Not sure if this has been asked or discussed in here before but, I'm curious: Why do a lot of you put your dance on the tank and not the other dps? Not trying to throw shade or anything, just genuinely curious!
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Not sure if this has been asked or discussed in here before but, I'm curious: Why do a lot of you put your dance on the tank and not the other dps? Not trying to throw shade or anything, just genuinely curious!
Er that shouldn't happen unless the tank is
A. A friend of the dancer
B. The dancer knows the tank is out dpsing the dps
Usually its the A option when it happens but it really should go on Dps personally >_>
I sometimes do that in dungeons just because the second dps doesn't use aoe skills or in general having a bad performance (or doing less dps than a tank).
I assume that some might do that because the tank is their friend or they don't know how dance partner works.
I'd only do it if your co-dps spends more time not doing damage than doing damage/Tank is doing more dps than them.
Well, I haven't leveled my dancer yet. But, if I entered a dungeon and the DPS had incredibly low HP indicating he has crap/broken gear, I would put it on the tank.
I bounced my dance-partner-buff on and off every single dps during Sophia NM today, to finally land it on my pocket-healer.
Why? Because all of them were playing pretty badly and my healer-boyfriend probably dealt more damage than the samurai, blackmage or bard.
I'll put my dance partner on a dps at first - always. But if I observe them being bad, they lose that privilge and I'll pass my buff(s) on to the healer or tank. I admit to hoping that they'll notice and think to themself "...wow... the dancer just stopped buffing me... I must have done something bad..." - but I know thats wishful thinking...
I usually do it with a co-DPS. Only time I've given it to a tank was when the other DPS was dead. I didn't know so many gave them to tanks. I guess it is plausible good tanks can out DPS average DPS's, if a person is running a parser, I guess they'll know
That said, I have jokingly given it to a healer friend saying "I'll help you boost that healer DPS", but that's about it. But I won't deny nepotism when it comes to grouping with friends, but if they're not playing a DPS, then I'm giving it to somebody else. ;)
I always do my co-DPS. However, if they don’t AOE or have low damage, I’ll give it to someone else.
If my co-DPS is a DNC that Dance Partners a healer or tank, then I give my buff to the one who doesn’t have one. :3c I’m buffing them. Why can’t they buff me, too?
I only put it on a tank if the other DPS is terrible. No buffs for ice mages!
I've not put it on anything other then DPS myself, but if I'm in a dungeon where both DPS are dancers I'll see the other dancer partner with the tank (especially if it's a gunbreaker) if I partner with them first.
I typically start out with co-DPS as my dance partner, but if they spend more time on the ground/not DPSing, then the tank will become my new partner(if I'm not too lazy to switch...but in full parties, I will switch if my partner is dead more often than not)
When I was leveling DNC in Dohn Mheg the other DPS said “oh not this dance partner bullshit again” so I put it on the tank instead.
I mean, when your DPS partner keeps on dying 50 times somewhere, I think it's time I'd tango with someone else lol.
I put mine on the tank if really love looks of the tank or if tank says how cute my outfit is.
I have issues with this in trials, so I just go by who has the highest ilvl at the start, then I observe them all throughout the fight. Yes I've ended up giving it to tanks on a few occasions. I'm sorry but while I should be happy about being #2(or 3 if the co-tank is doing good) on the enmity list, I'm not because it means all the other DPS are terrible. Healers get a pass because healing gets busy and that destroys their DPS.
In 4 mans, I always partner up with the DPS, just don't die, because I will switch.
If my co-dps isn’t doing well, it will go to whoever is doing second best. Luckily it doesn’t happen often :)
I can't tell if people are doing good DPS, heck I probably do the worst DPS in the group, but I can tell when people keep dying, so that's when I switch dance partner, and sometimes I end up with the tank. Other than that, I always choose a DPS.
I once put it on a tank in an alliance raid and all my fellow DPS were more dancers. We made the whole group (even the healers) our partners.... the run went super fast and everyone was having fun. My alliance never had issues with our mechanics since everything dies so fast.
Each dancers have their own reasons to choose which one in the party to be their dance partner.
Also, in the case that my dance partner died(Not because MT was dead and they were killed by tankbuster), I’ll choose other dps right of the bat and won’t re-dance partner with the one who died for the rest of the fight.
As in, If you died while dancing with me then you lost your privilege, doesn’t matter how high your dps is.
I do it in double dancer comps just to spread the love around for funzies.
I typically partner whichever DPS has the highest HP (While accounting for the lower HP of casters) as better gear means a higher chance of good DPS.
As this person mentioned this is the metric I follow, but normally B rarely happens because I am always in queue with a friend be it a tank or healer--we alternate between each role-- so if my friend is healing and I am on my dnc I will put my dance on my friend even if they are a healer. I am a simple lala, friends before anyone else. Unless it is a raid then that is a different situation.
Most annoying case: it's "that" DF couple and she puts it on the tank because he's her boo :rolleyes:
I like innocent ignorance over Closed Position though. Queued into the Vault yesterday and the SAM immediately asked to be partnered lmao.
"I would love to, but Im literally synced 2 levels away from having access to it."
I was honestly expecting Closed Position to be one of the first skills DNC gets considering how early Standard Step is acquired.
I guess from a balance point of view they thought it would have been a bit overpowered to supply dancer with the strongest AOE in the game, and thereby making them the strongest job period from 15-50, and at the same time provide another DPS/job with a static 5% increase to their damage every 30s.