I would like this thread deleted please because it's no use talking here. Thank you and happy ffxiv gaming.
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I would like this thread deleted please because it's no use talking here. Thank you and happy ffxiv gaming.
No timer?
Yeah, it sure solve the problem because you will never see an empty plot Any way.
Do some research first before you rage and spam here, timer is installed for a reason
Did you read anything i wrote? When new wards came, were they in a timer? No! You could buy them right away. If they did that with a rng timer, would you be mad too? But that's what they are doing with plot opening. Seriously... Timer is here to torture players. new wards came and you could buy them without it. Can people think for one second?
The problem is torturing players for a content that are for everyone, not not enough houses. I never felt like that when timer wasn't there, it was first come first serve. Before, I didn't have to spend my whole day trying for a house that could be opening anytime and we don't know when... Don't you know how stressing it is? How people can spend a day trying, making them sick? And don't say it is their fault, it's the system the way it is.
This timer system is pure madness.
I did my research and i'm not a new player. Read my thread.
Okay I get it that you hate the timer. But its function is not intended to torture players. It's to stop players flipping houses. That was a real problem. House flipping can be very exploitative because the prices in the past have sometimes been insane. I remember seeing cottages in Shirogane going for 80 million on some servers when that housing district was launched. The highest price I saw was a Shirogane mansion for 500 million gil. Many people had no hope of affording those prices without using RMT.
Yes house flipping is still around but it's only an option for fcs and relocation now. So the market for it has dramatically fallen.
RMT is bad for players because it puts their FFXIV account at risk of being hacked and their credit card info being stolen from the gil seller, and it's also against the ToS so SE remove your account if you're caught doing it. Why don't SE want it? Likely because they want players to earn their gil instead of crashing server economies by purchasing it, and they also don't want other companies to make money off of their own product.
I agree the timer is awful but you need to stop acting as if its intended function is to infuriate people, because it's not. The timer is working as intended, unfortunately a side effect of that is making it extremely frustrating for first time buyers to get a house.
If we had instanced housing literally all the issues surrounding house acquisition wouldn't exist. But for some reason SE are digging their heels in and show no interest in providing this so here we are. The least they could do is improve apartments. They're disappointingly limited compared to houses.
I read and I don't think you understand the fundamental reason of why a timer is installed (even you are claiming you did your research)
The timer is to prevent flip-flop in which often involving RMT.
Without this timer you will never see an empty plot to begin with since all trades were done under a sub-reddit of Reddit called FF14 Housing Market (forgot the actual name)
Under high demand from this same Housing forum, a timer is installed.
Normal players therefore now is able to see an empty plot showing up.
The timer was never meant to torture people, you did it to yourself.
The original idea is for players to check the empty plot occasionally but it is you who decides to non stop clicking.
I have tried camping before; but I only click it once when I got out of Frontline and I didn't feel stress.
It is your own choice not the system
System itself or course will never be perfect and since when we are able to create a perfect system to keep everyone happy?
The timer system is merely to give you a chance to obtain the plot.
If Yoship is true to himself in his interview, he did planning to move all housing wards to dedicate servers instead of attached to current server.
The plan was interrupted by the Covid 19 and 5.35 is just a band aid according to him.
You will need to have some patient and wait until all housing wards moved to dedicated server.
The increase in supply of plot is the true resolution
There will be no camping if the timer is removed because there will be no plots to camp. Before the timer was brought in houses were snapped up within minutes or even less. It was so rare to see an open plot.
I got my house from demolition before the placard timer existed, but it wasn't the first house I tried to get. For over a year I saw only four houses available for purchase. The fourth house is the one I got.
For the first three I witnessed them either change their icon to a purchased plot on the map or saw someone who got to the placard seconds before I did and get the house. It felt horrible. It felt hopeless. It was so rare to even see a plot for sale and I was never the first person to reach the plot. Not even the time I got my house was I the first person to reach the plot. Someone else was already standing at the placard when the house came in view but they must not have had enough gil and/or were waiting for someone who had. The nearest aetheryte is quite far from the plot (plot 60 Lavender Beds) so they had plenty of time to buy it before I could even get there. I took my chances, clicked on the placard and got the house. I couldn't believe my luck.
The placard timer sucks but the above is not better. I think both situations are as bad as each other just bad in different ways.
With the timer you're far more likely to see open plots but you could spend hours camping it with a lot of competition around you. Without the timer the plot can be purchased so fast you wouldn't even have gotten the chance to even see it in the house listings before it was bought. Both situations are horrible. The era before the placard timer isn't the wonderful thing you think it is, and the placard timer isn't any better.
The absence or presence of a timer doesn't make it easier to get a house. You know what does? More houses. The more houses there are the less competition there will be. Removing or having a timer doesn't solve availability issues because these do not create more houses.
Having kept some buddies company while they were spam clicking I disagree. I think they're both equally terrible just for different reasons.
However I will admit that the timer does put ps4 players at a disadvantage because they cannot use bots. I suppose that tips it over in being slightly worse.
It was easier before because the lower pop worlds had a sufficient supply of houses compared to player demand. Even in 2018 after the timer was added, most worlds had several if not hundreds of houses available at all times. The timer was irrelevant because there was always a plot ready to be purchased.
That's not true anymore. The player base exploded in size thanks to the failure of some MMOs and problems in others. The supply no longer comes close to meeting demand even on the lower population worlds. It's a problem even on the JP worlds now where in the past most of the JP worlds had a decent number of houses available even when none of the NA servers did.
I cruised by many of the JP worlds yesterday. I can't visit Shiro with my JP data center alts but I can visit the rest of the housing districts. I only found 2 worlds with more than 30 houses still available. Most were down to 15-20 and it wouldn't surprise me if those were filled by now. A couple had none.
The housing situation is not a timer issue. It is a supply issue. Removing the timer doesn't not increase the supply.
I'd bet that my current desktop (NVidia 2080, i9 9900K, 64GB RAM, NVME SSD) and connection (1Gbit up/down fiber) are going to load far faster and better cope with crowds than a PS4 will, which puts any PS4 at a disadvantage to me with housing simply because I'm on a gaming PC with a fiber internet connection.
In an ideal world, the entire housing system should be hardware agnostic... but I have no idea how the current system can be tweaked to factor out the player hardware and connection without making it worse for all involved.
Can crowds get large enough at a placard that it would affect performance on ps4? This isn't sarcasm, it's a genuine question.
I don't think it can be done. Even if SE manage to even the playing field between ps4 and pcs of a similar spec with a SSD, there are still far more powerful and far weaker pcs than the ps4. There is always going to be some disparity somewhere.
We need instanced housing : /
There is an actual hard cap on how many characters can be displayed. Personally I never seen it get to that point at a plot. Yesterday I went ot a plot near my home and it was camped by 14 people. YOu can see the hard cap easily during hunts and when the fate for restoration pops.
I don't think people realize that instant housing isn't as simple to implement as everyone thinks it is. Sure other MMOs have it. Personally I like BDOs approach but its completely different engine with a completely different coding scheme and even different server infrastructure. FFXIV is a mash up of coding from 1.0 and what iti is now and the problem with it is every little thing from housing, to the armor, to the head gear being hidden, to even a majority of the UI parts which all require a server call. This is one reason why they can't do glamour chest for housing as it would crash the server. Even the UI guy during the live letter stated even though they want and probably could add certain things, it would bog down the server with the sheer number of requests and cause issues.
Even though there is 3rd party tools that do what what was requested if they implemented every player would be pinging the servers vs the ones using the third party tool. WE have to face facts, this is a bastardize version of the original FFXIV that has a crap ton of band aid fixes to get it where it as it today. It would more and likely require them taking the game offline again for a long period time to make it happen and SE doesn't want that unfortunately. I think the best they can do is and I really don't get why is improve the apartment system by making it attractive to people who are unable to et a plot at this time if SE is so hell bent on making actually housing scarce.
You'll likely see it in the loading and rendering before you hit the char limit.
The biggest thing the PS4 has against it is that it's old technology, and it's stuck behind USB3 for it's storage rather than using something faster like a SATA SSD or M.2 NVME drive. And may Hydaelyn have mercy on your poor soul if you are still using an HDD as those things are slow (they work similar to a vinyl record playing back a song). If someone is trying to do this over WiFi (rather than a wired ethernet connection) they may as well throw in the towell because wired internet generally tends to be faster (and more reliable) than WiFi.
There's other technical stuff too, but I really don't think me nerding out about that would be beneficial >.>
I'd still rather try to figure something out than throw in the towel... but then again I seem good at finding Sisyphean things to get behind >.>
Yea I was thinking the same thing. I think only pcs very much below the spec of a ps4 would noticeably chug long before the cap on characters displayed is reached.
I understand it isn't easy. However...
This is precisely what makes the situation infuriating. The tech is there, SE can well afford to do this. And everyone knows this. But having the money and wanting to spend it on housing are not the same thing.
Yes this is certainly a problem and not an easy one to fix but keeping things as they are now is leading to other big problems.
Every single release of wards has been very controversial. People are supposed to be looking forward to new housing content, not be worried, stressed out or being at each other's throats about it. And it's not getting better. The game is becoming more popular at a rate faster than houses are being added. I know SE had planned to add even more wards than what we recently got and covid got in the way of that, but the fact is the system is unsustainable. By not having a proper instanced housing system SE have doomed themselves to constantly struggle to keep up with the demand, and they never get anywhere close to satisfying it. As long as all we have is wards I seriously doubt they ever will.
That said there are ways for SE to improve the ward system that would alleviate the demand for houses. And by this I mean apartments. They're better than nothing but they do leave many players just end up feeling like they get something too basic. I would never expect them to be as good as houses, but I don't think anyone expected them to be simply just fc rooms with a chocobo stable. Just a handful of upgrades would drastically improve them.
Of course another way to improve it is to allow all characters on the same server access the same private home. However SE already expressed interest in doing this a few times so I think it's only a matter of time before it comes. I suppose the soonest we can expect is with the release of Ishgard wards, which is starting to look like will come in 6.0.
I just want the housing system to no longer rely on luck. I understand if SE want houses to feel like a long term goal to aim for but this can instead be done with quest chains and rep grinds. Having players directly compete with each other just creates animosity which isn't healthy for any gaming community. SE have frequently said one of the reasons why they don't have an in-game parser is because they want to avoid the drama that can come from them. Well their current stance with housing goes directly against this ideology.
Ugh some of the comments you have gotten about that timer thread have been awful. You're not directly responsible for it. The most likely thing is that you and SE had the same idea. The timer does definitely hinder most house flipping but because the housing system is so flawed it ended up replacing that issue with another issue. That's not your fault. To me it just shows that tweaks won't ever be enough. However a good tweak would be to dramatically reduce the max time. Having it potentially has high as 24 hours isn't helping anyone and we have seen it creates a lot of unhappiness. I think a max of five hours would be enough for it to still function as intended without players doing something as unhealthy as camp for more hours than a work shift.
I wouldn't be surprised if there's some seemingly random reason for why this isn't possible tied to 1.0's design decision that makes this far more expensive than we would have thought.
That, and I don't think it's going to be taken seriously until Yoshi-P (or another major dev) decides to try to get a house on the live service as housing probably isn't high on their list of things to fix.
Also factor in FFXIV's growth... that's another aggravating factor for this issue. Owning an entire ward on a low pop server was fine back in ARR or HW when we didn't have near as many players... now... it's tying up a scarce resource.
I think that's what a lot of us want (at least, those that aren't rubbing it in our faces that they have multiple private houses, multiple shell FCs, or are just trolling).
Yeah, it's like "that was almost three years ago when it was posted, why are you necroing/linking to it?"
I don't know if there's really a good solution there. I imagine SE was probably getting enough tickets about some random person walking up and stealing the house, or someone deciding to peace out after the trade, that they wanted to take a nuclear option to the problem. Then there's the distinct possibility that there was RMT activity tied to accruing enough gil to get a house off of one of the the house trading sites.
However....
This is not a good thing, and definitely needs to be looked at. Camping a house site for anymore than about four hours (let alone as long as some have reported) is not healthy, and SE should make it a priority to find a solution (like raffling off the lot) so that this kind of behavior isn't possible in FFXIV.
Both of you need to stop to turn a simple issue into philosophy discussion
If player health and bots are really an issue, a simple restriction of each player can only click placard once per 30 mins would be much simple temporary fix until SE move wards to dedicate sever
You clicked the placard and you are free to do something else and people can still free to relocate without restriction.
Players do not need to mentally bound themselves and bots will no longer be an issue?
You are sounding like a needy lil baby spamming your own post. Maybe play other games or focus on something else in real life.
It disgust me to see that no one care about others. You all own a house so you don't care. We all should be able to get a house and we should not have to play rng for this. People don't realize how it is. I don't care if the reasons are good for putting a timer, it can be lower too or give us more chance or remove it. It's cruel. I've been trying for a year to get one. Are people that blind? People hate rng like in eureka but the timer is on another level and it's fine? It needs to change and give everyone a house. But more importantly, stop putting us through a timer!
Considering the alternative to this is a return to the housing market where you had to pay several times over a house's in game cost to another player, prayed that they honored the agreement, and hoped that some random drive by didn't buy the house out from under you. And given how much gil some of these houses were going for, there was definite RMT incentive there.
There's no good solution here. I don't like what this is doing to the playerbase anymore than you, but I'm not seeing a good idea that would replace the timer without letting all of that bad stuff come back.
That said, having a temper tantrum over people not agreeing to remove the timer is helping no one here.
Oh please don't play the "I'm a victim, no one cares about me" card. It doesn't gain you any sympathy.
Most of us do care (have no problem admitting that a few probably don't because people are people). Not agreeing with you doesn't mean we don't care. It means we have a different opinion about what should be done. Most of us are tired of the new band-aids that get dreamed up that only create a new set of problems without fixing the real problem - lack of supply. We want to see the real problem fixed.
I'm not looking for sympathy, the forums is to voice yourself. I didn't insult anyone but i'm trying to show what is wrong and how unhappy i am like many others but i'm like talking to a wall. I saw some solutions like instanced housing, reduce timer but nothing is being done and i am simply showing SE how their players hate this timer because they need to know. I've seen post saying everything is fine and it's not. Why players have to have a lack of sleep, take days off and risk their health for simply a house. Before anyone says that it's your own chose to do it, and housing is meant to be limited, it's wrong. We shouldn't have to do it at all anyway. It's not the players fault but the ones who put it in place. We pay for a video game to be able to get stuff we worked for but this timer is a slap in the face.
https://forum.square-enix.com/ffxiv/...-off-on-EXODUS
The timer is intends to stop this like I said earlier.
You wont even see an empty plot.
Even if you are talking about the time when plot release, unless your login que is not like 600 or lower, the chance is you still not going to see any plot left if there is no timer.
If you played on not a heavy populated server you wouldnt get 600+ queues.
I'm on one of the lowest population NA worlds. On the 13th, I tried logging in one minute after the servers came up. I was 987th in queue. I waited 14 minutes to get into the game. One of the other members of my FC tried logging in two minutes after I did. They were over 1300 in queue and had to wait 25 minutes to get in.
It's pointless (and ignorant) to tell a NA player they should have picked a lower population server when the lowest population servers in NA are also getting those queues and don't have available houses anymore than the server they are currently playing on. We don't control the number of servers available to us - SE does.
I'd bet money that if even you doubled the wards, you wouldn't put a dent in the housing problem because I suspect that a lot of the NA servers growth is from FFXIV absorbing WoW's population since Blizzard keeps doing dumb stuff, which is only going to make this problem worse in the short term. I'd like to think we're not going to have the long term retention issues because WoW:Retail is such an inferior game to both FFXIV and WoW:Classic.
Turn on the demolition timer for housing
It's honestly hard to say what the effect would be. Some worlds it could solve the problem but I doubt it would solve it on all worlds.
But it would only be a temporary solution unless the player base stopped growing. The 4.2 wards seemed to be a solution at first. There were multiple NA worlds with hundreds of houses available for most of 2018. Then the player base started rapidly growing in 2019 and all those houses disappeared even before the data center reorganization could happen.
I hope Op realizes people camp plot in terms of minutes and the timer helps to extend the timer longer so more people have the chance to at least see an empty plot.
If the timer is removed, the only changes you are going to experience is instead of clicking on the placid for hours, you'd be clicking on the ward npc for hours. Both still requires you to spam.
Therefore timer or not, it really makes no difference lol It all comes down to rng.
Honestly the only option that works for new buyers is an auction system.
Update: come to think of it, spamming ward npc if the timer is removed is actually 100x worst. Before at least the timer gives you some idle time when it becomes available. Where as without the timer you will have to spam and check ward npc 24/7 haha
God bless mist plot 36 opened for relocation the day before patch 5.35 (assumed the previous owner transferred to a low pop server for a mansion) and I get to jack it with 0 require timer.
*wakes up at 5 am on an off work day and throws off blanket* "Oh boy, today's gonna be the day!" *logs onto ff14 and begins hunting through housing districts, one after another until a free small is spotted. Races to location, blood pumping hard until, with a sudden drop in bp, you see a small crowd camping a placard. Tries once to buy it (because who knows?) then finally starts prepping for a long day in front of the monitor doing nothing but repetitive clicking. "Junk food, check. Bathroom, good for now. Dog chucked outside, "She'll be fine..." and back to the computer.* *Several hours later and someone relocates to the camped plot* *Heartache, disperportioned fury, keyboard slapping, and the desire to try again warring with a fear of a second failure ensues* *To another player as everyone begins porting away, "Five hours wasted lol"* *Other player retorts with near audible sarcasm and disdain, "Just five hours? Weak. I've been here since midnight. You didnt even deserve that plot. Get recked."* *Logs off ff14 and onto WoW, "Maybe tomorrow will be the day after I get home from work. Yeah."*
I agree with OP, that timer is a nightmare from what I have seen, thank God I got a small house back in stormblood.
I miss the old days, you could buy a house from someone or just strait up by the empty plot without the way stuff is now.
Back when I use to have gil I would have gladly bought a place for a friend, can't do that now though.
This hit so hard lol. It took me a WEEK to get FC housing for myself and my friends, nonstop clicking on that placard from 9am to 9pm.
Every. Day.
I'm lucky to be an at home college student that has the ability to do so. I just had junk food and pot to help, with Game Grumps in the background playing. I feel for people that have to work and stuff, less time to 'compete'.