Disabling achievements is fine with me, although it would also be cool to get BLU-specific achievements for those things (as they are still an accomplishment, albeit on a different difficulty curve)....
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Type: Posts; User: RavenNoire
Disabling achievements is fine with me, although it would also be cool to get BLU-specific achievements for those things (as they are still an accomplishment, albeit on a different difficulty curve)....
I don't remember seeing that, but I'm not complaining anyway. I just think it's time. With Island Sanctuary out, there should be room in the side content development area for BLU now.
Damn right it is, and the alternative is an absolute chore. Don't forget these things are also done for relic weapons, and in huuuuuge quantities.
Probably won't see 90 until 7.x by design lol, I'll settle for being one expansion behind instead of 2. 90 would be nice but SE definitely doesn't want us cheesing current content with it, and even...
I'm only looking for a level bump and new spells. I don't even care if they give it more carnivale or whatever. BLU is my favorite content in the game, exactly as it is. Makes anything that...
A while back Yoshi-P mentioned that they would look at BLU if there was enough community request for it.
It's been a while with no BLU update, and in a search for BLU on this.... "very broad"...
Gunlancer design idea part 6 (final)
Notes
- GCDs upgraded by ammo don't require an oGCD input, they just upgrade into being the combined attack. This is not to include Slam and Boost Slam, which...
Gunlancer design idea part 5:
Traits (not in any particular order)
- When you unlock Quick Reload you have an ammo capacity of 2, which you use on the upgraded quick thrust and uppercut thrust. ...
Gunlancer design idea part 4:
Gap Closers
They have two gap closers:
- Running Uppercut Thrust is on the GCD with a (60s) recast, and combos directly into Slam (with a trait). With this you can...
Gunlancer design idea part 3:
Burst Window
- Wyrmstake, a GCD at 120s cooldown that deals an initial hit and inflicts the "Wyrmstake" debuff to the target. While in effect, ammo damage is increased...
Gunlancer design idea part 2:
AoE (cones)
1. Wide slash (+ a volley of shots while loaded, still only consumes 1 ammo)
2. Shield Sweep (upgraded to include Wide Shot, needed this to balance ammo...
Gunlancer design idea part 1:
Single Target
1. Quick Thrust (upgraded to QT + shot when loaded, consumes 1 Ammo)
2. Uppercut thrust (upgraded to UT + shot when loaded, consumes 1 Ammo)
3. Slam...
Yoshi-P mentioned some time ago that SE might look at adding jobs that are not traditionally included in final fantasy games.
With this in mind, and with a certain recently-released-in-the-west...
Indeed, every single thing you asked for is on those two buttons.
You can even name them, and make macros to switch:
/bluespellbook preset 1
I'd like to see the eat pizza emote i wasted 28 dollars on a 6 inch sandwich for.
Apparently this is a hot take, but I don't think anything needs to change about BLU's design. It's niche, yes, but it is insanely good in the niche that it fills. They keep making us do old content...
Does not seem to be on the Windows edition. Playstation only?
I think this belongs in Suggestions rather than Bug Reports, but I agree with the idea of setting min ilvl for alliance roulette (and maybe some other ones as well) based on class level. Maybe every...
Update: I opened the portraits window again to add another, and noticed my portrait has again shifted wildly.
I am now outside my house (that is, in Shirogane) and the portrait has the foreground...
Date & Time: 2022/05/16 17:38 PDT
Frequency: Very frequent
World name: Cactuar
Character name: Raven Noire
Retainer name: N/A
NPC name: N/A
Monster name: N/A
Class/Level: BLM 90
Party or...