anyone got any information on how to do this dungeon it's fryed my head cant seem to get pasted second area. We all keep getting sent back to start... anyone got a guide or advice to help out?
Thanks
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anyone got any information on how to do this dungeon it's fryed my head cant seem to get pasted second area. We all keep getting sent back to start... anyone got a guide or advice to help out?
Thanks
To get passed the second area you have to split into 2 groups. Each groups goes down a diferent sand teleport .. Them kill all mobs but leave 1 alive.. Them sync with the team on the other room and kill the last mob at the same time ... Then a new sand pirt will open for each team.. Repeat this until you get to a path that leads you to the ant princess aaand then wipe like a pro
thanks man :D i'll give that a try now :D
Information so far:
2nd room: Split into groups of 4; Kill last mob at the same time
3rd and 4th room: Kill Sentry ants last for sure (some say order is Bats, Bees, Drones, Sentry; throw Pieste in there before Sentry ant) this will open AF rooms and a chest is in the WAR room that drops a nice Subligar XD Thehoen's Subligar I think.
Mid-Boss: (What we figured out so far) Princess spawns Guard ants every so often, perhaps HP based. If you don't get her away from the Guard then he will heal her for over 8k hp and she fills up pretty fast. Guard seems to pop up under her. Perhaps its based on every 10% of life you take off her.
Side Note: On our last attempt she summoned a second NM ant. No idea how we managed that one.
That's all Viva figured out on tonight's run.
Guard spawns every 60 seconds starting when you first get hate on the Princess. As for the Marshal, we aren't sure at the moment. To us, it seems like it's spawned if it's in one position for too long. One strat, we move the princess a short ways when guard pops to avoid heal. Marshall never pops when we do this. If we try a straight tank, the marshall pops 100%.
You should figure out the fight for yourself that is where the fun is at.
But to help with mechanics, guardians spawn every 60 seconds while Marshal ants spawn based on HP (like Zaharak NM). You aren't being "punished" it is just the trigger.
Both of these ants are short range AOE healers, so keep that in mind for your strategy.
I couldn't resist...
http://i40.tinypic.com/1zm011w.png
We didn't watch any videos, and did out own strategy. We think we are very close to speed run. Will post our video in a few hours. Uploading.
Here is the Da Ra Su video as promised by Kira. Ant will be posted at a later time.
This is our own strategy. We hadn't seen any videos.
http://www.youtube.com/watch?v=KB30O...0GL65NHoPqw%3D
To clarify how to get to the AF room. You need to kill an ant last in the first rooms, any other type and you will be skipped past the AF path. Once you get to the bigger rooms where your all back together as a full pt you need to kill the two sentry ants last but again these need to die at the same time but at least you'll all be in the same room so it will be easier to do. once you've done the two sentry ant rooms you will be taken to the AF corridor that also has a chest in it (we got a scarlet sash or something like that). Once your done in this corridor there will be a teleport that will take you to the ant princess room to carry on the rest of the raid.
Notes: the sand blasts coming out of the floor can either drain a lot of your hp, drain your mp or worst of all, teleport you back to the start >.< just watch ahead of you when running around as you will see puffs of sand coming out of the ground, then just avoid where the puffs are coming out (no pun intended).
No tips on Princess I'm afraid, apart from once the the ants are aggroed they will run around the room attacking anyone even if they don't have hate, although the princess stays put. I think you basically have to have a tank dealing with the princess with a CON or WHM then have everyone else dealing with the adds away from the tank and dropping back onto princess when there are no adds. Also the central area looks like its almost made for kiting with the paths crossing over each other and the puffs of sand there to add more challenge.
yea after new we had to kill the guys at the same time we blast threw this place like it's nothing now :D