Oh man, I wonder what excuses they will give next.
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Oh man, I wonder what excuses they will give next.
Still better than the WoW way of just letting people rust and wither away for years without any patches or expansions.
And maybe just take a break? There is no reason why you need to play constantly XIV tbh. except ofc your obsession with the forums.
Oh hey its aveyond#2 Skiros.
Might be but after years of playing WoW and finally getting away from the game after the start of BfA i don't give them the benefit of the doubt anymore.
But yeah the housing system is really bad, wish they would just adapt the system of wildstar for it. Where everyone could get a plot, with thousands and thousands of things to place and it was almost as big as limsa...and their servers still managed to not go up in flames. And no FOMO...wish they would set the demolition timer on half a year or so to give people the option to take breaks.
They only increased it to 4 months (+ any holidays) as far as I know. I'm not sure where the rest is coming from.
I agree, I tried out DF, it's good but I don't have the time to "play" 3 MMOs. I hope for the people that are playing it that Blizz does follow through. And the FOMO housing demolition timer is pretty antithetical to the good old "Take breaks and play other things"
this is probably a bait topic, but genuinely my only issue with lackluster patch content (this is ofc subjective) is autodemo. The scarcity of housing means that it's very likely that if I lose my personal (which I got back in placard hell days), I may never get another one bc of the way lotto works. I've spent months paying for a sub without logging in for anything other than entering my house, prior to autodemo being turned off (and it's on again now lol), and it kind of sucks. I don't want to quit the game fully, because I do enjoy it, but I wish I could just take breaks and only sub when I actually want to play instead of having to pay 14$ a month because if I don't, I may never get a house again.
I know for some people this is a non-issue, but for me housing decoration is one of my favorite parts of the game, and I don't want to lose it (and decorating apartments is way more restrictive than decorating a medium, or even a small), so while normally being bored by patch content wouldn't be an issue, it really really sucks having to pay money for a game I'm not even playing bc if I don't, I'll lose a very limited in game thing that I could possibly never get again. Like seriously I wouldn't care if every patch disappointed me if I could just unsub until I wanted to play again, but being trapped by housing blows. I do love the game and I don't want to quit, but I'm tired of paying a monthly sub for a game I spend months not playing bc housing is so scarce I don't want to risk losing mine.
I'm still waiting on that new Wildstar patch.
Protip, don't renew your subscription, log in the last day you can and enter the house. Let the next month pass, and then renew again. You only have to enter the house once within 45 days to avoid the auto-demolition. So you can pay every other month without worry.
It's that Highlander obession guy! :eek:
remember on the live letter before 6.1 when they cried what I presume to now be fake tears over increasing the patch time from 3.5 to 4?
Be thankful you aren't waiting 2 years or more for them to update the game. Blue Mages still waiting.
Although honestly with the DoA content, declining story, staff being pushed to FF16, shit combat system, bad PvP,, poor Endgame gearing and the den of cheaters being exposed for what they are it might be a good idea to take a extended break.
I think 7.0 is gonna be a make it or break it kind of deal for many a player. The shills in a barrel will say otherwise but I'm just seeing more of the same content with different coats of paint and the gameplay just gets more simplified.
Oh hey it's Skiros. How's the family?
Been somewhat quiet lately apart from TOP. Even Aveyond hasn't posted much. I mean there is still FlameSorceress but that's not the same. :c
i wonder how much time there will be between 6.5 and 7.0. normally its 6 months, but with the new 4 months between patches this has to go down to also 4 months. (if they wanna keep their 2 years between expansions) but that would mean they dont have more time, but its just different distributed.
You say that, but if it keeps getting pushed, and pushed, and pushed then we're at 6 months between patches (where WoW is right now).
4 months was a good sweet spot, the fact they can't meet this schedule post covid is a resource management issue. It's not like they're reinventing the wheel here. They're mostly re-using the same content schedule (add dungeons, add trial, add 24 person raid, repeat) they've established since HW.
One day it will be all over...
If you think it is bad now, think about when we approach the heat death scenario.
This is a problem because we have had the same formula for 10 years but now they're starting to take away without
giving something good in return in months at a time now. So many things are a bust like Criterion whatever or the Island thing.
Why don't we have POTD yet? That is one system that people actually really liked and we haven't see another since SB.
Also, how many times are we gonna use the Covid Excuse? That was 3 years ago.
What you can give me is "Yoshi is working on FF16 so a lot of his people are over there"
and I'd believe it, because I honestly think that's why the quality of this game is going to hell.
He is working other projects and it's hard to do, I get it but one of your games are suffering because of it.
I'ma see what happens in 7.0 really. FF16 is releasing this year, this will give time for Yoshi to turn back on this game
as a main focus. If 7.0 (I'll give him half the expansion) isn't anything new or better then I'm out.
4K HD super grass isn't enough for me to stay like I'm sorry lol.
The patch cycle is fine for me. As someone who spent 10 years playing WoW back when the patch cycle was "cycle? what cycle?", and when every other MMORPG I played seemed to have the same type of schedule ("meh, we'll get around to it" or "Hey look, new DLC for you to purchase!"), the regularity of this game's patch cycle is a blessing.
And by regularity, I mean that patch X.1 follows expansion release X.0, and patch X.55 is followed by a new expansion. I mean "There is something new to do on both the story, dungeon and raiding side". I mean "new non-battle content arrives".
I don't play this game every day. There may be a week binge-watching a 50 episode Chinese Xanxia drama. There are certainly books to be read. And music to listen to. And conversations with In Real Life Friends and Family. You know -- the Important stuff. Plus this game, that game, the other game.
It wasn't always like that. There was a time when WoW (and other MMORPGs) was the only thing I did during my free time. I do not recommend that lifestyle. At all.
Many "gamers" are adults with a job, often a family, and kids, and don't have the time nor interest to invest a lot of time into a video game. That's one of the reasons why the game is getting full solo support as well. Some are crafting and pentamelding their Indagators sets (which takes around 10 000 years) while some show the middle popoto to it and will just get the scrip set at 6.4 that will work similarly (yet slightly weaker) at a fraction of the time needed to acquire. Not to mention "plot watchers" that show up for expansion launch and then some major patches and after that, they are gone. Thus as in any game, the number of people at the very top will be small while the number of people close to the bottom will be the highest and so it's not really feasible to constantly dump more hardcore content for 24/7 players while most of your player base (income sources) is slotted way lower.
I don't understand how casual players should be an excuse for making stuff like savage last for 8 months (even and odd patch). No one stops them doing more content for casual players aswell.
Game has outdated patch cycle but w/e se white knights will defend anything.
If the game isn't centered around hardcore players then there are very few players that would play this content while it has a cost attached to it. They have a finite amount of resources and knowing Square Enix they constantly want to make some new weird game, NFTs, and whatnot which is pulling parts of the FF14 profits to that as well.
It's not perfect but that's all they have to offer. I quit early 6.1 and now came back and when I saw the DoL/DoH gear mats tree I'm questioning if I should even bother with this boring time sink or just level some alt jobs for fun and GTFO to another game until maybe 7.0. Single player offline games are getting superior by the day ;)
I remember when Dungeons dropped from 3 to 2 per patch.
And then 2 on even patches, and 1 on odd patches.
And then just 1 per patch.
Meanwhile, the amount of "dungeon-like" content, has... er... not really increased in proportion.
I also remember when new Jobs actually had their old weapon-skin styles filled out, for the sake of providing a complete product to the player.
And when we were somehow able to have both an Exploratory Zone series, and a Deep Dungeon, in the same expansion.
And when new Legatuses actually got custom armors made for them, rather than just throwing together some Bozja gear.
And...
...yeah, FFXIV keeps slowly cutting more and more corners. Or at least, redirecting its resources into more and more places that I don't notice, and I am not interested in.
I'm still pretty happy with the quality of what does get produced (give-or-take an example, depending)... but I do feel like the game inexplicably begins to cut more and more corners, and go budget-mode on more and more resource allocations, even as it ostensibly gains a larger team, larger playerbase, and higher income.
If we ended around like 5-6 months (if we exclude the gap likely between 6.5 and 7.0 which those end patches to expansion carry the largest gap) then I would start to have issues, yes I would like more reasons to play my fav game but then it has also provided me the opportunity to play many bits of my backlog or other new games and still feeling up to date with FF14 with even 1 class. There are many ways I hope they expand on the existing content pool and bring some much-needed longevity but as it stands now I am ok with it. People saying about DoA content and declining story are your opinion, everyone's is different and sadly the game has probably a bigger chunk of casual to mid-tier players that the game caters much better to and can grow off of then the hardcore or overly committed. Only time will tell I suppose!
Also seeing Skiros is sort of nostalgic in a way...granted complains way too much but is far more reasonable and tolerable then Aveyond haha...unless they are the same person DUN DUN DUUUUUN.