Originally Posted by
NocturniaUzuki
Regarding the Cure I vs Cure II discussion:
I use Cure II if I need to, and also Cure I if it's most efficient. For example, if you just need to get the tank up above a certain threshold to hold them until a lull where regens will do all the work, Cure I is better. It costs much less MP, and in the long run, the extra HP from Cure II will be restored later via regens after the immediate threat.
In terms of large scale heals without oGCD options available, Cure is almost always better. Only exceptions being if you need to save the oGCD you have remaining for something that would cause more efficiency loss (i.e. save Benediction to heal off Walking Dead instead or 3x Cure II), or you need a Lily to make your rotation work properly (almost never an issue, but there are a few cases where you might want to ditch a GCD to help line up a cooldown later to save yourself a GCD or two).