What's honestly stopping you? Genuinely curious.
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What's honestly stopping you? Genuinely curious.
The issue is that they think they know their rotation, not that they don't want to do it. And with no in-game way to tell if you're doing well or not, there's no indication otherwise.
"Because I pay my sub so shut up"
Week 2 of an expansion that drastically changed/removed/added abilities, thus changing rotations to some degree.
Once I started play MNK. Was normal, but people talked me. I'm lost much dmg.
I try read guide. When a bit better.
But, I wait monk's new guide in StormBlood and confused new skills 61-70lvl...
That is generalizing btw! I would also say people are still learning there new skills and new rotations or trying to no-one really cares at this point in time about optimization etc. since they are still leveling and doing MSQ and since the servers are still so messed up it is taking longer. Wait till the raid content comes out and the fixes for some jobs. It will get slightly better, but there will always be people who don't play well or lack the effort to min/max there gear and perfect there rotations and buffs.
Who needs rotations when SE makes content when you hardly need to be looking at the screen :^)
When should I be learning my rotations? I started playing about 3 days ago and am only level 29.
You learn as you start playing and reading tool tips. Start looking at what actions require combos and positions etc. The main problem that I see with new players and old a like, is that they get a new action on there bar and dont read it, "oh its there let me push the button" sort of reaction.
Be aware, when you doing a quest or doing a dungeon, try doing your combos and buffs while going through this game. Have fun though while doing it, see if i move and hit the enemy on the side, i do more damage, or if I use this move i get a buff that makes my attacks hit harder for 30secs etc. All about being aware :) Ask some players in game aswell or friends you have made, if they are rude or are assholes ignore it, and move on.
Because that'd require reading tooltips and understanding numbers instead of reading dialogue boxes and understanding olde english.
Because PotD doesn't need rotations. Or positional requirements.
Hardcasting veraero since 1946.
A lot of people haven't realised that they have access to those support skills. I have both the TP one and the MP one on my bard as I enjoy providing party support but I have seen several dps who don't have them on their bar.
I actually got asked for Army's Paeon and not for the party crit buff but for the TP refresh. I actually had to explain that it didn't work that way anymore.....
"People aren't playing like I want them to play!"
Probably people are just learning their new rotations and stuff. The expansion hasn't been out that long and a lot of people still aren't 70 yet.
This made me feel bad for Machinists, since after a week in, I'm not sure anyone knows that rotation.
The Samurai aoe skills still give me trouble, and I still end up overlapping Sen every once in a while. Some people just take longer to learn their rotations, I guess. No need to be rude to them or anything. I only do casual content and I always try my best. I say let people play the way they want unless its in Savage or somehting thats actually challenging content.
Came accross a BLM this week end on last story dungeon, he was simply doing Fire, Blizzard 3, Fire, Blizzard 3, occasionnaly poping an Enochian, but never thrown a single Fire IV for the whole dungeon.
At lvl 70 this should not be acceptable. And Stormblood may have change some classes, yes, but not to the point to not being able to know how Astral Fire/Umbral Ice works for a BLM....
Sadly, content is motsly tuned for this kind of players :/
Isn't that a little bit of generalizing? Also, as a BLM we normally don't do our best when first time in a dungeon because we don't know the aoe lay out yet for bosses. It takes a few tries to get the dance down.
The expansion brought a whole new skill pallet and a whole new play style for some class especially BRD and MCH they have a whole new class to learn it's to early to be making generalized statements on rotation and the expansion is on week 2 -_-
My personal feelings is that there is a community of people that have skated by on being over-geared and/or having better DPS players pull them through DPS checks. However, in 4.0 (right now), being over-geared really isn't a thing. The onus leans even heavier on knowing what you are doing. That's causing disconnects during fights.
*stares at the phase 1 DPS check of Menagerie*
Just gonna echo this. In terms of my BRD opener/rotation, I lost so many offensive CDs and oGCDs and so many of my skills changed into something completely different that I have to really mess around with them to form a new, optimal opener/rotation. I'm still getting used to the changes SE made to BRD, and I'm sure others are in the same boat with their jobs.
And really, considering the effects of BRD songs when Troubadour'd, I think BRD rotations will still be more priority-based rather than a solid skill 1 > skill 2 > buff 1 > oGCD 1 > skill 3 > etc like so many other jobs.
Yes and no. You see either people expect others to do their job, the ones with parser(sorry had to bring it up) and find out the maximized opener. But in other hand, you did once tell people you found out on your own without a parser, so shouldn't be hard for the rest of us right? I mean I spent a few hours tweeking and seing what I could improve on DRG opener and I found out what's best for now. As in theory crafting, what's best stats etc now, I have no clue, since nobody been really doing it.
Saw a ninja doing 500 DPS in the final lv 70 MSQ boss. 500 DPS!!
500 dps is a number for 2.x DPS lol
ro-ta-zon? spel hard! me hit monster with stick! monster die!
It also doesn't excuse tanks and healers thinking they are primo for doing dps and their threeat generation/damage absorption and healing are suffering. The game/expansion just released for crying out loud. Some players adapt quickly others do not. It's not an excuse it is a fact. Also factor in the amount of new players running around. It will take time for things to level out..
I can't really speak much for DRG since I don't know the job that well, but in terms of BRD and MCH, both jobs were completely overhauled. We both lost a lot of our oGCDs (MCH really got screwed here since their Wildfire burst takes a huge hit with the removal of all those oGCDs they could weave into it), and BRD songs are completely different versus their 2.0/3.0 versions. Some jobs weren't changed too terribly much but, in terms of BRD, I can barely do a semblance of my old 60 rotation/opener now.
For some, it will probably take more than just a few hours to figure out the best opener for the best damage, parser or no parser. And others are just waiting for guides to come out to see what the experts say works.
I assuming OP is expert at dps jobs since seems to think everyone else sucks.
Just kick the low DPS DDs.
They have to learn their Rotations
The forums is an odd place to be asking this. The vast majority of players who would be reading the forums are folks who DO know they have to research their rotations. The folks the OP is complaining about are the ones who rely on the game itself to explicitly tell them if there's anything important they need to know.
Be aware that folks that actually research this kind of thing online are a MINORITY in this game - and any MMO, for that matter. A decent portion of these in-game-only folks will at least get the gist of what they need to do, well enough to at least perform a combo, but an unfortunate number simply assume that "learned at higher level" = "better skill to use". I remember a WHM that would heal only with Cure III (and either couldn't understand English or wasn't paying attention when we tried to inform him that was not a good thing). After all, Cure III must be better than I or II, right?
Actually... yeah, it kind of does. Healer and Tank rotations are a whole lot easier to understand and master than DPS rotations. It makes a lot of sense that they'd be the first to reach their damage peaks after SE revamped the system.
3.8k dps in susano extreme and same in lakashmi, I think I'm good to go.
I agree on BRD and MCH, however the BRD in my group spent few hours on dummy and the fights and hes doing fairly well too. 3.5k in lakashmi isn't so bad honestly. You know, the things I told to that other person, the person I quoted I mean... It was sarcastic, since they pro claimed you don't need a parser to maximize openers much as others in the forum say it too, yet some of them follow guides to do the excact same ones too.
I always try find out what's best for me when there is no guide then i see what does more over the time. Most classes flows pretty good now, no doubt, however, people still ignore or try to understand how certain skill works and that alone makes the skil ceiling between players have a huge gap, since most doesn't even bother to read their toolkit.
In all honesty many people doesn't care. I mean... they whine about main story trial needed to be nerfed.- Doesn't that tell you something?
Only by reading tooltips of your class abilities you should do 70 - 80% potential of your class. But if you want 100% out you need think little more that actually take some effort.