Am I the only one who thinks this skill could be a potentially terrible and abusable idea?
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Am I the only one who thinks this skill could be a potentially terrible and abusable idea?
WoW has (or had) it. Not super abused. No more than any other gameplay issue.
It seems more like a high end skill, probably useless in low-medium skill levels which require no communication.
I waited for that, to pull all those idiot dps out of the aoe because they are somehow unable to avoid them themselves...
No, you're not. Anyone that played Priest in World of Warcraft already understands the implications of such a skill. Will there be troll moments? Maybe pulling people into Titan's knockoff? Into a meteor? You bet! Those videos will pop up. But! It will also be used to pull the DPS into safety or help along slower (as in movement) players to get behind a pillar to dodge an AoE. If WoW is any indication, than it will be used as intended way more often than it's abused.
"WTF Healer, why didn't you use rescue to get me out of that AoE?!"
Just imagine how much you'll see this from BLMs and the like.
To be fair with the other skills that seemed to be there, I don't think I'll ever take Rescue, but hopefully it won't lead to too many Duty Finder horror stories. It would suck for melee players to be pulled away from the boss over and over for no reason ;(
Hahahaha I thought the same thing...
JOY.
I have to agree here. As surprising as it was in WoW, people used Leap of Faith far less for griefing than I expected. And considering the community here, I expect it to be used for griefing even less so... at least after the initial novelty of yanking blm's out of their leylines wears off he he.
As an ex-WoW priest I am looking forward to this. While it can be used for evil, IME, it would be use for more for proper reasons than trolling.
TERAs priest had this skill, and yes ofc you could absolutely pull people to their death, but most used it for its intended use. It's a great skill and is a skill that definitely shows the individual skill of the player.
Think about it - Pull people into stack when they don't want to, pull them out of AOES, if they are heavied you can pull them to safety, that one annoying ranged dps who doesn't want to stack for heals and cards is no longer a problem... the list goes on and on.
It'll be useful for PvP to pull back a player from danger when they are out of position and get stun locked/ganked.
"Healer, why didn't you adjust?" Will be said quite a bit more now. All the stupid DPS expecting me to yank them out of harm's way >.>
Do we have more info? Will this affect one player? The whole party? Will it have a long or a short CD?
It affects one player and I think it was on a 120 or 150s CD.
This move is going to be great to troll friends with, but I highly doubt anyone will be expected to choose it over another role action for serious content. So I doubt we'll see 'pull' tactics in raids tbh.
I honestly don't see Rescue being on many hotbars since 4 out of 5 of the slots seem like mandatory choices (Protect, Esuna, Swiftcast, and Eye for an Eye) I feel I need to see what Break and Affection(?) do before deciding which would be my #5
Honestly I can't see myself taking Rescue over Protect, Esuna, Lucid Dream, Swiftcast, and E4E. If anything I would swap out Protect for Cleric Stance after casting it.
If 2 healers use Rescue on the same player at the same time, will that player get ripped in half? XD
This isn't WoW. Both MMOs, two different playerbase mentalities. If we're already getting, "WTF healer, why didn't you heal me?" from players refusing to get out of AoE, we will now have two neglected responsibilities should a DPS fall.
I mentioned this as an ability in a suggestions thread a long time ago, but I was just kidding. I don't think it will be a big issue, but it WILL be an issue.
Tbh if someone gives me shit for not pulling them out of an AoE I'm gonna pull them into an AoE next.
"Oops, fat fingered it~"
Probably not in any savage like content, I do know that for now I'd like to have the move for casual content. Right now in the 24 man raids I had half my party die because they didn't get behind the ice and got pushed off. I see people who DC that I'd like to try to pull out of harms way. Plus BRDs are getting their casting times taken away so it's back to them spinning in circles away from my heals yelling pew pew. Drag their butts right back in. I'd bet half the time I'll use it on a bard who thinks it's fine to run around as far away from the healer as possible in circles tapping buttons standing in AoEs.
I do see myself using it for new people who might not get some mechanics, or that one DPS who likes to stand in everything. Almost like that episode of American Dad where the Dodo keeps putting itself in deadly situations and everyone casually walks by and gets it out of danger. That's how I picture it.
First thought: That's going to get abused...
Second thought: Oh great, does this mean DPS are going to be even more lazy about getting out of AoEs...
Third thought: If the tank loses aggro.. 'get over here'
Fourth thought: Considering all the far more important skills in that list, this is going go to get memed on day 1 and then forgotten about
I don't think so. I am waiting the whole time for a skill, that I am going to use on the tank. All I gotta do is put a regen on him, get enmity and then wait this one or two seconds, before the boss is going to cleave and yank the tank right in the middle of the group. I don't think this skill can be used differently and I don't think it's an abuse, because that's how it was intended right?
I for sure not going to babysit the blm even further, we've done that long enough already, and that wasn't the intention of the skill implementation.