Can this settings PLEASE only apply to damaging actions? As a healer main I'm always having to toggle this setting on and off depending on what class I'm playing. It's getting really annoying.
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Can this settings PLEASE only apply to damaging actions? As a healer main I'm always having to toggle this setting on and off depending on what class I'm playing. It's getting really annoying.
Yeah, there's been times I'm trying to cast regen/cure on someone in the 24 man, but I die because of this kind of BS. We shouldn't need to face a target if we're healing, only if we're attacking.
Put /autofacetarget in a macro and you won't have to dig through the settings every time.
I rarely have an issue with this for some reason. Trying to remember what my settings are.
I think I use auto-facetarget as healer, but I never die to it. How does it cause your death? Generally, once I start casting a heal, it won't cut me off, even if someone goes behind me. Or maybe it does and I just never have that issue due to my own positioning. When I cast Stone, it will cut me off if the target goes behind me, but smart positioning can prevent that.
If you mean dying to face-away gaze attacks or directional attacks like Headwind/Tailwind, just make sure to stop before that. Also, slide-casting is a critical skill for any caster player. And once your spell is in the slide-cast window, you can safely turn around and you'll cast the spell while facing the wrong way, without turning around. Same goes for Cures. You can also use these windows to reapply instant casts like Regen.
This can be disabled? If the action requires facing the target, I'd rather have it fail instead of turning me around, which I find disorienting.
(Can't find the setting..)
Uzuki is referring to the difference between Standard Type movement and Legacy Type movement.
https://i.imgur.com/Yn1Cr59.png
In Standard, whenever you move "forward" or "back", the camera will snap behind you and your character model will maintain the direction you were facing.
In Legacy, "forward" will always move you away from the camera and "back" will move you toward the camera, regardless of what direction your model was facing a moment ago. Your camera will maintain its position. If you find the camera snapping behind you to be disorienting, this might be the setting you need.
Eh? Why would you have to toggle it back on? Just leave it off and face the boss. Healing spells don't need you to be facing your heal target, and it makes facing mechanics (when you have to look away from the mob) a LOT easier.
You should have it off at all times even when you are mele its pointless to have on in fact it will get you killed on eye mechicans regardless of role. Just keep it off and manually face when you need to
Alimdia's suggestion is to have one button that toggles AFT. Playing something that you don't want to autofacetarget on? Press the button to turn it off. Press again later when you want to turn it back on. But really, if you're toggling it infrequently, just manually type
/au[tab][enter][enter]
Most of my fights as heals are for raiding (sometimes tanking) but as dps i'm mainly in Eureka or just simple dungeons. I've noticed that as RDM sometimes being just facing a little off will cause you to not case so I just toggle it on.. then I gotta turn it back off when I'm healing again.
It just seems like a QOL change to have this only face the target for damaging abilities.
Eh? Why would you have to turn it off? Just leave it on and dont attack when you're not supposed to and not heal when you're not supposed to?
(Edit, I've even some times been able to perform a GCD attack, turn around, then auto turn back around by hitting my attack action, and not getting hit by the "look away" attack. But thats just me I guess?)
I have tanked, healed, and dps'd savage fights, very well I might add, and never had an issue. I also use legacy camera though, and I do not use auto lock or camera lock. I used to use camera lock sometimes but when they changed how camera lock works for gamepad because of the duty action I just stopped using it.
No idea why people turn this off, or use standard camera or leave that "Action not ready" error message. It drives me insane watching a youtube video and the game is going nuts screaming "Action not ready" action not ready action not ready over and over. Like, why would you ever want that spammed on your screen.
I guess people are just weird or something. Like the gamepad users trying to use only 1 or 2 hotbars, or people complaining about ability bloat or any of the other crazy stuff I see. /shrug.
Edit:
Another funny thing I notice is people playing like a Paladin, and then they stop to turn away from a "look away" attack and also stop doing total eclipse. I always get so baffled by that type of thing lol.
I strongly disagree here. The setting should always be on. I feel its a quality of life improvement to auto face target when attacking. I mean, its literally less buttons. I almost never ever ever get hit by "eye mechanics."
The only time I've only heard of people needing to have the face target thing off is for Turn 7 of coil or as the game labels is 2nd coil turn 2. The problem to me is you have it on while also not using the legacy camera where you don't have any snapping and can easily just turn around and still be auto attacking something in melee range for those turn away moves.
I've never needed to toggle auto face off using the legacy camera mode. Just stop casting if you need to face a certain direction.
That said, if healing spells don't require you to face the target then the auto-targeting is kind of pointless.
The best way around this i have found, is ALL f my class change buttrons are macros. This lets me change the hud, change the autoface, and sort my gear to keep the mess down. Ill leave a fwd examples below for tank healer and dps.
/macroicon 1 gearset
/gearset change 1
/hudlayout 1
/autofacetarget on
/wait .5
/isort condition armoury ilv des
/isort execute armoury
/macroicon 5 gearset
/gearset change 5
/hudlayout 2
/autofacetarget off
/wait .5
/isort condition armoury ilv des
/isort execute armoury
/macroicon 8 gearset
/gearset change 8
/hudlayout 3
/autofacetarget on
/wait .5
/isort condition armoury ilv des
/isort execute armoury
I ended up adding the "/autofacetarget [on|off]" to the macors I already have to change jobs. Still would like my WHM to not auto face when healing but auto face when doing damage and dotting everything up.