I and many others thought seat of sacrifice was stupid hard and we wiped 4 times before finishing with few survivors, I managed to survive the last one but I hope I never get stuck healing in that roulette instance ever again lol
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I and many others thought seat of sacrifice was stupid hard and we wiped 4 times before finishing with few survivors, I managed to survive the last one but I hope I never get stuck healing in that roulette instance ever again lol
Best Trial ever.
IMO
Seat of Sacrifice's main issue was the quicktime event halfway through that requires everyone in the party to pass - one person fails it, and it's a total wipe (unlike most trial battle QTEs where if one person fails the battle continues on, unless everyone fails). And even then, once you pass it, one of the tanks has to use the LB3 Limit Break in order to survive the attack that follows it, so unless you know what to expect it really is brutal (it was the only story trial I'd actually watched a mechanic/strategy video for as I'd heard the horror stories about it and didn't want to fail). Considering I passed that on my first try shows that preperation paid off.
Either way, I agree it was a ridiculously difficult trial, but it was fitting I guess, given the story situation for it.
try the Extreme ;)
I like it. It requires actually being conscious. Too many old trials have become trivial from gear bloat and power creep, but SoS still has some bite to it.
They need to ditch that QTE honestly. That or allow us to see who fails it. I don't mind the tanks missing the LB because a lot of people do when they're new, but almost immediately after that happens every QTE is failed as if to punish said new tank for their lack of knowledge. That and some people just do it anyways.
Happened to me plus about 3 or 4 times to others now that I've seen. And you know it's done out of resentment when both of the original tanks have finally left and been replaced and suddenly no one fails the QTE.
Sucks to suck.
Talk to me when you start timing out the trial.
It was definitely not fun to heal when it first came out. It has the usual spicy mechanics but then there's the QTE that causes a party wipe if anyone misses and the really tight timing on the tank LB3. So those causing wipes over and over when you're already dealing with spicy mechanics just kind of exhausts you as a healer.
It does get better. I don't really sweat it at all when I get it these days.
How could you dislike the only trial where we see an ascian, especially Elidibus, roleplaying as FF1 WoL?
This fight is one of the best fights in the game to play as a healer though
but it's soooooo good
Does he still invuln limit breaks?
The QTE goes from "impossible" to "faceroll' as soon as people realize you can use more than one key/button.
My friend was failing blue streak for 3 tries the first time I took them. They were yelling into discord while it went "I'm pressing as fast as I can! IT JUST KEEPS GOING DOWN!"
Then I was like... are you just hitting spacebar?
"Yeah? Should I use another button?"
"just.. smash the entire keyboard"
Next time it came up all I heard on voicechat was "SMASH SMASH SMASH SMASH!"
Passed no problem.
Use all the buttons.
I love Seat of Sacrifice fight sometimes I que for it just for shiggles ^_^
its a great fight. you actually have to do something as a healer.
I hate the trial with passion solely because of the QTE. How could such prone-to-trolls-phase even get a pass from designer without any means to find out the smoking gun is baffling.
Difficulty is subjective and all, but it's still a story mode level fight as far as difficulty is concerned. The main difference between it and a lot of other encounters is that it requires a pulse. It's probably a lot at once though if someone isn't used to having things thrown at them in rapid succession.
Playing on PS4, I can't keyboard smash (it goes into the text box) but I find that two buttons pressed alternately is enough. The D-pad can be used as well as the symbol buttons, though I prefer to shift grip on the controller so I can hit the Triangle and Circle buttons with my pointer fingers instead of my thumbs.
The QTE in this trial is a fakeout as far as button mashing difficulty. The bar fights you pretty hard until about 20%, then a single button press gives you a generous chunk back. You don't need to finish it with the bar full, just non-empty. The top 80% of the bar exists to create an adrenaline rush, but there's a safety net at the bottom.
That part (ignoring how wretchedly bad at this game most of the playerbase is, and how one failure wipes the party) is good design.
I really like SoS xD there was one time i was in the trial roulette for it, we wiped at the active time maneuver and the tank timing for LB3 , we all laughed about it and we did it right the second time lol i havent cleared EX version unsynced to farm for my gwib cus theres so many mechs to memorize by memory even after watching MTQcapture’s extreme guide learning and absorb all the visual mechanics into my brain but one day I’ll get my clear for SoS EX and get my gwib :)
I did it day 1 and I really liked every bit of it with the exception of the QTE. I don't mind QTEs in general but like others have already said, one person failing causing a wipe and not being able to tell who failed it is, without a doubt, the worst.
Tank LB3 being needed is always something I'll welcome.
It's not very hard, but it's hard for inexperienced players that are not used to hard content. Knowing this, SE put a checkpoint in the normal version.
The extreme version is much harder (I can't speak for how it is unsynced now, I mean at release item level). A lot of what gets telegraphed isn't telegraphed in extreme and there is a quintuple cast you have to remember.
All of these mechanics are reused from older (normal mode) raids but at the beginning, it puts a Doom on everyone so healers have to heal a lot. It imbues itself with an element. Fire hurts if you are moving when the status expires and ice hurts and freezes you if you are not moving when the cast ends. The transition requires a tank LB3 to be used.
LB1 only affects a few people so they shouldn't overlap. LB2 is a stack marker on each healer, so the party should split. LB3 drops a meteor on 4 people who should go to a separate corner while everyone else stays in the middle. LB3 frequently wipes parties, so to a prevent a wipe, the tanks and healers can try to use mitigation such as reprisal, buffs and shields.
Other mechanics are frequently done incorrectly, such as aiming the bahamuts at the party or overlapping a flare and stack, but they are not as devastating like the extreme version so you can heal through it and get people up after it.
I find it fun to heal because I get to watch lots of people die.
Honestly, why not just hit every button on the controller?
Hold it with both hands, and rapidly circle your thumbs in a Clockwise or counter-clockwise fashion pressing the D-Pad and Symbol Keys, and then you Index and Middle fingers can press the triggers.
Simpler QTEs are done in a flash...like 1 whole second. The SoS is programed I think to make you feel pressured but so long as you keep rapid pressing in some way you are good.
Hope they don't touch (nerf) this one. It's one of the best trials we ever had!
Would be my favorite trial if some players would legit turn brain on the Quicktime event.
Great song, great boss, has a great intro and fun pace but all just makes it frustrating with players that do not bother trying a little.
Just a major turn off wiping because 1 person just does not do the easy button press for the 5th time despite people helping
Because I don't think it's any faster, or certainly not any easier. I think I can rapid-mash the one button with my finger faster than I can roll my thumb around the other buttons, even more so if trying to do it with two hands at once, and pressing the two buttons is more than enough to fill the gauge. There's no benefit to doing it in one second with difficulty instead of doing it more comfortably and still within the time limit.
Also I'm pretty sure the trigger buttons don't work, otherwise I would just use those.
As I was saying above, perhaps posted while you were reading the thread, I don't think the shoulder trigger buttons work.
Two buttons is comfortably enough for anything I've come across so far.
I'm fairly sure every button-mash is designed to be beatable if you're pressing one button fast enough, so two makes anything trivial.
Every button works. All 12 buttons. The Shoulders/Triggers, the D-Pad, and the Symbol Buttons.
At least they do on my ps4 controller, So I just hit every button and just win in 1 second, instead of 2 buttons and win at...idk 5 seconds?
http://static.fjcdn.com/gifs/How+i+p...20_4881922.gif
https://monophy.com/media/chK1YI9YVX...UT/monophy.gif
I don't have a problem with the trials being hard. A few wipes doesn't hurt anyone. It's not like you have to run them more than once. The biggest thing for me with trials personally is the queue times given they can be pretty hard to get to pop depending upon the time of day.
In addition these trials do seem to be headed to Trust access so they should be easier to queue then and as to whether or not they make them easier to allow for Trust AI remains to be seen.
Every button works. I only use the triggers because its fairly comfortable for me. Takes me like 1 second to pass any QTE mash.
It's one of my favourite trials, both in normal and EX. I loved it from the first time and I never found it hard at all, I find much harder stuff like Zodiark. The thing with SoS is that it has mechanics that you can eaily guess just from watching them, they're easy to follow and no random weird stuff happens. And at the same time it's not boring, it's actually challenging enough to be fun.
I agree on the QTE, and luckily that's not a thing in EX, but it's really the only bad thing about it. Also actually getting to use LB as tank for once is a good thing.
I still vividly remember my first time running SoS, wiping 20+ times across 3 different DF groups (at least one of which disbanded because the timer was running out) :)