A video covering the RMT side of house selling.
https://youtu.be/xcU_7-JrpZo
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A video covering the RMT side of house selling.
https://youtu.be/xcU_7-JrpZo
If you think about it FFXIV housing is the perfect NFT system. Scary.
Video is legit and more or less well done.
if anyone pays real money for a house in this game then they deserve to get scammed for being such twits
I saw somewhere that the Goblet Medium near pool priced like $500, like damn bro, $500 to watch Roegadyn flexing all day?
...worth it
Exposing? You worded it like this is a deep secret no one knew about lol.
Everything on this Earth can be had for money. That includes digital houses.
They really ought to impose heavier restrictions on gaining access to housing as well as patching up the loopholes people abuse to occupy houses using expendable alts.
The fact that you can basically transfer housing onto a brand new character given the proper set-up was just begging to be abused.
You'd be surprised at how oblivious some people are.
The bulk of the playerbase doesn't even seem to be aware that bots exist outside of those painfully obvious teleporting lalafell piles in ARR areas.
Negative. You have options. Like Apartments and FC rooms. Those of us that put time in standing and clicking deserver houses. Nice try though.
I suppose next you'll tell me that every single person should be able to complete Savage/Ultimates. Which isn't the case.
"I paid for the game, I deserver a house" is the same argument just with different words as "I paid for the game, I deserve the loot from all content". Period. You wanna talk about learning proper arguments. Might wanna get one before you come back here and try that again. ALL of these people who whined and complained about housing and going against Macro users and what not are gonna be REAL funny to watch complain now that they have to go against EVERY SINGLE PERSON that was off doing something else besides trying to get a house. I broke my fingers for 3 days on my controller to get my house 5 years ago (My one on Malboro was easy as I was the first there when housing FIRST came out). But on Excalibur I waited 10 hours a day at a placard to click. With like 5 others there. Now? All of the people complaining will get a chance against the people that otherwise don't really care to have a house. But those same people will figure "Eh, I'll just put a ticket in and go do what I was doing before". Ya'll never use your heads and it shows.
I thought they implemented the lottery already?
It's funny how one streamer can research and get overwhelming evidence. Not only that get the postings for how this person operates, how many houses he has sold at what prices and even calculated their earnings in US dollars since the beginnings of his operation that are blatantly advertised?
Why Square Enix wasn't on top of this one months ago and it wasn't shut down in all this time? Why the company is letting people like this dip into paying subscriber's pocket to take money that should be going toward things like fixing the housing system? It didn't take this streamer weeks or months of research but a few days to look into this, so why is SE slacking when it comes to RMT? I would love to know this.
Why do you think that housing should be limited in a theme park game? Who cares what all of us current and previous home owners had to go through to get our house, it's pathetic that housing is still limited in this game. Do you want an award or something for wasting 10 hours of your day? Really confused why that's the tangent you chose to go off on.
I mean—everyone can complete Savages and Ultimates if they put in the time and effort to learn their job/role and the content. It is only gated by those who either don’t seek out the challenge, or who don’t rise to it.
That said, I agree with Skivvy. Asking for every player to have access to what essentially boils down to casual-level content is not the same as asking the developers to hand out Savage achievements, titles, and weapons. Nice attempt at a strawman, though. Definitely haven’t seen that one used before.
This thread is weird... it seems people didn't even watch the video and very clearly don't even keep up with Live Letter news, and then we're talking about Ultimate and Savage for no reason? Let me try to set a few things straight:
- They've already implemented Relo restrictions as of 6.0 which pretty much killed half of the hidden housing market.
- They will be implementing Lotto system in 6.1 as Yoshi clearly explained in the latest live letter.
- Also in 6.1 will come a new feature that prevents newly recruited FC members to purchase land and be moved to FC Master, which will kill the other half of the hidden housing market.
- Also (because I know someone will ask) the Lotto system won't be implemented on every district. Some places will remain First come-First served (though with Relo and FC restrictions implemented)
And just as a thought: We call it Housing "Savage" as a joke. Comparing clearable hard combat content with housing in an level feels rather silly...
FC house sellers have already discovered that if you delete the character which is the FC Master, the next appropriate member in the FC gets automatically promoted to FC Master.
Unless SE does something about this loophole, FC houses sales are still gonna be a thing albeit more cumbersome.
I think what they should do is if the owner deletes their character and if there is any that just joined the FC, that instead of it passing leader to (new member), it automatically demolishes the house. Also I think in regards of FC's there should be a higher member requirement based on size of the FC house. I don't mean inactive members, but members who have logged in at least once a month. Large requiring 12 active members, Mediums requiring 8 and Small 5 "active" members around the clock. That way owner/leader is made to treat the house as an actual FC and must recruit if numbers of members drop or risk losing the home. This owning FC as personal private housing should be gotten rid of. It should have never been allowed to happen in the first place. It's called FreeCompany for a reason.
You can keep saying this all you fancy but it's still a completely false comparison. Everyone does have access to all the loot from Savage and Ultimate. In fact, UcoB is going on five years now and new players just joining the game can still go attempt it. Meanwhile, housing has been finite. New players joining have exactly one RNG opportunity come 6.1. If they miss out, they'll likely be waiting well over a year for a second chance.
Waiting at a placard isn't the same as beating Savage or Ultimate. You literally did nothing but click a button endlessly until you got lucky. For someone accusing others of "not using your heads," you may want to work on your comparisons because... well, they're quite awful.
*pulls out my nearly decade old drum made from the corpse of a finely salted well beaten horse, raised multiple times through necromancy*.....
BANG BANG BANG BANG
INSTANCED HOUSING!
BANG BANG BANG
Just... ... /tableflip lol
Some of the deep rooted issues like this one is where I occasionally dream of a new MMO by SE. Because I just find the system agitating and the lost potential depressing (I mean look at the other MMOs that are not nearly as successful as FFXIV that do housing systems 'well')... I've literally had dreams about it lol.
I say systems because I do think SE's objects are pretty cool. You can see the awesome use of those objects for inside houses when looking at community designs, by people who spend hours and hours against frustrating glitches (nevermind the time to also come up with cool designs), or those who use third party tools to get around the limitations SE has made in the design tools. This is a sincere desire and recommendation, they really need to just give up on the restrictions held for interiors, players are using third party tools to get around it now and it's just hampering their player's own expression of creativity that players clearly have the desire and potential to express-- the restrictions are, imo, an active negative hinderance and are no value to maintain unless there was some coding issue which I'd not be aware of but then again I'd ask how third party tools are achieving this then (and to note restrictions I mean positioning items, not like item count, I understand there are technical limitations).
Hopefully Island Sanctuaries do very well, to a degree that causes SE to expand their purpose multifold. (Noting that I don't believe at release that Island Sanctuaries will be akin to instanced housing, but certainly a nice space to chill and call your own). If this system is their attempt to work with their own code restraints and yet provide 'instanced housing' then I do appreciate the attempt but like with the glamour system or some other memory related issues then I really, really, hope they're either considering another MMO or to dive deep into that code and at some point bring it up to polish. Not that all is bad of course, not an indictment of the whole game - in general I quite like it. But on like glamour, this, this in particular, I'm thinking "that seems very 2005, and not in the cool roleplay way".
Every person who's bought the game deserves access to a house if they're so inclined. I'm specifically discussing houses/plots, not FC rooms or apartments as those are currently unlimited except on Balmung. Nobody needs to be given one for nothing by virtue of having bought the game, but houses are advertised as a feature, so SE need to make sure everyone who wants to partake of that feature are able to.
It's the same principle as raiding or crafting. Everyone currently has unlimited access to those features if they care to participate. Nobody's given a set of current Savage tier raid gear, nor are they given max level DoH/DoL with a full set of max level gear. However, they DO have unlimited access to participate in the content and earn the rewards of said participation.
Houses are the one piece of content that is limited access and it should not be.
I've spent the time placard camping and eventually realized having a house wasn't worth the aggravation. Sitting and clicking a placard for hours doesn't make one more deserving of owning a house as any other player. It simply makes that player more likely to get a house in this limited-supply environment. All players deserve equal access to a house plot without having to sit for 12+ hours constantly mashing buttons in hopes of hitting it half a second before someone else.
Neither of which belong in fruit salad.
I'm really hoping IS are a test/proof of concept in the way GC squadrons were PoC for Trusts.
Even if we can't build an actual house on our island, but can seriously pimp out the landscaping, I'll be happy. I'm more interested in having a killer yard to hang out in than fighting with the obscene interior decorating "things" these days.
I thought buying the house meant you had "earned" it.... not resource restrictions. Anyone that can afford one should be able to get one.... even EQ 2 had no problem with this... there is no reason the housing in this game should be this bad.
The housing is not bad at all. But it does not scale with the player population. And this is the problem. They could open more wards per housing area or make new housing areas and the problem would not be there. :) I still don't get it why it is so hard to implement in this game.
Cheers