Quote:
Originally Posted by
Stitches1974
F: Some players might have been surprised with the fact that Red Mage will be DPS.
Y: I also have the image of the Red Mage being a hybrid job between Black and White Mage. However, we had to fit it into the FFXIV formula. Otherwise, it might turn out as a job that isn’t too useful. FFXIV is a standalone title in the FF series, so while keeping the essential roots of the Red Mage job in general, it will be unique to XIV, as well. You will see it as a new type of Red Mage.
I mean, this is pretty much the essence of it, isn't it. I'm not sure myself and the producer have the same ideas of what RDM's "essential roots" are. Why bother introducing RDM into XIV if it's a "new type of Red Mage", i.e. not Red Mage? I don't want to spend too much time wearing my tin foil hat, but it does feel a bit like they're using really popular job imagery to sell something completely different that people might not otherwise be interested in. I know a lot of people who are excited about it just because it has the Red Mage name and the pimp hat - would they be so interested in the expansion if it was just another generic nuker in both name and execution?
Of course this could all be explained away in the name of innovation, but as I said in a SMN thread a while back, if your car has wings and flies it's not an innovative car - it's something else.
Quote:
However, we had to fit it into the FFXIV formula. Otherwise, it might turn out as a job that isn’t too useful.
I mean, I suppose this
could be true, but... it's just all a bit boring this way, you know? Do it right, or don't do it!