Corect me if I am wrong but this is the longest time between any patch in ff14. People get of wow for the same reason. How you think this will efect ff14?
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Corect me if I am wrong but this is the longest time between any patch in ff14. People get of wow for the same reason. How you think this will efect ff14?
SE is not making or repeating those mistakes. It is doing what the WoW devs don't have the desire to do, and that is releasing a product when it is good and ready.
The problem with WoW is that on top of the long patch delay, it also has terrible systems for its endgame progression (ignoring any exterior events that may have also driven people away) that people had been begging for the developers to fix for the entirety of the expansion only to be met with indifference, and now they are only fixing some of the things people wanted fixed. FFXIV's progression isn't nearly as despised as that, and the devs on the whole show more receptivity to player feedback, which has earned much more player trust. Yes this delay will have hurt that trust, but not as irrepairably as the WoW team has with their players.
They explained that this is mainly due to the pandemic.
Delaying the expansion by 2 weeks will also help them releases future patches on time. Since some devs are already working on 6.1 content.
If you watched former WoW streamers they say FFXIV are avoiding WoW's mistakes by delaying until it's ready.
If you knew about WoW you would know the primary cause of burnout is the requirement of an insane grind during a period of no content. There's many other things as well but discontent with the endgame systems is one of the largest reasons of the exodus from WoW
Good thing I've still got some popcorn leftover from earlier to go with this troll post.
Hmmm... ActiBlizz just delayed Overwatch 2 and Diablo 4 for completely indeterminate lengths for indeterminate reasons with a press release.. again, and we still don't really know what is taking them so long to push out actual new content for WoW.
YoshiP basically prostrated himself on the floor, and likely would have done so completely if the desk wasn't in front of him, and tearfully apologized for 30 minutes while explaining the exact reasons delay while personally taking on almost all of the blame. For a 2 week delay.
Yeah, totally the same thing.
you are wrong, so are corrected ^^
better luck next time.
Correcting you because you are wrong, OP. :P
Well if this isn't a baited thread. Why am I not surprised.
I know the man is passionate, but with the way they were talking at the beginning I thought someone had died. I was actually surprised (and relieved) when they came out and announced a short delay instead. That is some next level passion right there. It was as if his own dreams were crushed. I don't think he should have been so hard on himself. Most people understand, even if they might not be happy about the delay. They clearly had to improvise though with the LL because it was supposed to be about PvP and crafting/gathering info overall. They went all in to keep the hype train going I think.
Have you noticed that there is a global pandemic called COVID-19 that has caused most businesses to delay things? Not all of the delay is the fault of the FFXIV team, they outsource a lot for asset creation and the businesses they outsourced to were unable to deliver on time because of the pandemic.
The track record is important to look at. For the last 8 years, the patch cycle has been extremely consistent. We have been able to predict the month a patch would happen years ahead of time and what content it would be likely to have and those predictions have been right. It's only because of COVID that 5.3 and 6.0 were delayed so much.
You can't really call a global pandemic the mistake of Square Enix. That's not even fair.
For the record I don't like blizzards games to much but in the past they take the time. The old blizzards moto was "when it's ready".what you think ff14 can do in 2 weaks?
Additional quality assurance. The game is done, but they need to ensure the first day won’t cause another Raubhan Ectreme. Considering that was the only concern, this game is at the highest standard in any mmo release.
By the way, all your questions has been answered by Yoshi P in a length. Please go and watch the live letter instead of posting silly questions.
I'm pretty sure they stated during PLL that it has more to do with fine tuning than just "checking if the engine is going to break", so to speak.
It's more about "checking that everything is covered in terms of lore to wrap things up entirely".
That also might be the reason for 2 weeks : over these 2 weeks, you'd have roughly (not in one go but split into severals hour-session) 1.5 week to check everything up top to bottom, 0.5 week to cover fixes.
Maybe, we don't really know the extent of what needs to be dealt with (except the big picture)
there's been delays before. the launch of 3.0. the gap between 3.0 and 3.1. the covid gap during shadowbringers. you'll live.
what does Japanese players say about the new launch date. There the only ones SE listens to.
Wrong yet again. Stay down.
I thought people left WoW because it removed all RPG elements, the story went off the rails and the endgame(now the only game) is just a rat race for rng gear
Pretty sure he said “additional” QA, it means the game has already passed initial QA. Any major bug shouldn’t exist anymore at this stage, and judging from the past releases, Yoshi P always spot on on the quality release. He said 2 weeks is enough to polish it further, and I trust him from his history (this is his 5th) otherwise he would not be so confident with the time frame. Even if there were unexpected bugs it won’t caused major issues and likely would be ironed out in next patch.
Given your forum join date I'm going to assume you're new to the game.
Outside of the pandemic there has been no major delays to my knowledge and I've been playing since day 1.
The two week delay is unfortnate and we don't continue to tread that here with all other threads we got already but I wouldn't lump this into what Blizzard seem to repeat time after time. That's bit extreme when SE has shown zero reason that this is going to be the new normal for releasing patches and expansions.
What are you even talking about... Here in Japan people do indeed care very much about the delay.
As a matter of fact, the initial release date (23rd) is a national holiday most of us have off. A lot of people were looking forward to a day off together.
....but that said, I would say the average Japanese player (that I know, anyway) cares more that Yoshi-P and the devs are ok, and not over reaching or straining themselves. Not that "omg mah plans are ruinnnnned"
They have a long way to go to reach WoW's level. 5.4 and 6.2 in WoW both lasted over a full year each.
Furthermore FF14 tends to release well polished expansions, while WoW, after a full year and 1 month of work, released WoD, an unfinished expansion with the largest amount of cut content ever, that was so bad they lost half their playerbase.
So yes, you are corrected because you're wrong.
I wish they cared so much about the WoW story, it’s almost comical to try imagine the WoW devs delaying a launch over that by now with all the inconsistencies, bad storytelling, changing the canon lore seemingly on a whim when it suits them better even when the playerbase is groaning in unison… I’d say it’s proof of the complete opposite in FF14 :D
I mean...atleast Blizzard told me the expansion delay almost a month ahead of time regardless if you feel the expansion is a sloggy mess
*grabs bag of popcorn*
That's rather misleading.
There's no doubt in my mind Blizzard could learn more about project management from SE. However...
Players might disagree but blizzard communicate frequently on what they do with the playerbase, this is probably their downfall.
Yes, plenty of content was cut from warlords of Draenor but we only know that because Blizzard told us.
We don't know what was cut, and stuff will have been cut, I'm sure, from FF14 because SE only drip feed players information closer to release. Players don't have any say in the development of the game... could that be a good thing.
Shadowlands was delayed by a month because of feedback from players. Small changes were made to covenants due to feedback. If this was FF14 then there would have been no chance for feedback and that does happen.
Back to WoD, I never read any major concerns with the content of WoD - just that there was not much of it. Playing Legion I'd reckon that most of the resources went into that - they had tons of content then.
FF14 class design, arguably they are more balanced but they also get many more complains about the systems because players have no way of feeding back. The first time they get to see a class is when the patch arrives.
Blizzard rushed out an unfinished expansion once. Warlords of Draenor's launch was a catastrophe, and so much unfinished content was dropped that it could've made most of another whole expac. I'll take a delay over that mess any day.
I didn't say it was unfinished because it was rushed, just that it was unfinished and rushed. They could've delayed it to finish things, but they forced it through anyway. Look at all the terrible responses that got, and it makes it easier to see why a two-week delay isn't so bad now.