Patch 6.05 Notes
Battle updates, new tome and glamour gear, furnishings and more.
Pictures of new things from the patch notes:
Treasure dungeon
Tome gear
Glamour gear
Furnishings
Minion
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Patch 6.05 Notes
Battle updates, new tome and glamour gear, furnishings and more.
Pictures of new things from the patch notes:
Treasure dungeon
Tome gear
Glamour gear
Furnishings
Minion
Kind of disappointed they didn't do anything about the awful color choice of P3's arena.
A lot of people were expecting nerfs to Reaper/Sage and Warriors. Reaper was barely touched and everything else was left alone.
Reaper still gonna be on top, ok.
Thank you for sharing! Since we got the Thavnairian armour, I see no reason why we shouldn’t get Garlean ones in future patches. Yes, we got the imperial coats, just not proper Garlean armour that the legati, centurions, & imperial guards wear. :)
Hoping they're waiting on data from Savage clears before doing actual potency changes in a few weeks...a futile hope probably.
Whats the ilevel gears for Tome of Astronomy?
More capes and robes. Lovely.
Love to see the great balancing of SE aka not even addressing healers or tank or reaper concerns lmao.
Oooo love the multi-flower vase furnishing. Like the cape glam and the female boot model looks fantastic, almost a woodland take on the Urban Boots. Interesting to see how the cape and boots will dye. I'll be crafting up a storm asap!
oof no dancer buffs rip glad it's not my main
SMN buffs barely make summoning phoenix on par with summoning bahamut... will have to see if this adds up to put it closer to where it should be, but really this change adds up to really just an extra 540 potency every 2 minutes. Not optimistic about it.
It's funny how they increased Fey Unions range by twice the amount, as if any Tank except DRK needs any healing at that point of the game.
anyone wanna complain about anything besides job balance? that minion is pretty sus if you ask me
I can't believe they just deleted Astrologian from the game like that, a daring but understandable change for sure.
Weekly reward unclaimed option in pf is nice.
I was right about Summoner, they would do only a few potency changes and notably Ifrit benefit for it's casting cost price. Be interesting to see how well Spell Speed builds may do this savage tier.
Scholar really needed that 30y tether, was kind of nutty regen healers both got 30y skills and Scholar had to work more to regen the tank in those big extreme trial arenas
Unclaimed reward tag is nice for PF, eliminates the weird people who would never speak up if they cleared savage floor for the week or not, and then having to back out and reform the party. People just couldn't get out of their own way.
Hooray for no longer having to spam Raiju gap closers on NIN...though I'm not sure how much of a DPS boost they got in practice.
The Healer and caster gear look great! Not sure how I feel about the rest...
Utterly nonsensical, I sure hope they address it directly. Why would any group EVER not take a sage at the current numbers they are doing? I think most healers were prepping simply on the premise that sage was absolutely going to get nerfed, their dps numbers are utterly absurd.
4.05, massive balance changes.
5.05, massive balance changes.
6.0 worse balanced than 4.0 and 5.0, almost zero balance changes and entirely miss all worst offenders.
Very hard to comprehend.
Their was no need to change any of the healer damage potencies, all of them are good. Scholar is still pretty rad with it's 10% chain raid buff that is even better in EW because it will line up to say DRG's Battle Litany each time.
Sage doesn't have a raid buff it relies on it's own potency and personal DPS. Both are capable world prog savage healers.
1. The normal raids and extremes are sufficient to get a good idea of how job damage is.
2. Potency changes only matter to week 1 Savage clearers (and speedrunners later on, but that's a far smaller minority), so delaying potency changes is just an inane suggestion.
Hey we get Big Ben as a furnishing :D
Treasure glam just hobbit gear
Limsa gonna look like the Shire
There are job changes that really should be there, but eh... still early days, I suppose.why are Abyssal and Slicey Slicey on the same CD SE lower the CD or separate them again ffs plz jsfdhgkjsd
... I must have that minion. Entire time I was doing the MSQ I was thinking I wanted one of those Gumby cactuar as a minion... It's probably from that new treasure map dungeon though... REEEE-
Unbelievable that they didn't address the audio stutter that's been going on since early access, not even as a known issue. Going to wait and see if it got in under "other various issues have also been addressed" but if not I'll be cancelling my sub and seeking a refund for the remaining months I have left.
The glam gear is okay. At least its not a biker jacket.
Yikes that is one ugly tomegear and crafted gear (once again)
Not really digging the "random person #9875 at the renaissance faire" glam wear.
What a disappointment this "balance patch" turned out to be. PLD didn't get a potency increase on anything, DRK didn't get any help with it's mitigation, WAR didn't get nerfed in it's self sustain, RPR didn't get touched at all except for a joke of a nerf to a heal potency from 100 to 50 when it should have been nerfed into the ground.
What the fuck is balance team doing? The most obvious changes were completely ignored. Now we have to wait till 6.1 to see any meaningful changes? What a fucking joke.
A joke is what describes the balance team a lot lately. Guess this is what happens when there’s no competition. They can afford to slack off and just do whatever lmao. Really don’t see how they could listen to the constant feedback of healers already not healing a lot and decide to make tanks solo healers and dps more mitigations lmao.