DPS is Damage Per Second.
Thats not a role, thats an action/verb.
All other classes are named by their role not what they do in it.
Please change DPS to DD.
DD - Damage Dealer.
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DPS is Damage Per Second.
Thats not a role, thats an action/verb.
All other classes are named by their role not what they do in it.
Please change DPS to DD.
DD - Damage Dealer.
At this point all skills, actions and spells should be deleted from the game and replaced with a single "do damage" button.
https://media.tenor.com/qL3gUw9rVjUA...l-allow-it.gif
DD, has a certain je ne sais quoi no?
holy hell which decade is it?!
Could always change the role to Freeloader since every job actually does damage but only tank and healer really has any actual party responsibility... :P
Tank can also be classed as a verb, so really, the outlier is healer, being the only one that isn't a verb, so we should change that to 'heal'.
Yeah, I tried this 10 years ago, it didn't work. We're stuck with it.
https://media.tenor.com/B19RUBYLzswA...it-cardiac.gif
Also the thread author just wants to say double D's.
The winds guide you.
Come to germany and learn german. We call dem DD and not DPS.
they do a lot of damage per second
I'm sure this is meant to be flippant, and yet there's a point to it.
Most buttons in most DPS rotations are not special. They simply do some or other amount of plain, featureless damage. Their existence provides difficulty, but not depth. And yet, players complain if you take some of them out, and many even clamor for more such redundancy!
I guess it's something you have to be a specific kind of player to wrap around the mindset behind?
Ironically, XIV is perhaps the one MMO where this holds the least water by a country mile.
The principle appears sound in casual content, but in anything serious, you quickly discover - especially if you're doing content on patch - that the make or break is whether or not your damage dealers are able to deliver enough of the goods to be able to meet Ye Olde Enrage Timer.
In fact, absent a bodycheck mechanic, when you're at or near min IL, a DPS death is far and away more likely to actually be a showstopper than a healer or even an OT death (maybe even an MT death, with aggro being so easy these days). I'm pretty much certain at this point that if you're forming a XIV static and you have a player that you're worried about skill-wise, but who you really want to have in the group for social reasons, the best place to stick them is almost always off-healer, somewhere you'd never dream of putting them in any other MMO.
There's also a reason why SE started moving to big Damage Downs as an increasingly common stick to make players actually do mechanics (even vulns often weren't enough incentive to stay out of fire ... in fact, that's another irritating culture shift right there too. Us MMO old schoolers were taught to respect mechanics and stay out of the fire ... nowadays, the mindset is literally to disrespect mechanics as much as possible in order to push more, you guessed it, DPS. It explains a big part of the disenchantment Healer players experience lately too: at this point, players simply won't respect a mechanic at all unless the punishment is something that the raid healers can't cover for, otherwise SOP is in fact to stand there, take it, and expect restoration rather than slow down the pewpew to avoid it ...).
Yeah, that's a mood. :(
Players are the ones who prefer to say DPS instead of Damage Dealer or DD. Game developers have adopted what players are familiar with.
Good luck with your crusade to convince hundreds of millions of players world wide to use DD.
Also "DPS" would technically be a noun as it is referring to a calculated value. Colloquially it has been adopted both as a noun (a role performed) and a verb (the action the role performs to generate the numbers used to calculate the value). Welcome to the evolution of language.
I say, just change the acronym if it bothering you. Damage Performance Subordinate, there problem solved, lol.
This reminds me of the timeless argument of whether it's DM for Deadmines or VC for VanCleef because DireMaul also would be DM. Which also never really made sense, because why would someone in Westfall chat be asking for people for Dire Maul?
DD, DPS, same thing, we all know what both mean so why is it an issue either way
Hey Alexandre, whaaaat's happening?
Yeah, you left the cover off your DPS report. Did you get the memo on that?
So if you could just be sure and include the cover from now on, that would be great.
And I'll make sure you get another copy of that memo.
Also we need you to come in to work this weekend. Thanks!
1. My comment was meant to be a non serious snarky remark (sorry, British, it's just natural).
2. No one says Damage per Second to refer to a role whose sole purpose is to do damage to the boss. The term is DPS and the sentence; "I am a DPS" makes perfect sense. Just because it is an acronym in certain cases, does not mean it is always classed as an acronym, of which you can determine what is inferred based on the context of the statement made. Welcome to English.
"Looks at game".
Nope, they definitely call them DPS here. even gets split into categories, Melee DPS, Physical Ranged DPS and Magical Ranged DPS.
Also, as I eluded to, tank is also an action as well as the role, so why can DPS not also refer to the role?
In fact opposite to the popular opinion, tanks are quite vulnerable.
Because it is not a role.
And what people calls whatever here doesn't matter at all - A million, a billion, a trillion people can be wrong, like in the case of this game, and truth still will stand above them all: I am only it's messenger.
Are you gonna ask people start calling their characters TOONS too?
I feel so gross just typing that word.
Language is an ever changing thing. Some words get picked up in different meanings all the time.
Just because it's an abbreviation doesn't mean it can't be used in another way (nor is it the only abbreviation for DPS).
Plus at this point, you're not fighting only against FFXIV users on this, you're fighting almost all of gaming. All MMOs call them DPS and a whole lot of RPGs do too.
I fear that moniker has been hijacked since it was first introduced in...UO I think? Back in EverQuest it just meant your character. We also used Damage Dealer, too, since that was ye olden times before parsers were really a thing and the damage of the party was not as important since the tank, healer, and crowd control were much more important. We actually used to make fun of people if they just zerged something like when a bunch of guilds got together and tried zerging The Sleeper by dying and respawning over and over and over. It is funny how things like that evolve.
The purpose of a language is to get other people to understand you. DPS has been the term since Everquest days. We all know what DPS means. DPS is both a noun and a verb. Language evolves.
Started EQ in 1999 when it released and on my server we used DPS not DD.
And some of those mutations are horrible, disgusting, ilogical, unethical and deserve nothing but to be exterminated, relegated to the millions of dead words. DPS is one such a thing.
Reason and truth are not popularity contest.
Imagine that, gamers and the gaming industry being wrong, what a surprise.
Amusing***
Is a fact.I don't give opinions because opinions are non-valuable ideas.
No such role as DPS, no one says (and if does is completely incorrect): "I am a damage per second".
What, are you a floating number on a screen? Are you the digits on a combat log? Because THAT's the Damage Per Second.
And the one who does it is, in fact, all roles. And a role specializes on it: the Damage Dealer.
Or when tanks do it you call it? Tanks Per Second?