DPS Role should bring DPS Limit Break
Bards are a DAMAGE class that brings BUFFS, we are not heal bots ffs.
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DPS Role should bring DPS Limit Break
Bards are a DAMAGE class that brings BUFFS, we are not heal bots ffs.
I always thought it was off for Bard to have a healing LB. Then again, if all healers die and you need tier 3 to raise... it can be useful... but it's very odd.
incorrect - bard is a support-DPS hybrid. Bard is NOT a pure DPS job. Want to play as DPS? Stay archer. Classes don't magically disappear just because you unlock their jobs.
Look through your bard action list. There's what...one DPS ability? That one DPS ability doesn't make you a DPS job anymore than White Mage's one damage ability Holy makes them a DPS job.
However, I do think that they should probably change it to something besides healing, something more supporty. Maybe some kind of 10 second buff for party, debuff for all nearby enemies?
It's kind of silly how they still have the healer Limit Break after CNJ was removed from their cross-class actions list, but man who cares?
So far I have used it once to save a wipe on Ifrit HM.
While I do agree that is a bit odd to still have it, the fact that other dps classes are in the group makes it not really necessary to change it since they can be the ones to use it. So unless they were to give us a unique one for a different purpose than the other two, then I don't think it matters overall. We already have single target and AOE LB.
So, which would they give us if not a unique one? Personally, I'd love to call a huge meteor from the sky.... Or I guess it would be fine as well to have my bow turn into a huge sword, but that would require me to get into melee range.
But really, being a hybrid support type class, I'd also see it fit to have a LB that provides some kind if incredible buff - maybe a damage booster for the group.
Staying as Archer means we don't get to use any of our endgame gear. It is all BRD only. And we don't gain much benefit in staying as archer either. Actually, I don't know that we get any useful skill as an Archer from cross class that we can't get as BRD. Someone feel free to point one out if I missed it, but still, I don't think it would be worth dumping all that high end gear for.
Seeing as Bard is mainly a support job it does fit, but I agree that SE could have probably made a more fitting LB. They could have added a LB that gives a certain amount of haste to everyone instead for a set amount of time, or something along those lines.
Well as Dreamer said Bard are still meant to be support. Removing Conjurer was a big mistake IMO and SE gave into the QQ from Archers wanting a DPS Job. Silly.
Archers have an End Game DPS spec. It's called Archer.
Ranger could have been the future DPS Job for Archer. The Support role should have been expanded instead of gutted. I would have preferred a second Job that was Support focused (maybe more as a Dubuffer) so we could have two of each role. Add to that concept would be making Dungeons 5 man with a Tank, Healer, 2 DPS and a Support as a Norm would have been nice.
Totally agree, theres no reason for bard to have a healing LB. It really sucks having 2 bards as dps in a 4man, talk about wastes of limit breaks for that run.
I agree with this. The Bard is currently classified as a DPS Class when entering the Duty Finder Class, so in that aspect you would expect a DPS Limit Break. In reality the Bard is more like a Support Class with a lot of DPS potential/skills (inherited from its Archer class). If you look at it like that you expect a Support Type of Limit Break. At the moment we only have a Tank, DPS and Heal role in a party (officially). So, i can understand why they would go for a Support type of Limit Break. Since Healing is the only support type of Limit Break left, it would automatically be a Healing ability.
Personally, i think that when more Support type classes are introduced to the game, a new type of Limit Break will be introduced to accommodate that type of Role.
When they do, i would expect something like a Party wide buff, such as "Hyper" where you would deal more damage but lowers defense. Something like an "Going all out!"-type of buff. You can say it would be something like the Limit Breaks Aerith had in FF7:
Level 1:
Healing Wind - Cures the entire party for half their full Hit Points.
Seal Evil - Stops (weak) enemies from moving and casting magic. Sort of a stop and silence cast.
Level 2:
Breath of the Earth - Cures all status ailments.
Fury Brand - Fill the other two party members’ limit bars to the top. (this cant be done in FFXIV, but then it could be something like the "Hyper" i've mentioned above)
The heal isn't fine, not when you're stuck in parties with NO DPS LIMIT BREAKS yet 2 DPS positions are full. Bard was never a "heal bot" giving us a healing limit break was lazy and a poor decision.
I was denied into a group last night because they wanted someone with a DPS limit break, It's unfortunate that a DPS class can't bring this option to a group.
Having one support buff up at a time doesn't really make a DPS class much of a "hybrid"... Unless you think Monk becomes a "support-DPS hybrid" because of Mantra or something equally ridiculous. One ability is an attack, one is a self-buff, two are party buffs, and one's an enemy debuff. Not much of a "support" hybrid. Nevermind all the Archer skills... But people have already mentioned that in abundance.
Let's not even mention that Archer is stuck with the same limit break... You know, before they become all support-like.
This really becomes a problem when you end up with 2 Bards in a duty finder group, leaving your group with no dmg Limit Break. It happened to me twice today.
BRD should have some type of group buff for their limit break such as haste, damage boost and damage reduction.
ARCHER should have a DPS limit break.
The healing limit break right now is beyond lame.
I say they should give us our lvl 50 skill from 1.0 as our LB. In 1.0, our lvl 50 2hr increased our max hp for i believe, one minute. Of course knowing SE and what they did with the tank LB only lasting a few seconds, I doubt they would make the increase last very long.
I wish they would add another ranged physical dps before bards complain so much that SE just takes away any bardlike abilities..
BUFF LIMIT BREAK!!!
Yeah, I definitely agree with this. I highly dislike the healing LB.
Even though they are considered "hybrid" to some here, the support only really seems to come one a need basis. Since songs give -20% damage, most people (or at least the ones in my FC) only use songs when they are needed. I wouldn't really consider that a "hybrid." I am almost always bard on anything and there are many instances I run where I don't need to play a single song. So far, things like Primals are really the only things that has need Ballad. Paeon, I have never used, and we don't have many BLMs to take for Requiem...the only thing I regularly use in the Job list is Rain of Death.
It kind of sucks because we want to take all bards sometimes but we always have to bring a MNK or DRG for the limit break xD
Bard LB1 and LB2 its almost useless :/
Also running late dungeons with 2 DPS bards its so fucking awesome :D
We need a "Real" Hybrid Support Limit break not this easy fix copy paste joke.
People saying bard = support = LOL. Then why do bards outdps all other dps? Right, cause it's a DPS class. If they want to make bard a real support class, they have a looooong way to go; like adding some support for starters. MP/TP song does not a support class make.
Has Yoshi been questioned regarding this topic? I would love to hear his reasoning behind it...
I'd rather have a Ranger/Hunter as a branched job for archers.
Level to 50 and do so some hard mode before whining.
I have save my group a few times already on ifrit hm from a failed stun. Healers do not have time to cast LB. Only bard can do it.
I have done 4-man dungeons with 2 bard, you don't need LB at all. In facts, I have cleared dungeons faster with 2 bard.
BLMs out dps bards. I have done it and I have seen it happen. Bards can also out dps BLMs sometimes, but they are not the top dps class.
Top dps class right now is DRG/BLM
Add a new LB for BRD that give % more dmg to all group for a set amount of time like 20-30 sec.
That's great, you saved your group.... If i wanted to save groups I would have rolled a healer, not a DPS class that just so happens to have some supportive abilities. Bards were never "group savers" they were always DPS that brought extra to the group, whether it's haste buffs, mana regen, crit, etc etc.. never were they considered heal bots, which is why they removed Conjurer abilities from the additional slots in the first place and gave us more damaging abilities.
The Limit Break should be a form of damage that also buffs the group for a few seconds, maybe a ranged power shot that does less damage than the melee limit break but gives everyone haste+crit for 45 seconds?
I'm all for supporting, but like I said, Bard is not a healer... even if you're "saving groups" it shouldn't have been a healing limit break.