Until you stop caring anymore, or become completely disgusted.
It's kinda like the "how many licks does it take to get to the center of a tootsie roll pop" question.
Anyone?
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Until you stop caring anymore, or become completely disgusted.
It's kinda like the "how many licks does it take to get to the center of a tootsie roll pop" question.
Anyone?
I never made it without biting, ask Mr. Owl.
Actually we should start act more japanese and say "Shouganai", "It cannot be helped".
People are working on this as they are quite aware of the problem. We should stop whining about it and let them fix it. You'll get to play as much as you want later on. Just not today, shouganai.
Been dead to it after year's of XI. That's the secret to patience. They work without word and you sit around wondering just what in the world is really going on.
http://www.youtube.com/watch?v=j--tixvta_g
we're sorry
EDIT: was beat to it lol
Lol, yall could take a break for a while ;) you know, till things get ironed out.
Or keep smacking your heads against the monitor screaming 'WHYWONTITWORKK!!!!!111ONE11!1!!'.
Whatever works!
There should be some kind of compensation for this. I have played MMOs going back to UO release and this is one of the worst releases I have ever seen.
Wait....when you see text, it makes a sound? This sounds more pressing than FFXIV logon status.
"We're Sorry" wears thin when it no longer means anything.
IE: SE's attempts to fix this complete abortion.
My money has afforded me a total of 2 hours of game time this weekend because of absolute garbage server uptime, misc login erroc, character throttling for log ins, and now 3102 magic again !
Sure hope im locked out for another 30 hours to really sell me on SE's corporate strategy.
i'd rather act American (because i am, and we rock) and say "what. the. fuck. bro." they are obviously not working on it hard enough... hell their entire strategy for servers and data centers is outright laughable. sick of hearing them say "sorry".
I wish i was the head of a game company, and i wish i made a super awesome MMO the entire world would want to play, but i would put all the data centers in the US, and put a wireless modem in japan that allows one fucking person to play the game over there at a time, then pay someone to fly over there and stomp said modem to pieces while wearing a shirt that says "we're sorry".
So first, SE had open beta fail (keep in mind OB these days = demo). Then pre-order webpage fail. And now, as icing for that cake, Early Access is effectively halved by server issues that just scream project management fail, and horrendous communication.
Many folks who pre-ordered don't have to pay for this game in full 'til they pick it up on the 27th. Even those who did don't have to sub until then, or a few days later. If this is the show SE has decided to put on for folks... well, let's just say I'm not very optimistic that this won't be 1.0 all over again. And I doubt I'm alone in that sentiment.
I normally don't let these kinds of issues bother me but I will admit this is starting to piss me off. I'm here after a 12 hour shift on a Sunday, on 2 hours of sleep, and it's this same old story of server congestion. What happens when even more people flood the servers on the 27th, I wonder?
I wish they'd just take the game down and work on the issues, get some more servers up, write early access off. All this false hope and "we've fixed it! oh, wait" bullshit has cost me very many hours of my life away from work, of which I have very few. I've literally spent at least five times as long trying to log in than actually playing the game. I actually want them to tell me not to bother trying to log in, save myself the time. At least I would be sure of something. But you never know with these guys if things will settle down in 10 minutes or 10 hours, because they can't seem to communicate effectively.
So much for EA either way. Oh well, shit happens I guess.
meanwhile, at SquareEnix HQ
http://kotaku.com/early-final-fantas...dly-1198833060
Anyone read this yet?
I'm really having a hard time understanding this situation.
I've played a lot of MMO's and usually during the first days they have several problems followed by server coming down, lots of devs explaining the situation, and server coming back up within a couple hours and the vast majority of playerbase is just like "yeah it's annoying but it's how releases go"
this release is like, servers slowly dying more and more yet S-E is just leaving it running and watching it get worse like a cat pawing at a dying bird.
shut the servers down, release what you know about the problem, fix it, reopen servers, release statement about what was done
it's almost like a premade set of instructions to avoid enraging your players
is japan's mentality really "stfu, eat what we're giving you and like it!" "hai!" ?????....
I think i'm at the end of the "I'm sorry" rope. This has nothing to do with the server errors, but rather since the launch of the original game. I'm just tired of hearing it, because I very much doubt they honestly mean it.
Here we have an early release, which we PAID for when we signed up, it wasn't something they gave us for free, it was part of their marketing strategy and campaign. And this isn't SE's first MMORPG so my concern and beef today after being shut down for the 709th time is this:
SE you knew how many subscriptions you sold, You KNEW how many crazed players would be signing on... You KNEW how many servers you needed and how many people each would hold... or you should have after the Beta testing...
This is not your first rodeo, or your first MMORPG so many of these things should be known to you already. So SHAME ON YOU for treating us this way.
If you are not going to improve your customer relations people will begin to leave and go elsewhere. People tend to go where they feel heard and appreciated and where they actually get what they pay for.
Right now, we are not getting these things. And that is just wrong!
this is such an embarrassment
Now, I'm genuinely not posting to rant here - but correct me if I'm wrong in saying that this industry (gaming) is the most forgiving one when it comes to launches or new product.
Imagine a new restaurant, if you had a reservation during opening weekend and when you got there they said they wouldn't accommodate you, chances are you wouldn't return, correct? We can apply this logic to pretty much every service industry out there.
Again, I'd like to make it clear that I'm not ranting, I'm far past the age of being upset over... Well pretty much anything, since life is too short. But in any event - with the current market/trends, you'd think to only launch a new product when it was 100% fail-proof. Especially if it's your second time 'round.