The dps meta is too deeply embedded in the game design and community at this point. Improving and maximizing dps has become the only measurable standard of performance. Damage in this game generally...
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Type: Posts; User: Khalithar
The dps meta is too deeply embedded in the game design and community at this point. Improving and maximizing dps has become the only measurable standard of performance. Damage in this game generally...
I'd say reaper is easier personally. Your positionals aren't part of your base combo and your base combo is a simple 1-2-3 button press. There's a little more when you unlock demon mode (and it's...
It's easy to disregard that stuff in normal content, but in Savage and other harder content that party support and self-healing can make a big difference.
The Devs have already address this behavior and agree with the OP:
https://na.finalfantasyxiv.com/lodestone/news/detail/fe029a4ac87236b4b1d11138064efa39f992435a
TLDR version:
This isn't a bar...
No. The new system and the change made to Provoke has made tank enmity feel great. I don't want it to change.
I've played Paladin since ARR and I'll tell you what I want more than anything else. It's not a mechanic overhaul, it's not a massive adjustment to our abilities and combos. It's actually something...
This is honestly my only complaint. Having to start over is a drag, even savage has checkpoints on the bosses with an extra phase.
I’d rather they add a token system like in savage.
For those unaware, in each savage floor when you clear you get a book, once you have enough you can exchange them for pieces of gear specific to...
Grinding the few rewards I actually wanted (the orch rolls) was quick and easy enough so I'm not that down on it. As far as the actual gameplay balance goes? It's not perfect and there definitely...
They're saying this isn't a bar fight so try and conduct yourself with some class.
Besides those situations OP mentioned are lame. If you want to taunt your opponent do it by winning, that's...
Because they need to sort out the 0 bug that happened.
I mean it's kind of like what Life of the Dragon is now with Nastrond and drg's red aura mode. I'm saying I expected some kind of dragon transformation with that rather than just the basic red aura.
Honestly I expected drg to get some sort of hybrid transformation burst mode with a transformation like Estinien already. But they gave it to reaper instead with a demon mode.
eScape until I first heard Insatiable, now Insatiable is my current favorite.
I'm not against racial traits as I love the flavor it adds in games like D&D both from a gameplay and storytelling perspective. Adding racials with a tangible benefit in combat could absolutely have...
I'd rather they fix the system they have. Also no people shouldn't play other games. They should keep making noise and refuse to drop the subject until a fix is actually made.
The people telling...
Ah here we are to the next part of the discussion.
Backlash to the backlash.
Next phase is people complaining that they’re tired of hearing about the topic. Let’s see how long that takes.
Are you sure it's not because the lotto bugged out with the 0's?
That is the only acceptable solution. Anything less than that should complained about on the forums until they make it that way.
Just a reminder anything less than rerolling the lottery for the unclaimed plots is unacceptable regardless of whether people got their bid back or not.
Same thing on Mateus.
+1 to this. Every item should have a preview.
Not a whole lot, you can mark a target and your randos will ignore it. There's no quick command that says "kill the healer" or "wait for everyone to respawn completely before you charge in." Just...
Premades should only play against other premades, if they don't want to wait they can queue solo. I understand you want to queue with your friends but it's better for balance.
It subverted our expectations and is therefore clever writing. Just ask Rian Johnson.