I have tried Trusts, Df, and the Pf and I haven't been able to pass it because I can't see. Making it harder by blinding the payer is just bad game design. Is there any advice that can make this disaster easier?
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I have tried Trusts, Df, and the Pf and I haven't been able to pass it because I can't see. Making it harder by blinding the payer is just bad game design. Is there any advice that can make this disaster easier?
It's just the 71 boss Philia with maybe 1 or 2 different attacks.
Maybe repairs some gear and eat some vegetables.
This is the second time I’ve seen someone confused by this boss, I don’t see what the problem is
He lifts the hand of the side he is going to cleave, what blinding is he doing
What can’t you see, he literally sticks up his arm of the side he is going to cleave, there is nothing to be blinded by
Like are you being blinded by the game or are you legally blind
If it’s the latter I’d suggest PFing someone to carry you on a tank
I’m asking you a question because I’m trying to help you not sass you
If you aren’t legally blind (as in I’m not insulting you I was legit asking if you had a sight disorder) why are you struggling to see the arm being raised? All you need to do is face your camera towards him and you can see which arm is being raised
Maybe turn down combat effects if you are blinded and cant see it? Boss isnt too hard and we all went through it.
I'm pretty sure this person is trolling. They've also got a thread about how the 4th raid fight is too hard, except if they were actually blocked from progressing by this dungeon as claimed then they'd not be at the raid to have a problem with it.
Actually, no, I'm completely certain this person is trolling. Looking the character up, this absolutely reeks of being yet another Titanmen alt.
This may be easier to show rather than tell, but I'm on my phone here so forgive me for using screenshots of someone's YouTube video of their MSQ run, which I've marked up.
When folks say "look for the raised hand", it's worth noting that many of us play with the camera zoomed out as far as possible; it makes seeing the arena (and things that help make mechanics more readable) much easier. No mod involved.
So, as an example, here's a shot from that YouTube video. You can see the person is playing with their camera fairly far back, and I've marked up what folks mean by the raised hand:
The fist in the air is going to come down and splat that poison bubble, covering that side of the room. One thing you'll notice is that the puddles are scattered a bit randomly, but they stop roughly around where the elbow of the arm that isn't raised is resting on the ground:
So when he drops the poison blobs, imagine a sort of line down the center of the room; stand on that line. As soon as one hand goes up, move to the opposite side; as long as you get out far enough to be past that elbow line you should generally be safe.
Hopefully that helps a bit?
I mean, it is possible someone got dragged through Origenics by other people during MSQ and spent most of that fight on the floor, only to find the boss difficult on their own later when trying to level alt jobs with Duty Support. I certainly know folks who prefer to play jobs they feel out of practice on in Duty Support/Trust before throwing themselves into Duty Finder.
(Heck, I felt too out of practice on Black Mage to go into roulettes without a couple of Trust runs to shake the rust off first. Though I grant you it's less likely the case for Origenics, since you'd have to have gotten the job to level 99 first.)
But regardless, even if you're right, I'm not sure if matters. I figure even if someone isn't serious about needing help, other people who do legitimately want help/advice may find the thread later. Hence why I'm personally always inclined to just shrug and provide the appropriate advice/tips in such threads, even if it ends up only being for posterity.
¯\_(ツ)_/¯
I understand you are not trying to be mean, I get that .... 1st group kicked me. 2nd group tank died alot so we quit. 3rd group I began to see the light and understand but it took lots of dying and crying and we beat it after that .....the dungeon was easier and I became the hero healer raising up dps's in stress. Thank you for the being str8 with me I just needed (practice on the job training.) p.s. I still hate that boss idc ...
- Turn down battle effects
- Practice in Trusts
- Maybe adjust brightness or general game settings to be able to identify stuff
Short summary of what i and people suggested.
I can already say this much. If youre genuinely struggling you are not looking forward to first boss in first level 100 dungeon.
Goodluck
Sage isn't titanmen. Titanmen wouldn't have made a rather nice house on Materia in Foundation after it opened up. The cafe style one.
Titanmen had the alt that was called "Astrologan" from memory, the rainbow sparkles were so hard to forget.
And if one has trouble seeing the raised arm think "Green Jelly is now out, look for and hide behind the arm that's down to shield us all." But as the awesome Packetdancer says, you need to be centerline to move fast, especially if you are playing away from Sophia on the US servers where reaction time is so short.
https://i.gyazo.com/6344412c197a6aae...3e03577a4a.png
With weird pings, you need to be learning the mechanics before they fire, so you can be in the correct spot before the orange markers go down. Trying to stay centre line when you see the jelly, but don't know the shielding arm helps in this bit.
Hi Shibi, I haven't seen you around much .. have you seen the 18th ward recently? 4 country exteriors have been added the ward is growing :) if you like the county and would like one message me or mail me a notice and ill make you one ..
Thank you Sage, sweet as always. :) I did mine though, it's awesome isn't it. Day or spooky foggy night! I love all the details and how it fills up a lot of space without using outside object count.
https://i.gyazo.com/a47e99dfdd234181...8d042db570.jpg
Glad they help!
One other thing to keep in mind is not to run all the way out to the wall; like many mechanics, splatting one side of the room will be followed by splatting the other (or sometimes splatting the same side twice in a row). So for mechanics like that, going only as far out as you need to in order to stay safe means you have that much less distance to go if you need to swap sides afterwards.
That's why I mention the elbow line as roughly where the safe area starts; I see more folks die to this boss in roulettes and whatnot due to running all the way to the wall to stay safe, because then they're so far out they're not able to make it back across to the other side.
Play WAR, stand in everything, press heal buttons, call it skill. Theres how you beat it without eyeballs
https://youtu.be/KoI5YMUBH_A?si=AdkmYOoHfhMDlJab
Maybe a visual will help?
If you're not tanking, do it as ranged DPS or healer. It makes it much easier to see where the safe spots are. I agree that having a massive blob of a boss in your face doesn't help when it comes to trying to see where it will be safe to stand.
Also remember that the animation for the mechanic doesn't have to complete before you move. Move toward the middle as soon as the orange indicator on the floor disappears. Then you can either continue your forward motion or move back depending on which side it's going to hit next.
just for clarity if anyone doesnt know, you can tilt the camera view up and down by holding ctrl + up or down arrow keys. especially helpful for lalafell players.
I like this guys guides. In depth and tank perspective, hope it helps. Good luck
DemonSlayerGaming
I assume this darker red ground AoE marker could be hard to see if you're colorblind, and it's also one of those where you have to remember the pattern and then dodge afterward.
https://i.imgur.com/vNRbqiC.png