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  1. #19
    Player
    Billie21's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Mikh Lihzeh
    World
    Famfrit
    Main Class
    Arcanist Lv 47
    Quote Originally Posted by Starlord View Post
    I have been reading on and off on how some people want a challenge in this game, and I can totally relate to how you feel. Yoshi-P has told us that Levels 1-50 is meant to be this huge tutorial, and the 50 is when you actually start getting some challenge in.

    The 1-50 Tutorial is mainly for the casuals so they can ween themselves into this game without feeling the need of stress and can complete the storyline without having to do 3 years of CoP like in FFXI to complete it ( can totally understand that -.-).

    It seems like from what I have seen the patches will be very challenged based for example:

    2.1 Should have:

    1) Crystal Tower ( easier than coil, but probably not as easy as you may think :P)
    2) Extreme Primal modes (obviously harder than HM and it maybe CT equal or a tad higher for all we know)
    3) 2 Hard Mode Dungeons ( who knows what will be in there!)
    4) Pharos Sirius ( Another Level 50 Dungeon)
    5) PvP ( It can be challenging depending on the match)
    6) Hard Mode of some Memorable Foe.

    2.2 should have (as far as we know):

    1) Turn 6+ Coil of (The hardest content you can do in the game currently)
    ( and I am sure more is to follow)

    2.3 should have:

    1) Crystal Tower (Floors higher than 2.1),<---- probably just as hard as Coil turns 1/2/4/5

    My point here is that the 1-50 game is made for casuals no denying that, but is endgame really casual friendly? When I look at what we have and 2.1 it doesn't seem likely. Also, the point that FFXIV ARR Each patch seems to come with what seems to be Hardcore content, I see that in the future patches, that you will hopefully see more semi-hardcore-hardcore content as well.

    Expansion is coming in a year (hopefully if all goes well), and that expansion will be for the 50+ players ( in which the tutorial is 1-50 so you don't have to worry so much about being dragged down by that) in which you will even probably encounter harder trash mobs as well as well harder content. Obviously what I said isn't set in stone, I am just thinking ahead and with all the content in the patches we know about, it just "Seems" like we will get harder content in the future.
    Corrected.


    Also, I love the idea that they launched their game with only a tutorial. It used to be that tutorials were demo versions, not paying content, but I guess that's old school thinking.
    (3)
    Last edited by Billie21; 11-16-2013 at 02:35 PM.
    5 seconds video collection:
    http://www.youtube.com/watch?v=Wbaqy_rUxys ¤¤ http://youtu.be/PGSnnof--LY?t=4s ¤¤ http://youtu.be/cDdhLy3ZRu4?t=4s ¤¤ http://youtu.be/X8JJ2hwH_fM?t=4m48s ¤¤ http://youtu.be/8mMzkXRERIU?t=3s ¤¤ http://youtu.be/bm_cJxwZRBE?t=2m2s ¤¤ http://youtu.be/sUjwBpOMMNQ?t=3s ¤¤ http://youtu.be/Y42H3RPuZrk?t=5s ¤¤ http://youtu.be/ES2ugI_k6Es?t=1m22s ¤¤ http://youtu.be/zFfu0i89gpI?t=7s ¤¤ http://youtu.be/xqRN--laUiM?t=56s

    http://forum.square-enix.com/ffxiv/threads/80152-GAMEBREAKING-Ability-moving-objects-delay-and-unresponsiveness-%28affects-everybody%29