Seriously? What's the deal?
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Seriously? What's the deal?
A new MMO that needs things tweeked and fixed?
i hope they are fixing skill response times and latency issues and the such (but probably not). ATM it takes about 15 clicks to hit an ability off the GCD
You need to wait for you animation to end before u can cast another ability whether its on or off the GCD
How dare they repair and improve their systems, would you prefer playing with broken mechanics and such instead? I'd take these maintenances over bugs and issues that never get fixed.
The game has been out for a little less than a month... why would there NOT be maintenance every few days.
I don't think this is true (altho you maybe somewhat right). I'll give you an example. Suppose I use bootshine and then instantly hit my steel peek ability (which is an instant attack, off the GCD), both attacks deal damage at the same time regardless of the animation. This is the way its supposed to work, but more often then not, im sitting there mashing perfect balance with internal release and nothing is happening.
Another example is if I use bootshine and then howling fist at the same time, bootshine's animation gets cancled (the damage still happens) and howling fist animaton takes over and both attacks hit at the same time.
This is NOT how it works in FFXIV, instant means it has no cast time, but does not mean it is going to happen the second you hit the skill, if your in the middle of one skill you have to wait for that skills animation to end to use the next skill (and it does not queue to go when animation ends, you must hit the skill again). This isnt what your used to from other games, but it is ALOT more realistic as I dont know about you but I dont see my WAR using his 1 axe to simultaniously do 2 different skills with that 1 axe.
There are very few fights where off GCD skills are required to be used to stop something (only time this type of said "issue" would really matter), and the ones that do are not zerg time limit fights, so if its your job to use said skill its also your job to know when in the scripted rotation it is needed and not be locked into other animations.
I do not recall my buff or bloodletter animations being cut off and GCD skills fireing off when in animation of my offGCD instant skills, I recall the opposite and have seen many posts that disagree with this on the forums. But maybe you are correct. But either way, the issue is the instant off GCD skills are normally the ones that you need to use in a pinch, and those for sure are locked out till your previous skills animation is over
Explain this - Because judging from the videos I see uploaded it "takes 15 clicks for an ability to fire" is people trying to get it to go off the very second it comes off CD so they're spamming the hell out of the button, I've had no issues with skills not firing hitting it just before it CDs because the game queues a skill 0.5 ahead of CD.
Because the purpose of Beta was to catch and fix bugs and not release a bugged fill game which for the entire early access people could not log in, had multiple maintenances, causing their stores to be shut down as the game was unplayable to the point they stopped selling it.
But that is just me I guess. I have the expectation that I purchase a working product.
OP, if you actually knew the definition of "maintenance" you would not have any need to ask your question
as for what the most recent "maintenance" was for, if you read the Loadstone news, you would already know what is going on
there was an exploit that was happening on the relic bosses hydra and chimera - i would assume they were trying to patch it
I understand where you expect a bunch of bugs to get fixed in a beta, which they did btw. The fact we didn't have the beta people participating made the server loads an underacted issue till early access. If you read the Letters from yoshi you would know this. They get a feed on the right side of the page if you hit forum top. its not rocket science to follow SE on these forums to know what is what.
also a nice piece that they shared regarding maintenance. they have, "as of recently" reached the peak of what they can do to improve server performance, and will be restarting servers early morning on Friday's and at the end of the weekend due to memory degradation of instances on system resources due to the sheer number. these will be rolling restarts and are done to keep the instances fresh for peak hours and the weekend when they expect the highest population.
To the guys talking about off-GCD skills going off...
What happens is that different skills have different 'animation cancel' points, from which from that point on you can cancel the animation into a different ability. Some abilities chain easier (Brutal Swing [MRD's stun] can be nearly instantly cancelled into a GCD move) and some chain harder (Jump has a very long recovery time while you're flipping back to original position that you need to wait for). However, you can in fact use an off-GCD ability midway through the usage of a GCD ability as well as the opposite, you merely need to know what partof the animation can be cancelled
better to have lots of maintenances, then have the severs always crashing and being buggy and full of errors