https://ffxivcensus.com/#popeu
This has seriously worried and depressed me? are there really only 4400 or less active/4.0 players in Europe and only around 17k each in us and jp? how? i'm sure ESO has like 100x this pop :O
Printable View
https://ffxivcensus.com/#popeu
This has seriously worried and depressed me? are there really only 4400 or less active/4.0 players in Europe and only around 17k each in us and jp? how? i'm sure ESO has like 100x this pop :O
I mean, the fact one of those statistic labels has a spelling error, I'm willing to believe that's false information. I wouldn't worry.
Statistics for February 2019
* (Any reference to "Active" characters, refers to characters that have claimed the "Yol" mount from the 4.0 story)
So only counting characters that have reached that part of the current expansion. Also specifically characters and not players. Meaning player count is likely smaller when accounting for alts.
This also assumes the numbers are even accurate. I'd personally trust Luckybancho more.
It's also worth noting that a lot of European players - such as myself - choose to play on the NA servers.
Like HyoMin said these stats aren't the most accurate these days. Especially since they curate based on quest completion. Here's the data for Odin for example which is sitting around 9k.
Also not to mention it's nearing the end of an expansion, people could be taking a break until 5.0
It kind of bugs me that they make claims about the game having 14 million players when only around 2-3% of that figure actively plays the game and 80-90% of it are just RMT accounts that have long since been banned.
There's also the fact that a lot of players end their subs just before a new expansion drops and picks back up when theres more game for them then 1 or 2 updates worth... Or a 155 if you waited between ARR and HW lol
But those numbers will go up during the 15 crossover since free 4 person mount.. And even more during 5.0 update
I know that, but it doesn't change the fact that the number is horribly skewed due to them including RMT bots in the figure.
Or at least I'm assuming that's the case because I seriously doubt the player base has actually increased by four million since Stormblood dropped (The ads just prior to its release were claiming 10 million players).
Those numbers are so far off from accurate that it isn't even funny. Balmung alone would account for half the world's population if their overall active number was right. Balmung sits at about 18-20k active characters according to Lucky Bancho and had peaked well over that before SE stepped in and said enough is enough. As everyone else stated if you want a more accurate count Lucky Bancho is the only real place for it, and even then it isn't accurate because you can hide your lodestone data so these censuses would skip over such players. On average it's agreed that the active sub count is probably somewhere between 500k and 800k as it has been for a long while.
All MMOs do this, WoW is just as bad. They flash the fact that they have over 100 million registered accounts, but the active sub count is stated to possibly be even lower than 2 mil now.
It's marketing. They can use whatever figures they want, including adding RMT accounts to that figure, if it garners attention for the game and gets the investors more money... As vile as it is to say that.
The 14 Million count is accounts registered and played once at the very least. Its the same as Overwatch’s “Heroes answered the Call” campaign where they claim absurd numbers that did not reflect the actual active playercount.
Personally I wouldn’t be surprised to see active counts capping off at around 400k for FFXIV given the negative view Modern MMOs tend to have. No company will ever show their active subs anymore as both WoW and Destiny 2 have shown since Companies will fear people twisting these numbers for their narrative alongside shareholders and potential players reacting to it.
Originally there were no EU worlds and so a lot of Europeans built a home in the NA centres when the game first started, with quite a few choosing to stay there even after all this time. Also some players create mains or alts on different centres for many reasons. Raiding is never really that big of an issue, roughly 5-8hrs difference (between NA and EU) is nothing that major, plus that's why there is the Party Finder and Discords for such things, where there is a will there is a way.
Back in ARR, the EU and NA servers were located in Canada. A portion of European players decided to invest in the US servers since there wasn't any real difference at that point and many stayed due to friends even after EU servers were moved closer to home. That aside, as a night owl I'm granted a lot more opportunities to do things in-game since during the very early hours of the night when I play the EU servers are very, very quiet.
Just like Facebook claiming to have two billion users when 75% of those are fake accounts, and another 20% are people who have multiple accounts for whatever devious reasons they have.
Technology companies know this, but they only care about numbers they can point to.
This site is broken and probably the guy behind it just gave up and stopped doing it all together.
Why on earth would you necropost this just to make some conjectural point about "there being no new players in the game because housing areas"?
You do realize that these new players you talk about rarely touch the housing areas, or anything housing related for that matter, until they're at a financial point where they can actually afford the feature? Yeesh.
Yes, it's registered players, ie people who have bought the game, played for a while then quit. Retention in MMOs is very hard.
SE have never given out their concurrent player values just words like it's increased with X expansion or it's bigger than ever.
The latest figure from Google is 18 million last December. But... how many are still playing. A million maybe at most. Still very good!
For me, the way it counts the active pop is kinda weird. It is not about how many characters logged on in last month, but how many characters have claimed the "Dress-up Raubahn" mount from the 4.1 story. And this means nothing, since those who didn't even bought Shadowbringers and not logged even once since then is being counted as "active" and it let those leaf people out of the actives count.
All that matters to me is there are people to play with and I am able to run content. There are plenty in all areas on my server. Also, there's obviously enough players to keep things going and make the game successful.
The last few posts is EXACTLY why that person necro'd this thread. Half the people won't even realize it's been necro'd and will think it's current, and so will post accordingly. It's negative info. The WoW forum moderators used to have a rule that thread necroing was bannable for this very reason.
OP was made before Shadowbringers launched, and around the end of Stormblood. Of course the population would be low around that time. It's like that in any other MMO. That's called an expansion cycle.