So, I've met this girl with "x" on a dating app, yada yada----
Ignore this post, she got angry, stopped talking to me, and blocked me after I rejected and friend-zoned her, so this post no longer matters.
So, I've met this girl with "x" on a dating app, yada yada----
Ignore this post, she got angry, stopped talking to me, and blocked me after I rejected and friend-zoned her, so this post no longer matters.
Summoner is the easiest job in the game to play. Same rotation from lvl 50 to 90, you just have to click the occasional oGCD when they're available.
Summoner? Maybe.
It's rather simple right now on account of its rework. I hope they iterate on it and add more complexity to it, but for the time being, it should be somewhat straightforward.
i would say dancer, bard, and summoner are the beginner classes that are easy to pickup, though if your friend is having trouble with dancer they may also struggle with bard
How about Summoner that spams Ruin that becomes a different element depending on what you press?
Or a healer that spams Glare.
Warriors spam 1-2-3 and Fell Cleave occasionally and sometimes keep up their buff.
Dark Knight spams 1-2-3 and press abilities off cooldown and bloodspillers.
I find Machinist really simple as well. Just 1-2-3 until Hypercharge is available, then spam Heat Blast. Press any other abilities when you can.
I agree that Paladin can get distracting by level 90 compared to the others. It is not designed with modern things like Atonements being on a gauge and bursting so much can make you tunnel worse than on Gunbreaker at first. They will probably make it use guages more in 7.0. Not really the best job for disabilities in its current iteration.
I actually consider DRK quite a mess to play if you want to perform your rotation semi-optimally and fit in all your ogcds asap... I mean, I love DRK, but I do have to tickle my keyboard to accomplish that. Of course there's a downtime that follows, but still.
Summoner is probably the easiest by far, comprised of "spam ruin and use your legos" give or take a few additional abilities.
I'm a stroke survivor so I'm a bit scatterbrained.
I enjoy RDM, reaper is also pretty easy... and also there's SMN, which I didn't pick up yet(despite having it at 90) but everyone says its the easiest thing we have.
I've been slowly leveling DRK- so far it has been the easiest experience for me, but I don't have it at 90 so I can't say for sure.
Dancer might not be so easy for everyone because you kinda need to pay attention to your procs and the steps, even if it isn't complicated at all.
MMO are not an easy game for those with learning disabilities, too mutch information at same time. All job are very complex and have similar learning curve. MMO are not easy really. Lodestone have a area to learn the basic of each job.
https://na.finalfantasyxiv.com/jobgu...gn=na_jobguide
Check out SMN, the job is basically on rails outside of niche moments where you can optimize if you want to (and this is me being charitable to smn mains who will inevitably come in here to talk about why their job requires a PhD as people always do when someone talks about job difficulty in this game).
MCH is also very procedural. If you just hit stuff when it's off cd and press 123 in the meantime while doing your heat blast minigame occasionally, you'll be alright. There are other things you can do to optimize this, but even if you don't, you'll still be better than most of the people I see in dutyfinder.
yeah, I sent her guides and stuff. However she has a level 80 Paly, so it can't be that hard right? Unless she's account sharing and it's not actually HER character?
I also have a learning disability & although everyone is different, I've tried every class
Currently I am playing MONK & I practice my rotation everyday
I watch as many guides & look at the balance discord & talk to the people who seem the most patient & able to break stuff down to a baby level
For over a week, it felt like I was trying to learn an entirely different language & play something outside of my ability set
I often step outside of my comfort zone to test what I can- often people lose their patience with me because I am the "bash head against wall" type.
Regardless of any steps I took to prepare myself beforehand
today things finally clicked with MONK
I'm still getting used to it but I actually felt progress
I'd say start with Dancer or Summoner for sure
Black Mage even has a nice build up & is very simple - literally just remember to keep thunder dot up. When thunder dot (damage over time) gets low, reapply it
With Dancer, apply speed before pull. Don't forget dance partner for buff
Summoner has a very 1, 2, 3 skillset & is great for beginners & folks who are trying to get into something imo
MONK is literally- 1 skill gives dps buff. 1 skill gives a Dot. Use those 2 then use other skills & only apply dps & dot buff when they near run out.
Just always, always study & practice.
It's definitely Samurai or Dark Knight. Definitely.
I wouldn't really recommend paladin as a "simple starter job" right now, it's rotation is kind of jank and has a number of oddities. Well, except of course that people don't look at tanks' damage too closely usually, so one could perhaps just ignore the magic and DoT parts and spam the 1-2-3 (or 1-2 for aoe) portion I suppose. And of course, positioning and enmity mistakes are the most visible in the game.
Ill thrown in BLM, i think it has some jank optimization stuff but the general playstyle is very easy, static rotation where you dont really have to throw out oGCDs alot. Especially for casual content its probably the easiest together with SMN. Its not the end of the world (in casual content) when you drop your UI/AF since your damage is very GCD based, so if you drop AF you only lose the extra damage for one cast then you are back to max AF anyway. And i assume she wont be going into ultimate or savage any time soon?
not really, the MSQ is mostly teleport - walk - talk, the solo instances can be set to "very easy" after your first failure and then can be pretty much completed with autohits. And the required dungeons can usually be carried by one player doing anything slightly above "spamming 1-2-3 combo"
Its a very easy game outside the endgame
It’s not just how easy the rotation is but how much attention & reaction are required. Generally with tanks, rotations are easy but you need to pay attention and best know fights or you’ll be a dead weight for the team, leading them to wipes.
As DPS jobs go, I would say Mechanist is rather straight forward and a good candidate. I can’t say for casters as they’re not my cup of tea but RDM was pretty simple too. Then again, what I might see as easy might not be for someone else.
I would not recommend dancer or bard here due to rng and being support roles that require the user to be able to adjust and manage resources. Also the “press the shiny buttons” on dancer has a random order and timing wise, it often happens at busy times and requires to watch what others are doing if you want to play it well.
And I disagree with the person mentioning BLM. BLM is a busy job and it is best when someone knows the fights or at least know mechanics to be able to maximize uptime and not spend their time running around wasting resources.
Summoner has a more static rotation and is the easiest and the person can focus on remembering colors. There are possible variations if it is to be optimized - when to use what in fights- but it doesn’t really matter for casual content and it doesn’t impact the group like dnc or brd. It’s also pretty mobile (just a bit less during the ruby phase). Mch and Rdm are more busy.
That being said, everyone is different and in the end, it all depends on the learning disability and ability/ facility to deal with a changing environment.
Bard have easy rotations and the fact you can keep moving while attacking make easier to avoid AoEs (a problem all casters have) and since it is ranged, she can easily see where everything is in screen. All the bard boosts can be executed in any order she wants (just tell her which one is more apropriated for bosses and for trash mobs) and there you go! Easiest one imo :)
The second one I think it's monk. Easy rotations 'cause you can't missclick the next one (unless you use form shift). But, the downside is the fact it's a melee job and things could be messy if a lot of aoes and visual effects are turned on. Also, the positionals can take a while to master.
The third one I think it's RDM. Have a fair easy rotations and it's ranged... mostly. The only downside it's the initial static cast and the mastery of the dualcasting. But it's a really nice choice as well.
And for the forth I'd go for Summoner, but it's a static job. So, it's important to positionate in key places around target to avoid casting cancels to run. But, it's quite easy to understand the job's mechanics.
The last one (a fifth?) would be machinist. The only catch to master is the windows to mix with Gauss Rounds when you got overheated. The basic rotation is easy to catch. But it's a job with a lot of buttons pressing in a short time. So, take a while to make it optimal. And it's ranged, which is always good for people's eye.
I'd say have her try all of the classes, one by one. Have her start with the classes that unlock at level 1. Pick whichever one is the most fun for her. If she's enjoying herself, then she'll be more motivated to learn and master it. Don't put a time limit on learning the job. Can spam low level content as much as possible until she feels comfortable. Take advantage of the level synch feature. Her job level could be 30, but she can still go into level 15 satasha and train in there.
here would be the choice for each role in the game in my opinion:
Tank: Warrior
Healer: White Mage
Melee: Reaper
Phys Ranged: Dancer
Caster: Summoner
I think some people need to remember that some of the jobs they have recommended as good beginner jobs are not actually available to beginners.
Summoner by a country mile, I’d argue SCH has a better DPS playstyle, and SCH from 4.0 can easily top SMN like a overeager Grindr associate
I’m autistic with some slight Asperger’s, and I main Ninja. Lol. I am good with all jobs as I have gotten them all (except Blue Mage) to just about Lv80. I don’t think there is any job play style that is hard for me. Sometimes healing can be tricky but I’m pretty good with it.
If you guys want to make fun of me, I use the same keybinds and keyboard layout as FFXI does on the PC. I use the numeric keypad to my around and everything. No controller. I have done some Savage content but no Ultimates yet.
yeah, I'm autistic too. And loooove Dancer.
Most playstyles for me, are intolerable and anxiety inducing though.
My g.f has learning issues and deals with lupus which gives her a whole host of other issues like iron deficiency and so on. Everybody says summoner but I'll say it depends on your girlfriend my girlfriend tried it and though she loves carbuncle but struggles with positioning and able to cast effectively. She swapped to dancer and machinist and like both exponentially more because she could run around willy nilly as she says and do damage still. In the end it's going to depend on her and what she likes and can understand
she's not my girlfriend. I rejected her because she's poly, I'm not. lol
(sorry for nitpicking that detail)
If you want to cheese a rotation and still perform better than most players, Monk.
Dragon kick cheese rotation is not only a meme, but funnily enough it is viable enough to out-DPS most monk players.
It requires 3 GCD's and a bunch of offglobal GCD's and a minor understanding of how the monk builds their job gauge.
(OCGDS IN BOLD)
Prepull:
Formless Fist
Meditation
Pull:
Twin Snakes, Brotherhood, Riddle of fire
Demolish(Rear), Perfect Balance, Riddle of Wind
Dragon Kick
Dragon Kick
Dragon Kick
Elixir Field, Perfect Balance
Twin Snakes
Demolish
Dragon Kick
Rising Pheonix
Then just continue refreshing twin snakes and demolish every 15 seconds and spamming dragon kick inbetween.
Every third Chakra sigil will be a Phantom Rush.