What would you consider to be the worse MMO launch ever?
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What would you consider to be the worse MMO launch ever?
I've heard about SimCity...
Not official launch just yet
As much as I loved the game, Neocrons was pretty bad.
People falling through the floor everywhere, sync bugs that made you disconnect or lose your character on zoning.
Bugs that made you disarm in combat, hitbox bugs..
Yea quite a few.
There are others that are about as bad as this one, but it is getting up there, and this is just early access....
Sword Art Online
Oh wait, no, at least it's servers worked...
You couldn't log out though, probably a worse bug than not being able to log in considering :P!
I don't think the lack of being able to log out was the biggest problem for the players of Sword Art Online. =P
You could play, at least, and the death penalty helped weed out bad players. ^_~
Goodbye DRG who stands in the dragon's breath!
since this isn't the actual launch i'd have to say no, and even if it was i've been through worse lol
Not even remotely close to worst ever. A lot of you kids probably don't even remember Anarchy Online.
ARR, at least, has a functional client, with all the major issues currently being caused by server-side failings. Anarchy Online didn't even have that.
Hell, FFXIV's 1.0 release was worse than this in a lot of regards. Again, when the server isn't completely losing it, ARR works just fine and is a lot of fun. The same could not be said for 1.0.
Still haven't seen a worse one than Diablo 3. Absolutely terrible. Destroyed my enthusiasm for the game. And then I actually PLAYED the game, and that only served to cement my lack of enthusiasm. Massive disappointment.
I'd say "no" to the worse launch ever simply because I have *nearly* error free on the Japanese servers. Thus far the +'s are the population is rather nice, the world looks very good, quests are entertaining, tons of tongue in cheek jokes (aethernet anyone?), the game play is smooth, classes are fun and distinct, there was thought put into each region to accommodate power levelers. The -'s are can't skip the character transit to the starting city, can't skip the starting quests (I know my way around by the 2nd alt in a town, thanks), I couldn't play with my bud on Diabloooo all day, no costume slot for a customized look, and sometimes gear progression makes me go whut (the S&M level 10 lancer gear?).
Who knows, they might offer free character transfers once everything has launched.
Anarchy Online. Prove me wrong.
To those saying AO was the worst, +1. The whole one big server mess (that was eventually made into multiple servers) and just bugs up the chocolate highway. It became a much better game as time went by, but the launch was absolutely horrid.
Vanguard: Saga of Heroes still holds the Crown for worst launch ever, it also holds the crown for biggest letdown, crown for greatest potential...unrealized and the Grand Master Trophy for Taking the Best Ideas from every MMO ever made, putting it into one game, then completely failing at making it playable in the first 3 months.
Hopefully the new engine falls through soon I'm getting tired of waiting...not enough people playing to even make a party anymore (unless it's for powerleveling hecks ~_~)
Worst launch I've personally experienced was probably gw2 honestly, I've never been affected by launches...or at least for the most part but I couldn't even get on to play gw2 for several days when it first came out lol I think it took a good week for them to fix that stuff. I played aion at launch but I never had to wait for a queue, I played rift and never had any of those weird issues, etc. and in this game I was fortunate enough not to have any issues besides the server being full which was just recently.
Yeah, this is the real frustrating part; like I said, the client is well-tested and just fine. Every single problem the game has in NA right now is related to server issues. Every single one.
There's a bunch of games, past and present - D3, Anarchy, Neocron, Conan - which can't claim to have been good games beneath the server issues. In that regard, this isn't nearly as bad a launch as the game itself is perfectly workable so long as the servers themselves aren't horribly overloaded. It's just the frequency of being overloaded in prime time that's the real issue.
Yes, yes it is the worst launch ever. The game launched in 2011, the whole thing had to be redone. That's pretty bad.
I dont dislike the game at all though. Its my favorite game, and best experience ive found in a game.
I thought "Launch" was Tuesday the 27th.
Two worlds has to be the worst game of all time.
This is one of the best actually. I expected much worst.
Vanguard: Saga of Heroes
World of Warcraft
So far, I haven't experienced a launch worse than those two.
Even newer MMOs have had beta/prelaunch/launch issues. I remember The Secret World was completely unplayable for me during beta and that game's only been out 1 year. Then SW:TOR I remember having a hell of a time logging in for more than 10 minutes IF I managed to log in.
Ehhh, I wouldn't go that far. These are still very substantial issues, and while the game is perfectly playable at some times, it's mostly during off-peak hours when not as many people are logged in (and the servers are still VERY lively during that time!) During primetime, the game is really suffering right now.
It'll get sorted eventually, I'm sure, but I would definitely call this a "middle third" launch. I've seen far worse, but the problems are significant and shouldn't be underplayed either.
I wonder if integrating PS3 into the system gave some hiccups.
Daikatana's launch wasn't very good... Neverwinter had the same issues as FFXIV - overwhelming interests... GW2 was pretty harsh - up until FFXIV - GW2 was the only game I couldn't get into on "launch" pre-launch or otherwise.