Hello,
I would like to farm the mount from Ala Mhigo.
Which job is better for solo this dungeon, - a paladin or a white mage at max lvl?
Printable View
Hello,
I would like to farm the mount from Ala Mhigo.
Which job is better for solo this dungeon, - a paladin or a white mage at max lvl?
Paladin, you can pull more, never get interrupted, and AOE potential is better. WHM honestly probably about the same, but PLD probably more braindead for spamming it. Either should crush it in any ilvl over 470. Melee DPS was able to solo it at i460 or whatever likely lower too, so you shouldn't have any problems.
I did it with GNB. Seemed to go relatively smooth. Decent damage output and being able to heal every few seconds through Brutal Shell helped. I was also able to do pretty standard pulls that most would expect through the Duty Finder. I'm guessing if you're any sort of tank it's a walk in the park.
IMO, if a class has the ability to solo a dungeon then they all should. This business of some classes OP and some not is bologna. That crud used to go on in WoW also. I could set my Pally to fight a high level mob, go to the RR, make a snack and com back and she would still be very much alive lol. I do not want to make tanks here. I enjoy my healer and bard, why should I be penalized because of that? Just my opinion, I am sure others will rage over it.
There's a mount that drops from that dungeon?
O:
Yep, the Magitek Predator (there's a mob that looks like it near the beginning). It's quite rare drop, I remember when it was new it took a group i roped in on PF almost all day to get it for at least 3 of us.
On the OP subject, I think PLD would be more braindead but I think it's a matter of opinion there. I personally have soloed this Dungeon as red mage since like the beginning of ShB and have a pretty smooth run
pretty much anything that isn't BLM or Range DPS can solo ala mhigo
but tanks and Rdm have the easiest time
War should be able to get through very easily with Nascent Flash and Vengeance for massive pulls
There are some dungeons that are easier to solo on my BLM then my DRK. I cant speak for Ala Mhigo, as i got the mount back from a roulette run a couple years ago and have no reason to go back. But oftentimes just nuking the boss down before it can do anything dangerous is better then trying to survive certain mechanics.
Really the only thing that limits DPS from soloing old dungeons is either they don't have enough healing or tank busters/group stack mechanics kill them outright. Best example is trying to solo Ghimlyt Dark on a DPS. The first boss will pretty much kill you with the group stack marker. It might be different now in i510~i530 gear, but in 5.2 and before, had to be on tank or healer to solo Ghimlyt Dark.
By comparison, during 5.2/5.3, DPS could solo the first boss in The Burn, despite its tank buster, just as long as they killed it quickly enough. The second boss, however, just deals too much damage too quickly, and again, it falls to needing a Tank or Healer to get through. RDM counts in this due to Vercure.
As far as I was able to take a DPS with decent healing ability(melees) last patch was beating the second boss of Swallow's Compass. And that was a barely sort of thing. It's pretty fun, but there's a hard limit due to gear, and the fights not being designed for soloing.
It's pretty funny how far it skews in the other direction though. For instance, even Shadowbringers Normal mode raids in the first Eden tier can be soloed by a PLD that manages their MP. It just takes an ungodly long amount of time. An older raid that doesn't have an enrage still takes a long time, for instance, the Sigmascape Kefka fight. Its normal mode has no enrage, and takes an i500 PLD roughly 21 minutes to complete.