What should weapon should BST have? I would love to see it use a crossbow. What yall think
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What should weapon should BST have? I would love to see it use a crossbow. What yall think
They'll probably have a one handed axe and shield, as seen in Bozja.
I want little knives with the sheep costume, will be hilarious.
Pagaga uses a one handed axe and shield, too. Some BST NPC's in the Skirmishes also have an axe and shield.
For example, here's Clarricie Priscus
https://i.imgur.com/4B1VJnm.png
Basically, any named BST NPC we've seen in Bozja (same with some Legion Beastmasters) has used an axe and shield. Lyon, Pagaga, Clarricie and Hernais. Daguza is the only outlier because he's a Seeq using the XII model (I think they only used knives and fists).
I've seen some people hoping they can get a whip.
But if we can tame any horses, I think that that point their weapon would be the Neigh Neigh.
I think it should be a whistle or one of those little clicker things you use for clicker training.
If FFXI is taken into account, their BST would very typically have axe and shield. There were other options like staff, but the “iconic” BST used some form of axe.
NPCs aren't a good guide though as they often throw the Armoury System to the wind, dual wielding different weapon types in ways players have never been allowed to do.
Besides, weapon is technically irrelevant anyway if BLU is anything to go by - sure it has a weapon, but that weapon's 'type' is basically just copied from an existing class (let's face it, BLU's weapon is just THM/BLM's wands given a touchup), and had no bearing on the class's gameplay at all (it was only there as a requirement of the Armoury System to actually work, needing something to be equipped in the weapon slot at all times).
I mean, even now there's only a handful of BLU weapons available even now and they're just basically glamour anyway. I see no reason to believe BST will be anything different.
Someone already stated it but so far every beastmaster in the game has been shown wielding an axe and shield. However, one counter argument I have seen about it is that the weapons are the empire's take on it, and that the job we play as would use different weapons.
I am curious what we will end up getting, and if it is the expected axe and shield how it would play differently from Blue Mage. Alternatively, a whip weapon could be fun but likely a pain to try and animate it. I recall seeing another person mention how the handle of the whip might look different between designs but the whip part would remain the same.
Well until we see otherwise, it's still fair to assume BST will use an axe and shield (I don't think we've really seen human NPC's mix and match weapons and shields outside of GLA/PLD, THM/BLM and CNJ/WHM). Though if SE decide to go the Tactics Ogre / Battle route, then they could give them a whip (Lyon's portrait has him holding a whip. Ganpp seems more proficient with the axe than the whip, though).
The weapon will be gloves so you can /pet more effectively.
Keep in mind with the Tactics series BST typically equipped musical instruments as their weapon.
Part of me wants that to the case here too so I can beat things over the head with flutes, guitars, cellos, a pipe organ, etc... >.>
Stahlman/Rostnsthal has dual wielded a pistol and single handed axe since 1.0, and yet that has never appeared as a player ability, ever (players have long assumed a hypothetical COR class would allow that, but... SE never oblidged - it's possible the never implemented 1.0 MSK class may have also allowed that but, that never happened either). Then there is Raubahn dual wielding swords as GLA (until he... ended up being forced to wield one handed - although I suppose you could say we're now kind of getting that with VPR.). And to say nothing of Gaia's infamous use of a giant hammer (in that case, it was because Nomura was unware there was no hammer using class in the game when he designed her, and Yoshi just allowed it 'because it was cool'.).
Ans as shields are effectively now associated with PLD (I mean, back out, a shield is PLD's symbol), I doubt BST would feature one. Because, what is the point? They're not going to be rushing into the fray to defend themselves or others, that's what their pet is for.
It's gotta be whips! Nothing else will do!
I'm pulling for dual-wielded hand axes, like I always used in XI.
Fair points on that, I did forgot about those characters since its been years (though did we ever see Raubahn use his two swords in game-play combat? I know we've seen Merlwyb dual-wield her guns). However as far as we know so far, named and non-named Beastmaster NPC's in FFXIV do use an axe and shield and often fight alongside their monsters. In FFV, they used whips (so could work out as range, or a ways to control the monster though that would probably not fly with some players haha), FFXI they were proficient with axes (A+), FFTA/2 they used instruments (so could be a way to control which actions your monster uses maybe?) and Trainer from FFX-2 they just threw their pets at the enemy (no weapon).
I can see them having a shield because they gotta defend themselves when taming a beast, y'know?
I am curious on that since it's not a caster class either way so It definitely gotta get something going other than commanding pets
We don't really have maces in the game yet.
I can picture Beastmaster with a one handed or two handed mace.
Maybe with a buckler shield.
I hope they stick to axe and shield.
Because, with it being a pet based limited job, obviously the amount of animations with the weapon itself will be quite minimalistic.
If they ever add a whip, a mace or whatever I want to have cool animations with them.
An Axe and Shield job probably couldn't move much differently from PLD, so they can have that. :p
Your other points are fair regarding NPC gear, and we can only speculate, but I still would bet shield and axe for a few reasons:
1) the only other time FF has done BST in an MMO it was designed to fight alongside the pet itself, not in the background like a ranger or Pokémon trainer. It needed to be tanky on occasion. It would often be the tank with utility or dps pets unless you went full on crab which itself was a fantastic tank, in which case dual wield axes was the norm.
2) Seeing as viper will be a dual wielder, I doubt they would add another to steal its thunder. So probably not dual axes.
3) shields already exist in game and general sword stance/animations from removed abilities can easily mean less dev time
4) I doubt they would use a weapon that would bring a lot of hype in an entirely new, very flashy job (like whips), or iconic weapons from other jobs (like bells)
5) Axe is just “cool” enough that it’s fine here because the pets….but not cool enough to merit an entire job around it. We already have WAR which kinda melds fighter/viking/berserker.
So, of course who knows, but precedent has been set.
its gonna be 1hand axe and shield, but i've wouldve preferred double handed small axes.
NPCs do indeed tend to ignore the rules of equippability, but that's more about wearing gear that doesn't match their weapon.
The thing with those examples is that they are deliberately portraying unique fighting styles not available to player-characters. (Or evidently different to the variety available, in the case of Raubahn's gladiator style – assuming he is indeed a gladiator as in GLA and not in the same way that half the Scions are scholars but not SCH.)
So, if they have unique styles and we're not even told they're a specific class name, it's a very different situation to the current knowledge we have of beastmaster, where we can point to a specific group of people who already use that term as their job identity and have a consistent weapon type that they all wield.
I disagree on that – it's a different style of cane, held and wielded differently to either of those mage classes. The small amount of models is disappointing but that's no reflection on the form of it. WHM and BLM are closer to each other than to BLU, and it's not like we haven't got multiple varieties of other weapon types like swords.
Mao kinda hopings it would be ranged weapon. Would fit with pet being kind of ranged weapon. Mao thinkings melee weapon would kinda negate advantages of being able to send pet out to attack from distance.
While I could see the axe/shield argument for the usual reasons.. I feel like it'd be opening up a whole mess of worms giving another job a shield at this point. For two reasons:
For one, any "cool" shield design BST gets will immediately cause PLDs to declare that they should also get that shield design, and vice versa. Going to run into the issue of wanting to keep things separate and unique without overlapping, but inevitably, one job will essentially be stealing designs from the other.
Two, I feel like it just reopens the 1h+shield mage debate. While nobody's actually using that combo in any real content (except maybe Bozja), it's still at the least a valid glamour option.. kinda? Idk, in my head there was a stronger point here somewhere before I started typing..
Point is, for better or worse, I suspect shields may only always and forever belong to PLD and nothing else.
But, that's my personal speculation.
Depends.
If the devs want to stay consistent with Bozja BST, as well as being faithful to FFXI BST iteration, then they'd go with a one-handed axe and one shield as a weapon(A new job finally utilizing shields instead of it being exclusively for Gladiators/Paladins)
If the devs want to entertain the clubbing community, as well as being faithful to FFV BST iteration, then they'd go with the whip as a weapon.
It would be interesting if they were given whips or bells but as others have said the precedent has been set in Bozja with them being axe/shield wielders. So I could easily see them being statless materia sticks just like BLU's canes with a small handful of BST-themed designs. And if one of them tickles a PLD player's fancy then oh well guess they need to level and play BST just like BLM/WHM don't get the unique models BLU does.
If it's releasing on the xi expansion- theyll probably stick it as axe and shield. Left field would be staff (situationally in xi)
Dunno what happen they got in mind. Could be a shield + one-handed axe, which would be amazing if they gave even one more job a secondary weapon as right now the only one who really cares about it is paladin.
Well... if they go the same route with BST like they did with BLU which basically made their "weapon" pretty much nothing but a glamour stick... maybe BST will equip petfood... XD
PLD shields come with tank stats. Unless BST gets billed as a "limited tank" job in the sense that BLU is limited DPS, I just don't see it happening. Even if it does turn out to be tank-statted, I'd be more inclined to expect more BLU treatment of "weapons are pure glams."
No, I think, much like the SMN/SCH split, they'd really rather avoid creating more work for themselves with another main/off-hand split.
Well, the Bozjan beastmasters do wear tank gear...
It could be a really interesting approach to make tenacity do something useful for beastmaster? Then the materia might stop being regarded at total junk.
Or if they want to go the glamour route, maybe they can even make it so shields can be equipped but don't actually affect stats.
As a blue, I would appreciate if they were billed as a limited tank. As unless they rework aetherical mimicry to make you be treated as a tank for boss mechanics while you are mimicing a tank, it would be certainly better than currently playing diamondback pinball with the tankbusters.
I can't really see them being a tank, to be honest. I see them more of a support DPS of sorts (but their support only going to their monsters. Kinda like how SMN used to have Rouse, Spur and Sustain).