Not sure where to post this.
This is pritty bad.
This need to be fixed.
I have talked to many people and they have reported him.
Youtube Link to Mining Bot
Thanks.
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Not sure where to post this.
This is pritty bad.
This need to be fixed.
I have talked to many people and they have reported him.
Youtube Link to Mining Bot
Thanks.
There's tons of them--just like we knew there would be. If SE wants to impress people, they'll do something about it. If they want to be just like every other MMO, they'll ignore it and prattle on about how they have special teams working around the clock (yet accomplishing nothing) and so forth.
lol
this guy is going to regret hacking
i dont get it this is such an amazing game, why cheat and ruin it for others
Those are the easy ones to catch. But don't go thinking they are few just because you don't see them.
http://i.imgur.com/f6XMMHs.jpg
These are the hard ones to catch. You will only ever see them if they are mining on a slope and part of their name shows through the ground/wall. They teleport between nodes, too.
I am not a fan of botting by any stretch but if they were not using a teleport hack and just running around would you have the same problem with them? I have known a few people who use advanced macros that simply don't want to spam keys and run around in the same circle over and over. I macro craft and all I have to do is hit one key to create an item with max xp calling the touch abilities why is one not implemented for harvesting nodes.
1) You can't macro gathering, like you do crafting - all you do is click. 2) You can't "macro" (record) gathering movements, because node locations change. 3) People hate bots because they hurt the economy; they can afford to undercut everyone because it didn't take any effort for them to obtain those items, and they can sell in bulk.
SE thought the bots would be botting fishing, so they killed the class. Well be prepared for them to kill mining and botany since they just bot those :/ They should have known they couldn't stop them by killing fishing and shard recipes.
What solution could a player offer to the botting problem, other than kill all the bots? You best believe no body muttered a single suggestion to kill the fisher outside of se's circle of stupidity.
I was mining last night to get a start on my Alchemy and there were more bots mining the area than players. I reported them all but it was pretty depressing to witness. I don't know enough about programming to offer a solution. All I can do is hope SE is serious about rectifying the situation.
This thread contradicts itself. Bots and gill sellers don't crash markets. They prefer to have them crazy inflated so people have the impression they need to buy gill to do anything.
Fleece is a gill sellers dream come true. Flooding a game with mats on par with vendor rates hurts gill sellers.
Markets work off of supply and demand. Artificially generate supply (through botting), and you hurt market prices because supply exceeds demand. Also, you make it sound like botters work together, as opposed to compete with one another, which they do (gil spammers are often advertising competing websites).
You are talking in circles. It still doesn't explain how glutting the markets benefits any RMT operation in FF14. While I can see it being damaging to someone trying to make gill as a gatherer and it could be viewed as an exploit, it's not tied to RMT or gill sellers.
I just got a tell from one of the xzab chars trying to sell me crystals for RL cash. If that's the best they have to work with? They be screwed.
Look, there is going to be botters and gil spammers, I can come to terms with that. They will pop up faster than they can be ban hammered. Whatever.
But when there is a massive amount of botters, and they are using exploits to teleport node to node, then NO that is infuriating! How can anyone put up with that??
reported 3 mining bots yesterday and today they are still there mining their gil
SE doesn't care?
After GW2 launched, ppl thought they weren't* doing* anything, but in reality they were watching and learning what methods the people use to bot/hack/spam and working on ways to counter them. They would then wait a while and ban them all in massive waves of thousands of accounts. I guess because if you ban them one at a time or just ban a few, then they come up with something new right away because they know you're onto them. Or something.
Not saying that is or isn't what's happening here, just pointing out another recent game that had a similar situation :)
*edits for making the sentence make sense
Ohhh...this makes sense. Why did I not think of this? I really hope this is what SE is doing because I'm sick of seeing people I've reported as bots still in the game.
ETA: They may also need to gather sufficient evidence to build a case and look for patterns in behavior so that they will know what to reinforce/fix in the future.
How to counter the teleporting: Add a minimum time between each gather location that somebody running between spots is unlikely to be below; but people trying to cheat and move quicker will most likely exceed. How about 10 seconds? I can think of perhaps two spots where I would be likely to regularly go below this.
How to stop botting: Make the gathering box UI window when you start at a new location move to a random part of your screen. Slightly annoying, perhaps, but it'll stop all these wonderfully coded click bots from working.
What NOT TO DO PLEASE SE: Add gathering fatigue.
Here is some proof, if anyone needs it:
http://www.youtube.com/watch?v=XZ0TdrOfdOY
This guy has been at it for days and even after everyone I know has reported him he is still not banned!
They definetly need to do more to stop hackers..waaay too many that no one seems to do anything about. I've reported tons of teleport hackers only to see them at it the next day.
Hate having to see SE doing something like making shards not sellable. It's what the bots are farming BTW since they can farm level 5 nodes for shards that high level crafters still use.
I hope SOE finds a way to kill these bots and gil sellers they are seriously messing with the games economy