We always hear that the majority of the player base (NA/EU) are bad players. What does it take to be considered a 'good' player? Share your thoughts :)
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We always hear that the majority of the player base (NA/EU) are bad players. What does it take to be considered a 'good' player? Share your thoughts :)
Rule 1: Don't be an asshole.
Rule 2: Try to learn your class.
Rule 3: Ask for and accept help gracefully.
Rule 4: Don't look down on players less experienced than you. We were all in their place at some stage of the game.
Learn your basics...
I honestly shouldn't have to explain by Expert Roulette why Enochian should be up on a BLM, or why spamming one attack instead of doing the combo is a massive dps loss. (I get these when I tank.)
If you can do basics, you're basically already above average in my book.
Reading a skill description is a good start...
Honestly it doesn't take much to be a good player.
Actively think and analyze the situation and respond properly.
Keep your gear up to date or atleast relevant to the content you are doing.
Understand that your personal DPS is not the most important thing in the game.
go online and search up the rotation for the class you are using and that will make you a good player. Yes, ask for advice most players are helpful and be positive and accept criticism.
Learn to communicate....don't do stupid things like pull aggro as a non-tank class. Don't make assumptions. Etc.etc..etc..
People above in my opinion are describing an "average" player not a "good player."
-A "Good Player" should know not just their job but all three job types (Tank, Healer, DPS). Actually leveled each class type.
-A "Great Player" should know the differences in the jobs, how they interact with each other, and when best to use what set up. (PLD vs WAR; SCH vs AST; DRG vs SAM for example).
-An "Excellent Player" has all the above and is not a dick about it. XD
- Branch out and try new classes. Try at least one in each type. If afraid to tank/heal with randoms, try to get friends to run some dungeons with you and give you tips.
- Listen to others who may not be as expierenced as you and answer their questions.
- Don't be a dick.
- Practice, practice, practice!
- Never be afraid to ask for help.
- Try going out of your comfort zone every once in awhile.
Since the others are unhelpful.
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This is an example of how to NOT be a good player. Not willing to help people when they ask for it.
There's a question of what does 'good' even refer to, because you can clear Savage content blindfolded and with one hand tied behind your back, but you'll be the single rudest person in the game. Does that make you a good player? Or a terrible one because you should at least know the basics of being civil?
Seeing how OP is talking about NA/EU I'm leaning more towards the etiquette approach. It's enough to look at how hunts go in the JP servers vs. the constant drama of the other servers to get an idea.
As long as you don’t act like a dick,you’re good player.
First you have to eat one whole entire keyboard, a mechanical keyboard of course this isn't for scrubs, then you have to stop playing the game entirely except to whine about fflogs in a hunt linkshell for 3 years straight. The tricky part is getting on to whine on the linkshell without actually logging on to the game, it's one of those pro things there's a technique to it.
Step 1: Be a Lalafell
Step 2: Bite some ankles
Step 3: ???
Step 4: You win the game!
Wait, what was the topic again? Oh, right. IMHO a good player has a fairly good idea how each job works and then plays in a way which benefits the entire group. For example the tank turns Calcabrina to face the groups BLM during the shield phase instead of making the BLM run around. A nice player is, well, not a d!ck.
It's proper forum etiquette to not derail topics by posting in threads about a subject matter that doesn't pertain to the topic at hand. She's perfectly capable of creating her own thread about her question and the community will respond in kind. There was nothing wrong with what the person you quoted said and also has no bearing on the skill of a player. She wasn't being rude, just stating it matter-of-factly.
For any multiplayer game, what makes a good player is the Three Aspects:
1. What you Know.
2. What you Have.
3. Who you Know.
What you Know is what everyone commonly associates with 'player skill'. This is your knowledge of the game, the mechanics of an encounter, class abilities, synergies between classes, and you're ability to both learn new things and knowing which resources to use to advance your knowledge of said new content. If you've ever seen the 'new' player excel at the content like a trial or raid, its likely they are strong in this aspect. They've been able to learn the content, research it, and/or adapt to it.
What you Have is quite simply your character, their equipment, and levels. It also represents your wealth as a potential to increase your character's influence in the encounter (tanking, healing, dps, ect). Being well geared simply increases the potential of the other two aspects. That makes it important but not in a complex way. Being ilevel 340 simply means the same person will be much more effective than when they had 300.
Who you Know is a interesting aspect and one that is commonly ignored or overlooked. Who you know is on one side your personal network. That being your friends, free company, statics, faction (if in PVP), your world, and your datacenter. The first part of this aspect is simply who you have at your disposal when clearing content. The better the pool of players the more successful you'll likely be. The second part is your personal charisma, leadership, teamwork, and general gregarious ability. Its how well people like you, how well people interact with you, and how well you work with others.
These three aspects synergize with each other in a very organic and dynamic way. For example, having good gear means little if you don't know how to play the class to its fullest potential. And surrounding yourself with people, or generally having a bad attitude means clearing content will be arduous at best. You must at all times strive to increase the potential of all three aspects and every part of them. This means to be a good player you must learn the game to the best of your ability, gear yourself appropriately, and generally be a good person and work well with others. Lacking any of those aspects will put you at a disadvantage compared to someone who doesn't.
This affects ALL multiplayer games without question. The balance of the three aspects is also more pronounced in competitive environments where players are measured against one another. This could be competing for spots in statics, raid groups, or in PVP scenarios. If you ever find yourself struggling in content in any game, match yourself to those aspects to see where you are lacking. Remember to ALWAYS be honest with yourself. Sometimes you lack the skill or knowledge when others don't. Sometimes swapping out a piece of equipment is all that is needed.
Don't suck and don't be a weeb is good enough for me.
MY idea of a good player? This man summed it up perfectly:
https://www.youtube.com/watch?v=26mYX7mEepk
I'll gladly take the mediocre player who's fun to be around and makes the other players better (without cheerleading), than the player who is a real maestro at this game, but unfortunately is a total douchebag and a selfish prick.
And create a thread on an already flooded forum when the answer can be given in a simple 1-post reply? That's worse than answering the question there and then.
Oh look at that.. This is the 4th? 5th? post about this. Woops.
Looks like this thread is getting "derailed". All because someone wanted to exhibit their superiority by responding in a snarky manner. All of this could have been avoided by answering the question (or ignoring it), however instead they chose to reply with a degree of snark.
Besides, it is on topic. Responding with snark when someone asks a simple question is not a value I would consider a good player to hold.
Not a hard one to answer regardless who they are. I couldn't care less if they are trolls, or asking simple questions all the time, or derail threads or whatever it is that this person "may do regularly"..
The effort you put into replying to them, could have been used for answering the question.
If you didn't want to answer, then just ignore it and someone else will.
If I wanted to be snarky - I'd quote the thread diamond already made...along with other quotes of the same incidents across various pages.
Maybe you should take a good long look in the mirror first....pot calling kettle black and all.
Instead I politely said - please stay on topic...because I already saw a thread had already been created for that exact...purpose.
don't know about you..but in many forum boards? That's considered spamming..a far worse crime.
Now lets stay on topic please. ;)
Guess people have different takes on what they consider what a good player is.
For me the priority is:
1) Skillful. The basics makes you an average player, they are stepping above that threshold.
2) Adapt. They know the world doesn't resolve around them. Some situations you'll be pulling you out of your comfort zone and things might be different if the majority dictates it.
3) Good attitude. Know that this is a game and, in an instance, it's not a competition but cooperations between players.
4) Patience. Self-explanatory.
-Bonus: Be helpful. Not mandatory but always a plus. If people need/ask for help, be a buddy and give them some advice.
-Bonus II: They have a general knowledge about other people's roles/jobs. Helping them to synergize with them with their skillset.
A good player is an ideal, it's the one we all want in a duty. Individually and, if we can, we should always strive to become *that* player.
1. Don't talk shit
- If you talk shit at least be able to take it back
- be able to proof you ain't shit , talk the talk
2. Don't be asshole
3. Give to the community don't be a toxic
4. Help the hopeless
5. Accept help
6. Don't say you gonna quit when we know you won't
- stop with "You don't pay my sub"
7. Know/Learn/Ask about openers/rotation.
8. Tip thos who craft for you.
9. Don't be mean if someone wanna read/watch cutscean
10. Don't drop lock loot/PF ones you get your loot/pony/bird/doggy.
11. say no to elites, don't lick they butt.
12. don't be a mentor for pretty crown if you ain't gonna bother helping
13. don't expect help if you ain't gonna help other.
Theres many rotations per class u can find online. Try multiple rotations and practice them on dummies and in content. If u study ur class and practice it u will get better just like anything. Understanding what other classes can do and what synergy classes have with each other help alot. Alot of the "elitests" u see raging in game are really not that strong of players. There players who have a basic understanding of the game who think there hot shit. The truely good players dont care how good u are or how bad u are. They just want to get stuff done and more often are willing to help if u want help. Everyones new at one time or another but there are also people who just dont care about getting better. If u want to get good at the game u will. There is plenty of research u can do and practice practice practice. if you work hard and keep moving forward u will get to where u want to be. Also be patient and keep ur cool. Ur attitude can rub off on others and effect there game play as well
What I would classify as being good is knowing the basics of your class and knowing the content you're in, assuming you're not still learning it. I guarantee that simply taking half an hour out of your life to research how to play your job and practice it will already put you above the average df player.
On the other side, most of the time I or other people I've seen try to help others, we usually get attacked. In my experience, saying something like, "Oh, you seem to be having a little trouble with what you're doing. Try doing it this way instead," will merit the same response as if I said, "You're garbage kid, uninstall." You just can't help people who don't want to be helped.
I will admit though that most mentors, at least the ones I see, aren't even good at this game.
The problem with most mentors is they think they are "Experts on everything"
Responding with "Google it" or "I'm right your wrong"
And if you have proof to back up the fact they are wrong in response? "Gods help you" as they say in-game.
I would add that if you wish to be a good player? Keep an open mind..and make sure you have facts to back up your claims. Otherwise your better off keeping quiet.
And for crying out loud....every situation is not a savage run or a high level raid....if you get through fine..with no losses....and within reasonable time.....please keep your bloody opinions to yourself.
The objective is to get the party through in-tact and to win.
Not to break the ####### world record. :) (Unless you made a party specifically for that)
Have fun and enjoy yourself, don't be rude or inconsiderate to other people, learn to relax and enjoy yourself with different people. If you spend your time bossing others around or telling them what they should or shouldn't be doing all the time you probably need to re-evaluate what you do to relax or maybe you have forgotten what fun means.
Yeah I saw that a lot when I was still in the novice network when it first came out. Although, to be fair, I do believe "Google it" to be an acceptable answer, as long as it's worded properly. Something like, "Oh the answer is blah blah blah, but for future reference it might be faster just to Google it yourself, considering I didn't know the answer myself and had to Google it." So basically, not how it happens in the novice network. XD
Some people can kick. :^)
The mentor system is really flawed and, at this point, it's worthless to measure the player's game profiency. I would say that making it a crown was a mistake, as it feels representative of status more than mentorship.
The game is mostly inspired by the Western culture though. Like almost every FF ever. Kugane however is a good addition for the sake of cultural variety.
Point fingers, if u make mistakes insta point fingers to others.
Having orange logs in FFlogs seems the rule right now. Because people cannot put his head out of that stupid NOT OFFICIAL web arse.
Answers here seem extremely vapid and generic bs, so I'll throw my 2 cents in.
1. Know your job inside out. Know how to get the maximum out of it. That will require a lot of time as you will encounter some situations where you will have to deviate to squeeze the most out of your job.
2. Know the fights. Job knowledge is great but only when paired up with encounter knowledge. Watch guides, join learning parties, farm the ever living heck out of a fight aiming to do better.
3. Do not be afraid of asking questions to others and be open to feedback. This is something this community seems to have issues with but it's what differentiate average DF plebs from an actual "good" player.
Also as an extra, avoid this attitude.
Being complacent leads to lazyness, lazyness leads to easy mistakes.