I have been running this dungeon on my 8th attempt and every group cant get past the first boss. Everyone's having problems multitasking. If its not doom that kills someone for not getting to the glowing tile fast enough, its the bees.
Printable View
I have been running this dungeon on my 8th attempt and every group cant get past the first boss. Everyone's having problems multitasking. If its not doom that kills someone for not getting to the glowing tile fast enough, its the bees.
http://24.media.tumblr.com/tumblr_lz...pxgdo1_400.gif
I haven't done it yet, but I'm excited to try it!
Sounds terrible bro
The first boss can be dreadful with randoms. Doom and the bees with their final sting can make it difficult if people dont know what to do.
Just gotta make sure to let your party know exactly how he works.
I failed the first and last boss once with a pug group, second try went way better. The instances after 30 are almost always awful with pugs (I wiped 6+ first time I tried Titan, DD just refused to listen to what they were supposed to do).
wait for the final boss haha ^~^
Giant head lazer disco, i havent beaten him yet
We (mostly the 1.0 players from 2012) have said it since beta, but some people didn't want to beliefe us.
The dungeons get harder the nearer you go to endlevel.
I find it good and Yoshida already said that there is a point were a party need to talk about strategy.
I hope they don't adjust this instance at all, it's really fun for the challenge it has. They just need to "slightly" increase the difficulty of the dungeons that come before it to get people used to what comes after them.
It's an interesting run. I dislike the first boss as I find the 'one shot in X seconds' tactic quite boring. The last boss is much more fun as there's nothing to one shot you, but lots of things to give you a bad time. Healing through the four way laser part is always fun!
For me Sunken Temple was the first dungeon where peoples listening skills and understanding were tested, I've never failed to finish it but needless to say, the first boss is rarely done without wipes ...
The last boss is brilliant, definitely the most fun fight in all of the dungeons, though I quite enjoyed the Demon Door in Amdapor Keep too, but the laser show of death is just too awesome!
At least it was for me :)
Unfortunately my first time on that boss none of us knew what to do and a quick Google didn't help. One smart cookie figured out the tiles. There's a significant cast time when he does doom so while he's casting it just move to the active tile and go on it when you get the debuff. Just running over it removes it instantly. I was tanking it and moved to it first before damage and healer do by the time they get there the boss wont 'cone' them. the second attempt at the dungeon it took maybe two tries for new people to get the doom mechanic and then it was the bees. People just need to mark and focus, simple.
I did have problems with the abilities killing me when I has two seconds left or was clearly out the red but that seems to be a server issue and I hop it gets fixed. not as bad as it was on beta but very infuriation. And I did monitor my latency and it was perfectly acceptable. I think it's just server lag.
Did the dungeon only once, succeeded, no full party wipes with a DF party. It made the dungeon seem fairly boring and lackluster. They didn't even go for the bonus at the end