Originally Posted by
aveyond-dreams
Forgive me for holding this game to the standards it should be held to if its going to compete for people’s attention, and in Island Sanctuary’s case the success of that attempt is questionable. They already took the compelling parts of the story out of the story and filled it full of slice of life and ill-fitting humour combined with a messianic lets-save-the-void plotline whose only redemption would be a catastrophic failure of that quest in favor of a global demonic invasion of the Source. Bar Pandaemonium, which is notable for being the only current questline where I can find the characters likeable or believable, there’s scarce else to keep my interest. Trying to appeal to everybody in this manner was a mistake – they should’ve focused on what they do best instead of mounting controversy upon controversy with the lackluster state of Island Sanctuary, “the winning number is 0,” Hildibrand 2.0/3.0 relics instead of relic zones, along with pizza, hamburgers, and god forbid burritos if they ever take us to the New World.