As the title saysm, it doesn't seem my DoTs are Direct Hitting and it's made me question whether I should be prioritizing DH or Det as my secondary stat after Crit. Any thoughts on this would be welcomed.
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As the title saysm, it doesn't seem my DoTs are Direct Hitting and it's made me question whether I should be prioritizing DH or Det as my secondary stat after Crit. Any thoughts on this would be welcomed.
DoTs do direct hit, yes.
Do DoTs snapshot your crit and buffs or change with your current status?
It doesn't really tell you much, it just........you kind of tell by the numbers it pushed. Well it would be nice if it does the same as the procs when you do a WS/Spell/ability that it lets you know you are doing a DH by a obvious big number or a "!" from a crit. .........you know what, I wonder why that never asked to be in a QoL patch?
I've never seen a dot tick being Direct Hit, only the initial damage if the skill has one.
Tested it with aero, salted earth, bio and miasma
It seems to me people only assume it direct hits, for whatever reason. I haven't actually seen any evidence of it myself. I'd wager that dots DON'T direct hit, and is one of the reasons some classes are finding stacking dhit actually ISN'T optimal.
Dots can direct hit, as well as critical direct hit. This is simple to test by just DoTing a dummy and looking at the numbers that appear (just use one dot to reduce variance).
Eventually you will get a feel for what the baseline normal hit tick is, give or take the 5 (or was it 10%) natural damage variance. You will see values that go beyond these corresponding to the 1.25x direct hit multiplier, 1.40x (or higher) critical hit multiplier, and a few monster ticks with a 1.75x or higher multiplier corresponding to critical direct hits.
So why does the parser always show 0% dh on dots?
The moogle that sits on your shoulder and counts your damage is still an intern, and hasn't learned how to factor in direct hits yet. He's still learning!
Once again you can confirm this for yourself, by observing your actual damage numbers in-game, and comparing that to the numbers the moogle tallies up - the moogle will be underestimating your damage. It's good to be skeptical and test things yourself to be safe. Be careful about putting too much faith in moogles, they are not 100% accurate and in the end the only thing that is true are the numbers you see for yourself in-game.
No it wont, it still takes into account the total dmg you've done with the dot, it just can't tell if some were DH or Crit.
Afaik you don't get much information from the game about dots aside damage done, ACT and FFlogs only simulate them from the total damage so you can get a clue of the average hit.
I'm not sure if this is allowed to be discussed here, so hopefully this doesn't ban me, but parsers cannot track dots at all.
What they do is simulate the dot damage based on other factors (mostly by taking the direct damage you do and simulating dots based on their application and known potency).
Take what parsers give you with a grain of salt, it's well know they have trouble parsing dots since well over ARR.
If you are looking at dot damage from flying text, the way the game seens to give you the number is to lump all dot under a single damage number and give you once every 3 seconds. The combat log also do not track dot damage.
DoT damage are simulated on that program so they are not 100% accurate. Critical Hits on DoTs are also simulated and are just guessed based off your Critical Hit percentage. They may choose to simulate Direct Hit for DoTs as well.
A lot of things with that program is inaccurate, but I do not fault the creator/author for doing the best he can with what he is given. Most of the community just assume the numbers they get are 100% accurate and precise, so they jump to incorrect conclusions.
I've put up my dot and watched the ticks, and am still not convinced they direct hit. I saw maybe 2 ticks in the 4 minutes of Higanbana I had up that may have been considered a direct hit, and considering my direct hit is 1600 that wouldn't at all be an accurate representation. So it was either a really high threshold normal hit, or a really low threshold crit.
But dot ticks also don't show anything different for a crit, just give a higher damage.
Easy to test, go on a dummy and only use one dot, so you're not counting on both DH'ing at the same time to see the 25% bonus.
Edit: got one on SAM, lv 57, dot doing 79-86, got a 97 and a 105, which would not be possible as a crit.
Also just got one on BRD that was definitely a dh+ crit combined. Regulars doing 850ish, got a 1597 (which is 851.7 x 1.5 x 1.25).
Dots do direct hit.
Very easy to test by hitting a dummy while equipping a bunch of DH gear then un-equipping all DH gear.
If you have DH gear equipped there is 4 dmg variances. Min-max normal dmg, min-max dh dmg, min-max crit dmg annd min-max dh+crit dmg.
If you have no DH equipped there is only 2 dmg variances. Min-max normal dmg and min-max crit dmg.
And once again, dots do direct hit.