its damage is a joke
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its damage is a joke
Understandable
Check the melee classes are sad in CC thread lol...ive BEEN trying to say this
You could explain why it's sucks though instead of throwing a random topic like that lol, but yes as much as I love reaper in pvp I dont think it matches up to the other melees lol.
Maybe you suck with it?
RPR is played in tournaments and rarely in Crystal rank. They have excellent team synergy but vastly less solo potential than something like DRG unless they really snowball.
Yeah thats pretty much how I feel so far
You talk like this isn't a PVP thread, in a game that is suppose to be known as a theme park
If you dont like the ride get off and don't ruin it for others
You don't see me mocking crafters
Honestly I really don't think RPR is bad anymore. Unpopular, but the players who field it at the top end are contending with the best of them. Incredibly tank with probably my favourite of the melee defensives, a LB that charges fast and breaks guards in a huge area, and a good mobility action. Its DPS is only okay baseline and decent while Enshrouded... which is fine?
i have played this job leveled it to 90 and found it to be a decent dps yes it may have a few weak points but overall a decent dps.ps stop calling people names that you disagree with it is rude
it will never be nin blm war or pld
sadge
Honestly sometimes it's a case of some jobs that need to get toned down, rather than some jobs brought up. I stand by PLD being a little too good. NIN is complicated in that some parts of it are a bit much like with MNK, but I would only want to nerf those if it meant buffing it elsewhere.
BLM and WAR are fine IMO.
Tbh, i'd want a couple adjustments to reaper.
Make Communio an instant. As it is now, not only you can be stunned or silenced, but also anything that moves you in any way also interrupts it.
And change Immortal Sacrifice stacks not fall off on death.
I might sound like a contrarian, but I don’t think RPR’s damage is what hampers them the most. Almost all of their damage is single-target non-fluff damage because their AOE capability is among the worst in the whole job roster.
Their true main issue IMO is that their burst is incredibly telegraphed. Death Warrant’s icon is like a fire-alarm prompting you to Guard immediately. ''Hit enemies without Guard!'' I hear already, but people usually flee behind enemy lines after using it, putting you at high risk if you chase them. Pretty much the only sure-fire way to execute Death Warrant to completion is to have LB at the ready to Guard-break.
Another issue they have, as people have already pointed out, is that Communio is very slow to hit (2.94s from your last weaponskill). It makes Communio bad at delivering the coup de grâce and at AOE-ing precisely. I'm confident in saying that Hysteria is the best part of RPR's LB and not Communio in its current state.
If I had my way, I would:
• make Death Warrant’s icon appear above the RPR instead of above the target. That way, DW would not be as conspicuous and enemies would have to check their debuffs to see if they’re the intended target.
• make Communio and instant cast spell.
• (Maybeee) increase Soul Slice, Gibbet, Gallows' potencies from 8K to 9K.