I was thinking about it and maybe i missed something, maybe it will be introduced a 2.0 but personnally i would like to have some AFs for these classes too ^^
What about you?
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I was thinking about it and maybe i missed something, maybe it will be introduced a 2.0 but personnally i would like to have some AFs for these classes too ^^
What about you?
I do wish there was more gear for DoL/DoH classes. As neat as it is wearing the same thing on every class, I'd like a little of variety themed around each class.
DoL/DoH are not classes.. just things to do on the side. Face facts.
AF are for jobs.
DoH and DoL don't have jobs yet.
Maybe later. They could give the alchemist the chemist job I think ^^
http://images1.wikia.nocookie.net/__...FT_Chemist.jpg
http://img.photobucket.com/albums/v2...vs__Ramza_.jpg
some c.s.e for doh/dol would be nifty.
Miner could get a nifty mining helmet. Fisher could get.... I dunno one of those novelty drink holder hats?
We don't have af weapons you guys already have those..... sooo stop!
We already have AF gear. It's called Luminary Tools. Hatchet of the Luminary, Pickaxe of the Luminary and Rod of the Luminary.
They mentioned that they would be introducing more gear in 1.22. See link below.
http://forum.square-enix.com/ffxiv/t...hat#post499367
As it stands, major additions to DoL/DoH CLASSES will be on hold until 2.0.
Not yet, but post 2.0, but I would like to see the DoH/DoL get their own AF and maybe some sort of job/advanced class system as well.
Here are some job ideas based on increasing the scale of DoH/DoL work:
Botanist >> Gardener - grow plants in a small farm
Miner >> Archaeologist - excavates ancient bones, relics, etc..
Fisher >> Trawler - deep sea fishing with nets
Tanner >> Sailmaker - makes sails, kites, balloons, etc..
Alchemist >> Enchanter - creator of enchanted items
Armorer >> Engineer - machine parts (magitek)
Blacksmith >> Forgemaster - heavy weapons for vehicles, mounts
Carpenter >> Builder - construction of buildings for player/LS estates
Culinarian >> Chef - AOE/party foods
Goldsmith >> Watchmaker - delicate gears and controls (magitek)
Weaver >> Embroiderer - Decorative carpets, emblems
Very nice idea!!!
I really see this coming into the game, we just need this!!
Even though the focus is put on battling disciplines for the progression of the story, Discipline of the Hand (and Land) is very popular and appreciated by many players. This would be an excellent way to expand on the Discipline of the Hand, introduce new unique mini-games and revitalize that Discipline!
I really hope the devs put that on their TO DO list for Discipline of the Hand (and Land).
Thank you very much Zantetsuken for your awesome idea!
I just want a lumberjack hat for botanists, and a classic miner style hardhat with a head lamp you can toggle on/off. (or maybe nighttime/in caves turns it on?)
They aren't allowed to drink alcohol, however. Afer all, they're just miners.
One downside to all this: Inventory hoarding. I already got a crapton of stuff on retainer and myself at all times and that's with minimizing gear used (shared gear, no accessories), and now you want me to also keep all the AF weapons/tools/armors as well? So long inventory...
We'll see AF gear in later patches....its just not a priority for now. But at least take pride in the fact that we have been given our AF tools before anyone else has their af weapons.
I want this, where it be!?
http://finalfantasy14guide.net/wp-co...culinarian.png
Confirmed with Yoshida that we will be adding artifact armor for Disciples of the Hand and Land in the future. Since it will take some time to implement all of the gear pieces, as well as ways to obtain them, the dev. team will be looking into adding the most prominent pieces for each class first.
More like DoL and DoH are the "second class citizens", always the last to guys in to pick up the scraps.
Wow that was more than I expected. wtg Yoship
Luminary aint AF btw.
Wow, did not expect this. I look forward to strutting around with my Luminary Rod and some kickass AF fishing gear!