next tier.
    Echo buff doesn't get put in till months later. What are the players that aren't as skill suppose to do in the mean time? How long did it take to put echo buff in coil? Resort to buying runs? Terrible design is terrible. I know when I set up Titan EX I don't want to take anyone that can't dodge 99 percent of the time because how punishing it is to bring players that are not as skilled in.

    Just look in your player finder from time to time and you can see how bad end game is for casuals and the less skilled.
    (4)
    Last edited by Doo; 03-05-2014 at 08:22 AM.

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