Which job storyline is your favorite? I've heard that most people really like DRK and consider it the best. Also no spoilers please, I'm asking cause I want to know which ones to prioritize doing.
Printable View
Which job storyline is your favorite? I've heard that most people really like DRK and consider it the best. Also no spoilers please, I'm asking cause I want to know which ones to prioritize doing.
Shadowbringers healer.
All others are inferior*
*except maybe the 70 war quest.
This is gonna sound wierd, but Goldsmith. 1-50 is a little weak, but 51+ is solid -heh- gold.
I'm really fond of the SCH storyline. ROYAL MARINES.
That and the ALC 1-50 storyline is something pretty special.
Blacksmith lvl 60-70.Its about Tsundere blacksmith girl from Doma.
It all depends on which storyline you are referring to.
For the mainstream job classes, the Dark Knight quests are indeed solid in my personal book... there is an arc within that is a little bland (for certain reasons) but overall, it's still very top notch because some elements bring you face to face with the consequences of your choices.
For the Shadowbringers job class quests related to the Warriors of Light, there is a certain final quest that is absolutely incredible... it holds even more weight because of who is involved.
For the crafter jobs, almost all of them have great stories with some really great lore embedded within.
Personally I've found Blacksmith to have some pretty good quest to it. If you love Ishgard as much as I do the 3.0 quest are a must, it's one of my top 3 all time favorite quest and I'm really hoping the person you worked for will appear in the upcoming rebuilding Ishgard thing in 5.1 or so. She was such a great person and Ishgard needs more people like her around. The 4.0 Blacksmith quest is also pretty good, the ending earned a big laugh out of me while over all being a pretty good quest chain in general. Haven't had much of a chance to work on BSM in 5.0 yet, but the role quest start up seemed pretty decent.
Aside from this I would have to say The 5.0 tank role quest. It's probably the first quest I got to do on my PLD that felt like a real PLD quest. I'd go so far as to say I liked the tank role quest more than the MSQ...*is murdered to death by thousands of rabid FFXIV fans for this comment*.
And lastly I would say DRG. While the stories aren't anything to write home about, there is a DRG NPC in the MSQ around late 2.0 into early 3.0 that will talk differently to you if you've done them. As such I always keep them up to date and finished second after my main job of PLD just in case it happens again.
And that's my 3 picks.
Reminder that the person who wrote the Dark Knight Quest line also wrote Shadowbringers.
For me it's SCH, love learning about Nym and interacting with the Tonberries.
SCH is pretty good, and I second HW/SB Goldsmith too.
Minority opinion apparently, but personally I thought the 30-50 DRK story was terrible. Just, ugh...
DRK by a wide margin. I haven't done all the job storylines yet but DRK is just filled to the brim with character development for the Warrior of Light. Despite being a silent protagonist, the WoL finally gets to ask some existential questions about herself.
Spoiler:
SCH is my favorite by far :)
I can't really say that I have a favorite as none of them were really all that special, at least IMO.
Yes, there are some gems in there (DRK 30-50 is good, SCH was fine from 30-60, etc) but there wasn't really any one that I was particularly fond of from a story perspective more than the others. The Healer role quests in the Crystarium were my favorite if I'm being perfectly honestly with myself but of actual class quests, I'm gonna go with Ninja. The HW segment is completely forgettable but the parts with the arrogant ninja were pretty memorable and he was a nicely fleshed out character that I enjoyed him as an antagonistic entity for the ninja quests that involved him.
For me it is the Paladin Quests...
Hear me out...
The first arc, through A Realm Reborn is about redemption of a Knight's reputation. The greatest Knight, rumored fallen, chooses the PC to carry their soulstone.
The current head of the Paladins feels betrayed by his former mentor. He is all but consumed by it. So blinded is he, that the mere insinuation that the PC was working with the so-called fallen Knight that he betrays you. Which is a betrayal of a knight that he mentored.
His dishonor is cleared by the voice of his mentor returned and the true corruption within the order expunged
It is a classic redemption arc.
------
The Heavensward's arc is about empowering a new Knight. He, and you, seek out a thought dead knight's gear. Finding clues as you do, to recover a sword.
It is revealed though, that it was but a test. In a legitimate twist the character this was all about, a young Paladin isn'tthe chosen one, but he is no less a Knight. While the PC relinquishes the blade, thought rightly chosen by it, because as a true Paladin they seek not power.
Sadly this is as far as I've gotten.
I enjoyed a lot of the class quest lines more than the job ones. My favorite ones are rogue and lancer. They are great stories!
As far as job quests, my favorite so far has been the black mage story. I'm still at the early stages but it's been an interesting series of quests.
ARR-only experience: I'm quite fond of Conjurer's storyline. DRG's storyline and SAM's starting quest was also quite neat. I've heard (hopefully correclty xD) that DRG's story antagonist reappears in the MSQ later on, so I'm looking forward to it as he wasn't of the "evil just for the sake of it" type.
DRK hands down, followed by SAM and maybe SCH. You can tell some jobs have an actually well planned story while others struggle to even come up with something every expansion (like a certain tank and healer jobs I won't mention). I'm guessing that's probably why now we got role quests instead.
DRK is my favorite one, for a bunch of reasons already listed up there. I remember it taking me by surprise the first time around (30-50), cause I never expected the warrior of light to get... you know, characterization of some kind.
That said, the WHM quest in 5.0 pulled at my nostalgia strings with its simple "where are they now?" story. The job quest itself was plain and absolutely nothing to write home about, but I started as a conjurer back in 2.0 and doing that WHM quest felt like going back home after years of being away. It's funny, cause I'd gone back to South Shroud several times before in the past few years (mostly to enter Palace of the Dead or take pictures in the forest) but I never really felt like I returned... until the latest quest. I feel like I gained a renewed appreciation for traveling these old roads on foot, or mount, rather. Flight is a great convenience to have, but conveniences have rarely ever led to memorable moments for me.
Standing there, next to Raya-o and those detestable moogles, I remembered the simpler times when the game felt fresh to me. I still very much enjoy FFXIV, but that spirit of "newness" can't be recaptured.
https://i.imgur.com/MgyudqJ.jpg
I honestly really enjoyed the samurai questline, even though it's kind of cliche I really like Musosai and the idea of carrying on his legacy as his last student, and honestly the ending of the 60 questline where he was buried at the Silver Bazaar felt very touching for me.
Plus the 80 quest where you see Momozigo retelling his story felt like you were really a part of preserving his legacy.
Culinarian, especially the HW storyline. The final cutscene is pure gold if you're familiar with Food Wars n_n
So I'm really sad crafters and gatherers got no specific jobquests at all this expansion. Crystalline Mean is so... generic ._.
My first profession was Bard, which is basically: "Old guy has midlife-crisis because he let people die and you help him out and open his eyes (by almost sacrificing yourself)".
Then Black Mage: ...which I forgot even what that was about. I think it started with the Lalafell brothers that had their non-magical brother getting all sad and possessed in anger while it turns out he is good another thing and now works together with this bros.
Scholar: I am errand boy for Mr. Tonberry, help Alka Zolka out when he messes up (and caused a lot of rage in the final Level 50 quest. How can a Lalafell NPC be so dumb?) and later has to yell "SEESOLDATEN" to a Tonberry in armor in order to progress the story. Extremely dumb and lame.
But then there is my favourite, which I made clear in a previous post: The Red Mage training. From the start to the end (of Level 70 that is), I really enjoyed the development and the writing of it. And no, until that point, I could not be biased that much because I picked up the game just the day before and was completely new to the profession. In retrospect, the RDM profession's quest is my favourite, but now there is a lot of bias going on . . .
I was playing GW2 (and short of quitting) when I found a picture of X'rhun on Google. As I am always attracted to the tricorn-wielding folks, I dug a bit deeper to find out that's the attire of the profession - and playable. The official render is a plainsfolk Lalafell dashing towards the camera and I had to have my Zedek to become a RDM too. Right that day, I spent 63€ (two expansions and gametime) just because I saw that picture - I have not even watched a gameplay video...
As hardcore Lalafreak I have to admit: This handsome cat is my wildcard! X'rhun leaves an impression and he can be seen far before this nametag appears. The introduction to him was more or less accidently by accepting a quest by a girl whose sister is attacked. As we arrive, Mr. Tia is showcasing us a full rotation that ends in a Verflare finale. (And boy, did I love what I saw!) First I thought he is a show off, especially with his "And you are...?" snark towards me, as if nobody than me could've helped that kid out:
But as soon as he learns that we wanted to help, he is pleased and that he sleeps in the filthy drinking hole in the desert.
X'rhun is an intelligent personality that matches his beautiful Duellist attire: When you look at him, you see that he is surely not the short-tempered, testosterone-filled guy with anger issues. No, he's the whose look simply says: "I am a man of honor and and we should seek the diplomatic way first."
If this fails, he turns into a savage fighter:
After him showing off his skills we meet, and he asks me if I would want to learn the art of Red Magic (heck, why do you think I meet you here?!). He hands you the job stone and your training gear.
https://abload.de/img/24sjkeb.png
A long way to go...
But instead of other professions that go like: "Get me this" or "Kill that", X'rhun stays with you. He does it "on the fly", [almost like my instructor when I was a trainee, who gave me instructions while puffing due to the work he does at the same time], and that is pretty nice and gives me the feelling he really wants me to learn with him instead of being a nuisance that stops him from enjoying his day.
https://abload.de/img/sedfer415j2w.png
"Start with the fundamentals!" He has this "Show and Tell" sort of teaching I really enjoyed.
Inbetween the fights, he also teaches you a lot background information about the Red Magicians and his intentions and all of that feels so nice. Also, he is aware of his age and that he wants to teach and educate a new generation of Red Mages. A very reasonable plot in my opinion far off of the writing RPG games often come up with to make even the most trivial things pseudo-heroic.
The best part is, at least to me, and I am not sure if this was even intentional: The more you level up, and gain experience, the less he helps. The first figths you will have him in the fight. Later, when you have to go into the Great Library, he will be behind you all the time and only fights when you make him to by leading enemies too close to him. In the final battle, he does no fighting whatsoever, because the feline mentor is busy doing "mechanics".
In all situations however, X'rhun was there to help you out with a refreshing Vercure!
Apart from the "Learning by Doing" approach and the fact that X'rhun is wandering around the world and you follow him, you will soon meet several characters. Soulless puppets, a girl with no memories locked up in a crate at a dock in Limsa Lominsa, Lambart...
...and eventually you will find out what all of these have to do with each other. I do not want to step on a minefield here, so I can't really tell you much. But was once started out as a personal vendetta...
...turns into a much bigger plot with lots of duelling and Red Magic that simply made me even more interested in RDM.
You will be in the hot desert, freezing lands and green grasslands to trace down <something. You know, spoilers>...
The endfight took me several runs until I figured out what this was about, and it really was fun to play as it was fair and do-able, but still I had to upgrade my stuff first. So even balance-wise, it's not as frustrating as the Bard quest (I died several times until the archer dude came and helped. I felt he was showing up but did not know if this is a survival-by-time mission or not) or as stupid as the Scholar one (Alka Zolka just dies by being dumb and you are GAME OVER because of that...).
Fighting for and with this proud and beautiful Mi'Cat was fun and I loved every single bit of it. I never displayed a title before, but since he is "Deep Red X'rhun Tia", I am proudly wearing "Zedek Kusakabe <<The Red>>" now. Also, I never will wear anything else then the Duellist attire and the Murgleis until this game shuts down (except the rare moments of me being Scholar of course).
This NPC was the reason why I came here, stay here and rediscovered my love the game and Japanese game design.
Thanks Square Enix for Red Mage, thanks for this awesome incarnation/interpretation of the Red Mage, not-so much thanks for getting me addicted to RDM, thanks for this great storyline!
The German name of "Verholy".
P.S. Some of the quest names have to do with a certain shape of red, e.g. "Vermillion Vendetta" which made me smile.
Sincerely,
https://imgur.com/HTju1aB.png
Ninja. It made me play a class/job type I don't usually pick. I thought it would be the usual shady-stabbity badassery but it was a very pleasant surprise. Copious amounts of comedy, a dash of well-balanced drama to move the plot forward and a generous sprinkle of funny but tasteful fan service. Oboro always tries to be the most serious and ends up the funniest.
I loved Dark Knight's from level 30-50 the absolute most. I actually didn't really like any of the others, weirdly enough. None that I tried anyway
AST, fight me.
i have no idea what iam doing on that storyline lol
DRK to be sure. Even the 80 quest, simple as it was, was a great conclusion to a story arc. The visual element was also nice.
While I've gone though a good chunk of the stories but not all of them my absolute favorite is the dark knight 30-50 quest chain. I need to get my Dark knight to 80 to see how it all wraps up for the time being.
DRK. It serves to flesh out the consequences of the Warrior of Light's actions and highlights that they are not 'all there' in regards to their mental state.
NIN and RDM are pretty good as well and deserve an honourable mention.
WAR and PLD would be my least favourite.
I would have to say SCH, it is my main so maybe I'm a little biased, and I haven't seen any other lv80 job quests, but the SCH lv80 was a good nod to the quests previously.
I Leveled a DRK just for the story since I had heard so much about it. I was not let down. After that I think SAM was my next favorite.
I really enjoyed both drk and sam from what I've played of them up to 60. I really enjoyed the alch quest arc from 60-70, I was surprised that it touched on msq characters and early history. It was a nice surprise.
Personal Fav was the 50-60 DRG.
I leveled DRK to see the story and wasn't disappointed but I did expect more. That twist at the end made it well worth it. But getting there was not the best IMO.
I love the GNB job but the small job chain it has is... just... meh.
Sam just felt like every other anime trope honestly.
MNK did not have any weight for me in its story.
Drk 30-50 and 60-70 are what i consider the best job quests
I also like the 30-60 ast though 60-70 dives downhill fast, war 60-70 is just comical but it is a tone shift from previous questlines, rdm is quite good and personal bias dnc 60-70 was lovely though 80 quest was like that it?
DRK is definitely my favourite storyline in general, it has character development, personality and feels, all neatly packaged in Darkness. But I also have a soft spot for DRG (Estinien! Heustienne! Dragons!), MCH (Stephanivien is a dork and I love him) and SAM (so tropey, but so good). And the lvl 60 quest of dancer's has probably the most flavourful personal duty out of all job quests, but that's the peak of that storyline.
For the life of me I will never understand the love affair people have with the DRK story.
Dark knight by far.
Also enjoyed bard and sch. Liked smn story, hated actually doing the quests. Enjoyed parts of pld, and parts of whm.
Least favorite so far was dancer.
Personally, and this is kinda spoilery
I liked getting to see the side of my character that isn't just the "yes I'll help!!! <3 <3" selfless hero. I liked seeing that the WoL has doubts, that they struggle, that they get impatient and angry - that there's this 'dark' piece of themself that's resentful of all they're asked to do, that there's a part of them that wants to walk away from it all and be done with constantly carrying other people's burdens. And in the end, they choose to accept that, embrace it, but carry on anyway. That's how I saw it, at least.
And that's exactly how I see my character, considering all the WoL has gone through.
Also to clarify, the part of the DRK story I really loved was the first part (30-50). Haven't gone much further than 60 for the quests. :P
I believe there is one dialogue in WAR quest....
“For the first moment we met, you’ve HOLMGANG my heart”
Or something ......
Dark Knight
And I feel the exact opposite. That is so very much NOT how I see my character. The quests spent a lot of time telling me I should feel a certain way, but that contradicts pretty much everything else in the entire rest of the game. It made absolutely no sense to me.