After finish all Endwalker i always try to find this song: Best Burrow from Final Fantasy IV. When the Treasure Dungeons go on in 6.0.1 i hope this song be there, but is not. Please Square Enix and Yoshi-P, but this song in the next patch.
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After finish all Endwalker i always try to find this song: Best Burrow from Final Fantasy IV. When the Treasure Dungeons go on in 6.0.1 i hope this song be there, but is not. Please Square Enix and Yoshi-P, but this song in the next patch.
It might take a while, but it's almost certain we'll get it eventually. Though it did take them two expansions to finally get us the orchestrion roll for "Order yet Undeciphered" which was the theme that plays in Azys Lla.
I'm thinking this will most likely come with the Loporrits beast tribe quests whenever they get introduced.
Do you guys think the Loporrits will be a Combat/Crafter/ or Gatherer Beast Tribe?
I would bet on crafter or gatherer. Probably something to do with making the moon a better living space now that it's just somewhere to be instead of a transport.
Also thinking we'll be doing something out in Ultima Thule with the Ea for the fighting one.. or one of the fighting ones if they choose to smush the non-war into one again. They just seem like they have a lot for us to do.
My money is on loporrits for gathering, and arkasodara stationed out of The Great Work for crafting, and Ea for combat.
I admit, I was disappointed that "Welcome to Our Town" wasn't a rank 3 reward. But I can wait. Three weeks until the OST comes out.
I am utterly convinced we're getting FF4's elemental lords as the trials.
There's the correct number of them (assuming one is relegated to a dungeon / solo instance again).
And if you ask around in the post-MSQ, you hear that "Another spirit has escaped the Tower of Zot".
Who was the other boss in FF4's Zot? Valvalicia of Air.
What was required to defeat her? A dragoon.
What is Estinien doing? Hanging out in the closest city, as his mission takes shape.
Most likely any Endwalker overworld themes not currently in the game will be added to the gemstone traders in a later patch, similar to Shadowbringers. The Moon and the final zone don't have night themes, but do have the Bestways Burrow theme and Echoes in the Distance to be added.
Loporrit quests will be battle quests, just like the pixies were. Same place in the MSQ, same zone count into the expansion, same push into your face by the developers.
I dunno about the Ea being a tribe at all... but I do think it will be the reverse here
The Lopporits I can see wanting human feedback and participation in the creation of their structures on the moon while the Arkandarosa might not want us sticking our fingers into their experiments and research and instead continue to rely on us to get materials, not unlike we did in the MSQ for them.
I kinda thought the Thavnair alchemists would be more custom deliveries rather than a “beast tribe”.
For me, I thought the Lopporits for one, possibly in Labyrinthos; one related to Garlemald survivors (maybe crafting to rebuild the refinery). Other than the obvious in Ultima Thule for combat…but I don’t see them putting a beast tribe in the final zone.
I'm almost certain matanga will be a combat beast tribe, because of the quest chain in thavnair that will most certainly be a requirement for unlocking it (the one with the au ra from the steppe) and loporrits make sense as crafting because they will probably want to learn more about etheirys, so we'd craft stuff from there to probably make a little zone on bestways burrow more hospitable for people or something like it. The gathering beast tribe could be anywhere... remember, the qitari came from nowhere completely by surprise in shadowbringers.