The title is just a base question really, but what kind of pricing should we expect to see in this game? Any thoughts? Gil is kinda sparse when you pick up crafting classes. XD I want to sell all this HQ armor I have from leveling my armorer.
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The title is just a base question really, but what kind of pricing should we expect to see in this game? Any thoughts? Gil is kinda sparse when you pick up crafting classes. XD I want to sell all this HQ armor I have from leveling my armorer.
This is entirely subjective and economies vary across servers, and prices fluctuate by supply and demand. At the moment, the economies aren't even really settled yet. This isn't something that can be objectively answered. Please just keep an eye on the economy of your chosen server to get a feel for what things cost.
If you want to sell something, you can base your price off what others like it are selling for, or you can make your own price and see if someone thinks that's a good deal.
Which level? The Bronze set that is around level 15 or the one that is around level 38?
I have no idea how much to sell my equipment for. I'm just gonna make up some random number and see if someone buys it I guess.
Well I know the price required to make the items in question. Would something like 25% profit increase be a good economic start? For example, if it takes me 100 gil to make a tooth pick, I would sell it for 125 gill.
First few days of a mmo AH is always fun, I say you're safer selling high then if no one buys lower it a bit
Considering you can't make level 38 armor unless you're passed level 20, then it would be the level 15 one. Obviously.
If its the level 15 armor? Probably selling it at vendor price of the normal item. For crafting materials that other classes need (ie lumber) usually its 500-1000% markup.
If you sell it at vender price, that's about -1000% profit increase.
well, between 1k-2k per piece for HQ bronze sounds fair. Though, i would only have sold it for 500 myself, but thats just me xP im selling the cp+10 rings for 300 too, quite the steal ^^
I would hardly think so, vendor prices for armor are quite high, and you can normally make about 2-3 items with the mats it would cost to buy one
For Example:
Bronze Ring of Crafting:
Vendor Price: 416gil
Materials:
3 wind shards (Approx 20? gil x 3)
2 zinc ore (20gilx2)
1 copper ore (2 gil)
1 ragstone (2 gil)
Vendor Materials Price: 104 gil
Profit Margin: 300%
It'll be interesting to see how the low level crafting market reacts with the L.15 dungeon crawls. Players will need to pass through each of the regional low level dungeons to progress with their quest lines.
For example: Bronze Cuirass, you can buy one from an NPC vendor for 819 gil You would probably need to sell the NQ for 819 or less.
HQ is more subjective remember on fresh servers, gil will not be as plentiful so you might be waiting a while to sell an HQ item. You could probably try to sell one for 1600 (2x the nq) and see if anyone bites. Personally I think a 10-25% markup depending on the item is decent. And also the pace of levelling is fast enough that people may not want to invest in HQ armor in the low levels.
Some items will have more 'reuse' power - crafting gear if you plan to go broad for example might be able to command higher prices. Emphasis on might. Prices vary from server to server. Availability of materials also varies.
Worst comes to worst you can turn in your NQ crafted stuff for grand company credits... or something like that.