Another Terrible Masked Carnival Fight. (BLU)
Masked Carnivale #31 is another badly designed fight that involves a slow as molasses first round and a second round that's not only nigh impossible, but puts you right back at the beginning of the first round. This is the same garbage that #29 pulls and it took me over 200 tries to finish that one. Right now I'm up around 50 for #31 and I'm ready to throw my keyboard through a window.
Whoever designed this terribad fight needs to learn what a checkpoint is and stop gating content behind these insanely, unfairly overtuned fights. :mad::mad::mad::mad:
Punish whomever designed this, please.
I've never been so frustrated playing this game. A large part of the second act is RNG, and with snapshotting being so fiddly, it's awful. Anyone who says, "Oh, this is really relatively simple," is being absolutely ridiculous. No, it's not. Each individual mechanic might be simple, but when combined, they are stupidly frustrating.