Page 3 of 3 FirstFirst 1 2 3
Results 21 to 29 of 29
  1. #21
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nahara View Post
    I think as much as I would like to agree with this, and I kinda do, I don't know if Crystal Tower will be exactly as people wanting the return of Nyzul Isle to be.
    I don't see a lot of people wanting Nyzul Isle to return, but for the people that do, I think they should try out CT first.
    (0)

  2. #22
    Player
    Machazareel's Avatar
    Join Date
    Mar 2011
    Posts
    96
    Character
    Mach Azareel
    World
    Sargatanas
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Tazo View Post
    I remember not running Nyzul Isle too much. Wasn't the gear it drops only second/third best to other gears you can acquire from lets say limbus/sea, camping?
    It also had quested weaponskills and was involved in the quests for Mythic Weapons.
    (0)

  3. #23
    Player
    Billzey's Avatar
    Join Date
    Sep 2013
    Posts
    166
    Character
    Sakura Ephemera
    World
    Brynhildr
    Main Class
    Archer Lv 60
    Salvage > Nyzul.

    Salvage is probably one of the most enjoyable events I've ever experienced in a MMO. It required pure skill simply b/c gear was literally removed on entry. It didn't matter how good your gear was, at least until higher floors. The only thing that mattered was how good you were at your job.

    All MMOs are ridiculously easy if you consider the actual skill/effort you have to use in manipulating your character. They have to be or nobody would ever get anything done in a party. Salvage was one of the few events where, if you were on top of your game (along with everyone else), you could clear more NMs and have a better chance at getting gear.

    Essentially, timed based events w/o a major gear check are the most entertaining for me, not because I dislike farming gear, but because I'd rather be judged on skill than gear.
    (0)

  4. #24
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by Tazo View Post
    I remember not running Nyzul Isle too much. Wasn't the gear it drops only second/third best to other gears you can acquire from lets say limbus/sea, camping?
    Some of the gear was very good, some was meh. It was a alot of side grades, but it was much easier to get than other gear. It was more casual.

    Quote Originally Posted by Andrien View Post
    I don't see a lot of people wanting Nyzul Isle to return, but for the people that do, I think they should try out CT first.
    And do Crystal Tower we shall. But I think even you would admit there is a difference between a 4-man, randomly generated, spam-able dungeon, and a 24-man, structured, weekly dungeon?

    Quote Originally Posted by Machazareel View Post
    It also had quested weaponskills and was involved in the quests for Mythic Weapons.
    Yup, Nyzul was used for a bunch of things, but I dont know if that has to be the case again. If we are meant to spam dungeons for Philo and Myth, I just wish we had more variety. Rarely did two nyzul runs go the same way, even though the rules going in were always the same.

    Quote Originally Posted by Billzey View Post
    Salvage > Nyzul.

    Salvage is probably one of the most enjoyable events I've ever experienced in a MMO. It required pure skill simply b/c gear was literally removed on entry. It didn't matter how good your gear was, at least until higher floors. The only thing that mattered was how good you were at your job.

    All MMOs are ridiculously easy if you consider the actual skill/effort you have to use in manipulating your character. They have to be or nobody would ever get anything done in a party. Salvage was one of the few events where, if you were on top of your game (along with everyone else), you could clear more NMs and have a better chance at getting gear.

    Essentially, timed based events w/o a major gear check are the most entertaining for me, not because I dislike farming gear, but because I'd rather be judged on skill than gear.
    Salvage was also awesome content, and I wouldn't mind an adapted version of it as well, but salvage is large group content like crystal tower and binding coil, I am more interested in having content added for small groups and casual play throughs that still benefit the elite.
    (0)
    Last edited by Kazamoto; 11-07-2013 at 03:59 AM.

  5. #25
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,490
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100

    I hated Nyzul Isle. We suffer enough as it is from the random number generator without having to put up with Nyzul's level of BS.
    (0)

  6. #26
    Player
    Tazo's Avatar
    Join Date
    Oct 2013
    Posts
    199
    Character
    Tazo Yoshi
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Machazareel View Post
    It also had quested weaponskills and was involved in the quests for Mythic Weapons.
    Which are worse than Relics for like 85% of the jobs. Why sink time in to something that is going to produce only 2nd rate gear? /meh
    (0)

  7. #27
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by Doki View Post

    I hated Nyzul Isle. We suffer enough as it is from the random number generator without having to put up with Nyzul's level of BS.
    You sound like someone who had a run with 3 lamp floors

    Quote Originally Posted by Tazo View Post
    Which are worse than Relics for like 85% of the jobs. Why sink time in to something that is going to produce only 2nd rate gear? /meh
    In the OP I made no mention of myth weapons, or weapon skills.

    I suggested that this dungeon would award a number of tomes per floor completed within the time limit instead.

    Obviously every facet would not survive the translation to FFXIV.

    But the CORE CONCEPT of the dungeon, featuring randomized objectives, enemies, and floor maps would add some spice to the current CM/AK/WP/Prae grind.
    (0)

  8. #28
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    up/4/great/justice/and/debate
    (0)

  9. #29
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    I would love something with randomized content. Keeps people coming back to see what happens, and ends this "boss dance" routine we are all doing.
    (0)

Page 3 of 3 FirstFirst 1 2 3